Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BloodyMaiden
Izanami
Level 117
God Stats
20W - 7L
1,749 SR
Queue Stats
278W - 238L
1,543 Elo+
Solo
Jing Wei
Jing Wei
DixOnHarambe
Jing Wei
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Jormungandr
Jormungandr
LoLo520d
Jormungandr
Level 126
God Stats
14W - 11L
1,564 SR
Queue Stats
481W - 496L
1,558 Elo+
Solo
Ao Kuang
Ao Kuang
Satoru
Ao Kuang
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,288 Elo+
Solo
Team Averages
Level 112
1,563 SR
1,478 Elo+

VS

Team Averages
Level 120
1,422 SR
1,514 Elo+
Ullr
Ullr
Derniere
Ullr
Level 146
God Stats
1W - 1L
1,285 SR
Queue Stats
93W - 97L
1,531 Elo+
Solo
Cthulhu
Cthulhu
Izarina
Cthulhu
Level 148
God Stats
2W - 2L
1,215 SR
Queue Stats
301W - 311L
1,527 Elo+
Solo
Vulcan
Vulcan
Kadossa
Vulcan
Level 113
God Stats
6W - 2L
1,679 SR
Queue Stats
503W - 485L
1,573 Elo+
Solo
Hou Yi
Hou Yi
Lejdi
Hou Yi
Level 68
God Stats
1W - 0L
1,379 SR
Queue Stats
62W - 63L
1,373 Elo+
Solo
Ne Zha
Ne Zha
Vaarpard
Ne Zha
Level 124
God Stats
5W - 3L
1,552 SR
Queue Stats
308W - 289L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
19
3 / 5 / 11
11,913
662
30,108
23,052
13,083
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
BloodyMaiden
Izanami
20
9 / 5 / 5
12,928
718
14,853
22,142
12,508
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
DixOnHarambe
Jing Wei
17
1 / 8 / 9
10,910
606
11,134
21,914
11,939
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
LoLo520d
Jormungandr
19
3 / 5 / 16
12,409
689
20,396
29,279
43,169
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
Satoru
Ao Kuang
20
5 / 5 / 9
12,223
679
14,828
24,859
15,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
5 / 5 / 12
13,051
725
20,854
20,966
11,877
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Izarina
Cthulhu
20
5 / 3 / 15
14,018
779
16,411
25,543
33,899
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
Kadossa
Vulcan
19
4 / 4 / 12
12,617
701
21,542
18,452
10,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Lejdi
Hou Yi
20
5 / 5 / 10
12,564
698
15,194
18,939
11,267
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
Vaarpard
Ne Zha
20
9 / 4 / 12
14,189
788
34,991
23,055
13,936
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
89
21
Kills
28
28
Deaths
21
50
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
3
5
11
1.7
L
Izanami
BloodyMaiden
Izanami
9
5
5
2.3
W
Ullr
5
5
12
2.2
L
Jing Wei
DixOnHarambe
Jing Wei
1
8
9
0.69
W
Cthulhu
Izarina
Cthulhu
5
3
15
4.17
W
Vulcan
Kadossa
Vulcan
4
4
12
2.5
W
Hou Yi
Lejdi
Hou Yi
5
5
10
2
L
Jormungandr
LoLo520d
Jormungandr
3
5
16
2.2
L
Ao Kuang
Satoru
Ao Kuang
5
5
9
1.9
W
Ne Zha
Vaarpard
Ne Zha
9
4
12
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,319
Damage
108,992
121,246
Taken
106,955
96,367
Mitigated
80,994
40,282
Healing
35,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
30,108
5,392
2,302
6,071
23,052
13,083
3,330
8,614
14,438
0
56,146
L
Izanami
BloodyMaiden
Izanami
14,853
9,090
2,328
5,594
22,142
12,508
2,372
8,528
13,614
0
35,855
W
Ullr
20,854
7,851
1,803
1,760
20,966
11,877
3,654
8,672
12,294
0
38,177
L
Jing Wei
DixOnHarambe
Jing Wei
11,134
6,201
1,233
2,792
21,914
11,939
1,345
6,339
15,575
0
25,600
W
Cthulhu
Izarina
Cthulhu
16,411
391
8,599
6,543
25,543
33,899
473
6,942
18,601
44,303
0
W
Vulcan
Kadossa
Vulcan
21,542
4,286
1,778
2,522
18,452
10,015
478
6,614
11,838
32,892
0
W
Hou Yi
Lejdi
Hou Yi
15,194
6,128
497
3,131
18,939
11,267
1,318
4,837
14,102
0
36,293
L
Jormungandr
LoLo520d
Jormungandr
20,396
3,314
3,437
6,791
29,279
43,169
472
8,691
20,588
44,904
0
L
Ao Kuang
Satoru
Ao Kuang
14,828
2,506
2,913
6,821
24,859
15,668
501
5,781
19,078
21,522
0
W
Ne Zha
Vaarpard
Ne Zha
34,991
7,579
2,124
6,748
23,055
13,936
1,698
8,159
14,896
0
60,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,383
Gold Earned
66,439
202
Minions Killed
240
0
Camps Cleared
0
1,557,707
Distance Traveled
1,779,454
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,913
662
57
3
0
352,719
0
L
Izanami
12,928
718
54
3
0
255,757
0
W
Ullr
13,051
725
34
2
0
319,749
0
L
Jing Wei
10,910
606
26
1
0
295,427
0
W
Cthulhu
14,018
779
69
4
0
406,978
1
W
Vulcan
12,617
701
38
2
0
385,810
1
W
Hou Yi
12,564
698
60
3
0
293,629
4
L
Jormungandr
12,409
689
46
3
0
327,596
0
L
Ao Kuang
12,223
679
19
1
0
326,208
0
W
Ne Zha
14,189
788
39
2
0
373,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role