Player Matchup

Hel
Hel
 
Hel
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Volunti
Skadi
Level 49
God Stats
25W - 30L
1,497 SR
Queue Stats
138W - 172L
1,427 Elo+
Party 3
Tyr
Tyr
anonuir
Tyr
Level 35
God Stats
48W - 65L
1,414 SR
Queue Stats
83W - 105L
1,403 Elo+
Party 3
Thor
Thor
juniorlauski
Thor
Level 48
God Stats
10W - 10L
1,339 SR
Queue Stats
120W - 133L
1,455 Elo+
Solo
Hades
Hades
ll-xDanZv-ll
Hades
Level 149
God Stats
4W - 2L
1,934 SR
Queue Stats
85W - 85L
1,544 Elo+
Party 1
Team Averages
Level 58
1,537 SR
1,466 Elo+

VS

Team Averages
Level 54
1,519 SR
1,401 Elo+
Set
Set
 
Set
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
fossbaker
Skadi
Level 45
God Stats
1W - 2L
1,733 SR
Queue Stats
71W - 95L
1,474 Elo+
Party 2
Zhong Kui
Zhong Kui
funkie munkie10
Zhong Kui
Level 106
God Stats
2W - 3L
1,567 SR
Queue Stats
187W - 201L
1,426 Elo+
Party 4
Maui
Maui
hutchified
Maui
Level 82
God Stats
5W - 10L
1,295 SR
Queue Stats
463W - 501L
1,411 Elo+
Party 2
Nemesis
Nemesis
ih8support
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,194 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
1 / 1 / 6
7,767
457
4,872
10,814
9,460
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Skadi
Volunti
Skadi
16
1 / 0 / 1
9,336
549
5,951
12,548
4,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tyr
16
6 / 0 / 2
9,915
583
12,387
17,292
16,674
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
4 / 2 / 4
9,018
530
7,142
13,007
5,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 0 / 3
10,103
594
17,304
15,924
8,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
2 / 3 / 0
8,439
496
10,683
14,823
11,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
fossbaker
Skadi
15
0 / 3 / 0
8,492
500
6,010
10,146
3,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
funkie munkie10
Zhong Kui
11
0 / 6 / 1
6,784
399
6,862
14,271
9,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 3 / 2
6,796
400
5,150
16,105
15,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

Nemesis
ih8support
Nemesis
10
0 / 3 / 1
6,528
384
4,092
10,947
4,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
18
Kills
2
3
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
1
6
4
L
Set
 
Set
2
3
0
0.67
W
Skadi
Volunti
Skadi
1
0
1
1.5
W
Tyr
6
0
2
7
L
Skadi
fossbaker
Skadi
0
3
0
0
L
Zhong Kui
funkie munkie10
Zhong Kui
0
6
1
0.08
L
0
3
2
0.33
L
Nemesis
ih8support
Nemesis
0
3
1
0.17
W
4
2
4
3
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,656
Damage
32,797
69,585
Taken
66,292
44,885
Mitigated
45,540
35,662
Healing
14,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,872
905
3,454
4,714
10,814
9,460
391
3,362
7,405
23,736
0
L
Set
 
Set
10,683
3,716
0
5,592
14,823
11,123
0
421
14,402
0
68,148
W
Skadi
Volunti
Skadi
5,951
3,607
0
7,769
12,548
4,421
846
984
11,564
0
94,204
W
Tyr
12,387
2,265
0
7,512
17,292
16,674
424
611
15,591
0
78,710
L
Skadi
fossbaker
Skadi
6,010
2,541
0
500
10,146
3,818
0
1,835
8,311
0
85,407
L
Zhong Kui
funkie munkie10
Zhong Kui
6,862
171
0
2,851
14,271
9,939
938
10,375
3,896
44,119
0
L
5,150
1,351
175
3,756
16,105
15,698
0
6,815
9,290
19,797
0
L
Nemesis
ih8support
Nemesis
4,092
1,075
0
1,920
10,947
4,962
0
2,730
8,217
0
36,928
W
7,142
969
0
240
13,007
5,760
0
1,159
11,813
0
87,025
W
17,304
3,488
836
11,137
15,924
8,570
1,342
5,896
10,028
103,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,139
Gold Earned
37,039
611
Minions Killed
434
0
Camps Cleared
0
1,545,965
Distance Traveled
1,478,071
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,767
457
31
2
0
298,572
3
L
Set
8,439
496
117
7
0
317,229
2
W
Skadi
9,336
549
162
10
0
292,414
6
W
Tyr
9,915
583
130
8
0
350,105
0
L
Skadi
8,492
500
156
9
0
262,030
2
L
Zhong Kui
6,784
399
65
4
0
266,826
2
L
Maui
6,796
400
28
2
0
304,954
1
L
Nemesis
6,528
384
68
4
0
327,032
0
W
Thor
9,018
530
118
7
0
306,504
0
W
Hades
10,103
594
170
10
0
298,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role