Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Balkins
Raijin
Level 123
God Stats
1W - 3L
1,426 SR
Queue Stats
133W - 130L
1,465 Elo+
Solo
Cu Chulainn
Cu Chulainn
KILLERFISHCLOWN
Cu Chulainn
Level 81
God Stats
3W - 3L
1,819 SR
Queue Stats
233W - 269L
1,490 Elo+
Solo
He Bo
He Bo
LordSnow12
He Bo
Level 136
God Stats
3W - 7L
1,369 SR
Queue Stats
353W - 379L
1,508 Elo+
Solo
Yu Huang
Yu Huang
Themuggles
Yu Huang
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 39L
1,472 Elo+
Party 2
Team Averages
Level 94
1,523 SR
1,487 Elo+

VS

Team Averages
Level 113
1,491 SR
1,520 Elo+
Neith
Neith
Account5
Neith
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 10L
1,644 Elo+
Party 1
Artio
Artio
Heemo2323
Artio
Level 114
God Stats
2W - 5L
1,199 SR
Queue Stats
427W - 445L
1,438 Elo+
Solo
Maui
Maui
KillaCyco
Maui
Level 145
God Stats
2W - 1L
1,523 SR
Queue Stats
1,040W - 1,061L
1,418 Elo+
Solo
Cu Chulainn
Cu Chulainn
TenderAntonio
Cu Chulainn
Level 127
God Stats
5W - 3L
1,555 SR
Queue Stats
237W - 255L
1,468 Elo+
Solo
Thoth
Thoth
XxSwitch
Thoth
Level 160
God Stats
11W - 6L
1,677 SR
Queue Stats
597W - 524L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
7 / 8 / 5
8,803
677
9,478
15,600
6,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
Balkins
Raijin
18
3 / 9 / 8
9,558
735
10,110
16,591
7,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
KILLERFISHCLOWN
Cu Chulainn
15
1 / 7 / 13
8,410
647
13,544
18,677
17,414
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
14
1 / 8 / 7
7,898
608
9,321
13,045
4,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
Themuggles
Yu Huang
16
5 / 5 / 10
9,557
735
10,504
10,213
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Account5
Neith
19
18 / 2 / 12
12,321
948
24,671
13,397
7,743
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
Heemo2323
Artio
15
2 / 5 / 20
10,084
776
5,046
17,499
21,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Maui
15
1 / 4 / 26
9,513
732
6,890
16,589
19,986
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
TenderAntonio
Cu Chulainn
17
6 / 3 / 14
10,798
831
10,421
16,370
17,330
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
XxSwitch
Thoth
18
10 / 4 / 21
11,339
872
21,559
11,119
4,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
130
17
Kills
37
37
Deaths
18
43
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
8
5
1.19
W
Neith
Account5
Neith
18
2
12
12
L
Raijin
Balkins
Raijin
3
9
8
0.78
W
Artio
Heemo2323
Artio
2
5
20
2.4
L
Cu Chulainn
KILLERFISHCLOWN
Cu Chulainn
1
7
13
1.07
W
Maui
1
4
26
3.5
L
He Bo
1
8
7
0.56
W
Cu Chulainn
TenderAntonio
Cu Chulainn
6
3
14
4.33
L
Yu Huang
Themuggles
Yu Huang
5
5
10
2
W
Thoth
XxSwitch
Thoth
10
4
21
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,957
Damage
68,587
74,126
Taken
74,974
40,552
Mitigated
71,065
9,553
Healing
16,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,478
1,761
596
1,005
15,600
6,781
0
8,632
6,968
0
11,357
W
Neith
Account5
Neith
24,671
8,210
0
2,585
13,397
7,743
2,982
7,400
5,997
0
47,406
L
Raijin
Balkins
Raijin
10,110
987
618
507
16,591
7,480
0
8,338
8,253
23,818
0
W
Artio
Heemo2323
Artio
5,046
319
3,540
3,486
17,499
21,181
392
6,465
11,034
8,103
0
L
Cu Chulainn
KILLERFISHCLOWN
Cu Chulainn
13,544
1,797
751
1,849
18,677
17,414
0
5,445
13,232
6,619
18,526
W
Maui
6,890
1,236
1,393
1,493
16,589
19,986
397
7,687
8,902
11,729
0
L
He Bo
9,321
86
629
1,944
13,045
4,551
0
5,256
7,789
17,307
0
W
Cu Chulainn
TenderAntonio
Cu Chulainn
10,421
1,274
1,052
2,133
16,370
17,330
525
8,386
7,984
414
18,952
L
Yu Huang
Themuggles
Yu Huang
10,504
909
764
890
10,213
4,326
0
6,077
4,136
19,220
0
W
Thoth
XxSwitch
Thoth
21,559
662
205
1,084
11,119
4,825
2,472
3,394
7,725
37,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,226
Gold Earned
54,055
87
Minions Killed
99
0
Camps Cleared
0
1,014,490
Distance Traveled
1,177,010
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,803
677
9
1
0
214,391
2
W
Neith
12,321
948
41
3
0
228,988
0
L
Raijin
9,558
735
22
2
0
190,084
2
W
Artio
10,084
776
9
1
0
241,624
0
L
Cu Chulainn
8,410
647
20
2
0
205,688
0
W
Maui
9,513
732
5
0
0
240,633
0
L
He Bo
7,898
608
17
1
0
202,236
1
W
Cu Chulainn
10,798
831
21
2
0
229,363
1
L
Yu Huang
9,557
735
19
1
0
202,091
0
W
Thoth
11,339
872
23
2
0
236,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role