Player Matchup

Scylla
Scylla
Diamond III
Cevva__
Scylla
Diamond III
Level 156
God Stats
11W - 8L
1,738 SR
Queue Stats
102W - 73L
2,073 MMR
Party 1
Shiva
Shiva
Masters
TheGreatMatosky
Shiva
Masters
Level 158
God Stats
1W - 2L
1,444 SR
Queue Stats
61W - 41L
2,324 MMR
Party 1
Guan Yu
Guan Yu
Masters
arcyato
Guan Yu
Masters
Level 158
God Stats
0W - 2L
1,708 SR
Queue Stats
69W - 38L
2,300 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 157
1,630 SR
2,232 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,477 SR
1,949 MMR
Khepri
Khepri
Platinum IV
AkinnFenwa
Khepri
Platinum IV
Level 133
God Stats
11W - 9L
1,624 SR
Queue Stats
106W - 127L
1,737 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
black-renegas
Ah Muzen Cab
Diamond IV
Level 154
God Stats
2W - 5L
1,308 SR
Queue Stats
152W - 221L
2,127 MMR
Solo
Kukulkan
Kukulkan
Platinum V
nanuxd156
Kukulkan
Platinum V
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 4L
1,984 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cevva__
Scylla
19
3 / 1 / 3
13,301
633
14,325
13,391
5,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
1 / 1 / 5
12,126
577
9,618
22,422
20,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
arcyato
Guan Yu
19
3 / 3 / 4
13,354
636
13,510
26,722
28,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
FenrirAthenaAchillesHorusSol

VS

Bans
GebOdinHadesAtlasBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AkinnFenwa
Khepri
17
0 / 2 / 4
13,471
641
5,480
16,587
18,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
black-renegas
Ah Muzen Cab
17
1 / 2 / 2
12,347
588
18,237
15,586
6,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
nanuxd156
Kukulkan
20
4 / 3 / 1
14,021
668
26,093
9,779
8,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
7
Kills
5
5
Deaths
7
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Khepri
AkinnFenwa
Khepri
0
2
4
1
L
Scylla
Cevva__
Scylla
3
1
3
4.5
L
1
1
5
3.5
L
Guan Yu
arcyato
Guan Yu
3
3
4
1.67
W
Ah Muzen Cab
black-renegas
Ah Muzen Cab
1
2
2
1
W
Kukulkan
nanuxd156
Kukulkan
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,453
Damage
49,810
62,535
Taken
41,952
54,906
Mitigated
32,801
24,189
Healing
11,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
AkinnFenwa
Khepri
5,480
529
0
5,941
16,587
18,236
151
7,278
8,257
16,457
0
L
Scylla
Cevva__
Scylla
14,325
1,277
0
1,800
13,391
5,685
1,157
8,317
5,074
89,183
0
L
9,618
1,255
1,413
11,357
22,422
20,348
833
13,413
9,009
53
35,084
L
Guan Yu
arcyato
Guan Yu
13,510
1,308
2,829
6,790
26,722
28,873
690
10,394
16,328
0
47,825
W
Ah Muzen Cab
black-renegas
Ah Muzen Cab
18,237
6,752
0
3,037
15,586
6,197
2,045
4,411
10,369
0
51,602
W
Kukulkan
nanuxd156
Kukulkan
26,093
2,180
0
2,545
9,779
8,368
749
2,079
7,105
99,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,781
Gold Earned
39,839
292
Minions Killed
248
14
Camps Cleared
4
1,175,602
Distance Traveled
1,153,545
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,471
641
23
1
1
364,320
6
L
Scylla
13,301
633
178
8
6
370,977
4
L
Shiva
12,126
577
55
3
2
401,205
2
L
Guan Yu
13,354
636
59
3
6
403,420
1
W
Ah Muzen Cab
12,347
588
80
4
0
387,479
0
W
Kukulkan
14,021
668
145
7
3
401,746
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role