Player Matchup

Sobek
Sobek
 
Sobek
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
ChocolateSpood
Ra
Level 18
God Stats
4W - 1L
1,562 SR
Queue Stats
37W - 8L
1,856 Elo+
Party 1
Terra
Terra
Jobfighter
Terra
Level 158
God Stats
2W - 0L
1,922 SR
Queue Stats
171W - 146L
1,603 Elo+
Party 1
Nemesis
Nemesis
spooderphat
Nemesis
Level 155
God Stats
3W - 0L
1,593 SR
Queue Stats
279W - 175L
1,736 Elo+
Party 1
Apollo
Apollo
xX2Xx
Apollo
Level 160
God Stats
4W - 2L
1,619 SR
Queue Stats
87W - 30L
1,780 Elo+
Party 1
Team Averages
Level 129
1,639 SR
1,695 Elo+

VS

Team Averages
Level 76
1,518 SR
1,457 Elo+
Vamana
Vamana
Deemer1997
Vamana
Level 107
God Stats
26W - 16L
1,626 SR
Queue Stats
131W - 148L
1,486 Elo+
Party 3
Bastet
Bastet
GilletteAbdi1312
Bastet
Level 49
God Stats
3W - 2L
1,777 SR
Queue Stats
102W - 110L
1,537 Elo+
Party 3
Bacchus
Bacchus
SonsiadMat
Bacchus
Level 7
God Stats
0W - 2L
1,309 SR
Queue Stats
4W - 10L
1,240 Elo+
Party 2
Chang'e
Chang'e
SoulTap
Chang'e
Level 155
God Stats
1W - 5L
1,299 SR
Queue Stats
463W - 439L
1,577 Elo+
Solo
Anhur
Anhur
piotrhe2
Anhur
Level 64
God Stats
5W - 6L
1,580 SR
Queue Stats
166W - 181L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
1 / 0 / 5
6,763
564
6,061
8,426
8,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 0 / 1
7,019
585
4,108
6,325
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
12
2 / 1 / 0
7,090
591
8,594
10,243
4,210
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
spooderphat
Nemesis
12
4 / 0 / 0
6,870
573
4,282
6,189
2,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Apollo
xX2Xx
Apollo
12
4 / 3 / 2
7,148
596
11,237
12,324
3,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Deemer1997
Vamana
11
1 / 1 / 0
6,223
519
6,035
10,438
5,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 2 / 1
5,454
455
5,154
11,037
3,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
SonsiadMat
Bacchus
7
0 / 3 / 1
4,836
403
3,592
8,871
6,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
SoulTap
Chang'e
11
1 / 1 / 0
6,543
545
3,816
6,053
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
piotrhe2
Anhur
9
2 / 5 / 1
5,439
453
4,249
10,596
2,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
12
Kills
4
4
Deaths
12
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
0
5
3.5
W
1
0
1
1.5
L
Vamana
Deemer1997
Vamana
1
1
0
1
L
0
2
1
0.25
W
Terra
2
1
0
2
L
Bacchus
SonsiadMat
Bacchus
0
3
1
0.17
L
Chang'e
SoulTap
Chang'e
1
1
0
1
L
Anhur
piotrhe2
Anhur
2
5
1
0.5
W
Nemesis
spooderphat
Nemesis
4
0
0
4
W
Apollo
xX2Xx
Apollo
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,282
Damage
22,846
43,507
Taken
46,995
21,474
Mitigated
20,321
18,625
Healing
16,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,061
908
207
4,066
8,426
8,178
140
2,173
6,253
18,689
4,544
W
4,108
791
624
3,052
6,325
2,989
0
3,221
3,104
68,179
0
L
Vamana
Deemer1997
Vamana
6,035
2,727
0
5,930
10,438
5,319
0
6,986
3,452
0
44,236
L
5,154
1,857
0
3,472
11,037
3,730
0
2,640
8,397
0
31,293
W
Terra
8,594
1,318
176
2,453
10,243
4,210
0
704
9,539
51,317
0
L
Bacchus
SonsiadMat
Bacchus
3,592
1,143
0
1,314
8,871
6,003
0
4,553
4,318
8,821
0
L
Chang'e
SoulTap
Chang'e
3,816
443
307
2,677
6,053
2,518
0
2,707
3,346
49,663
0
L
Anhur
piotrhe2
Anhur
4,249
2,152
0
3,196
10,596
2,751
0
918
9,678
0
23,132
W
Nemesis
spooderphat
Nemesis
4,282
2,494
0
2,170
6,189
2,220
0
269
5,677
31
47,063
W
Apollo
xX2Xx
Apollo
11,237
8,015
0
5,877
12,324
3,877
48
1,041
11,283
0
57,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,890
Gold Earned
28,495
445
Minions Killed
298
0
Camps Cleared
0
1,211,216
Distance Traveled
1,186,402
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,763
564
28
2
0
248,581
2
W
Ra
7,019
585
137
11
0
228,660
1
L
Vamana
6,223
519
77
6
0
252,664
1
L
Bastet
5,454
455
70
6
0
268,266
3
W
Terra
7,090
591
100
8
0
256,470
0
L
Bacchus
4,836
403
12
1
0
232,097
0
L
Chang'e
6,543
545
98
8
0
227,252
4
L
Anhur
5,439
453
41
3
0
206,123
2
W
Nemesis
6,870
573
89
7
0
274,475
1
W
Apollo
7,148
596
91
8
0
203,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role