Player Matchup

Pele
Pele
Phrosthawke
Pele
Level 106
God Stats
9W - 9L
1,635 SR
Queue Stats
116W - 104L
1,482 Elo+
Solo
Sol
Sol
Pmb250
Sol
Level 88
God Stats
20W - 17L
1,641 SR
Queue Stats
484W - 475L
1,589 Elo+
Party 1
Anubis
Anubis
Raptors60
Anubis
Level 127
God Stats
10W - 2L
1,704 SR
Queue Stats
419W - 388L
1,555 Elo+
Party 1
Guan Yu
Guan Yu
Sublime69
Guan Yu
Level 124
God Stats
3W - 3L
1,479 SR
Queue Stats
450W - 434L
1,576 Elo+
Party 1
Maui
Maui
penguin104
Maui
Level 129
God Stats
1W - 1L
1,411 SR
Queue Stats
107W - 104L
1,454 Elo+
Solo
Team Averages
Level 115
1,574 SR
1,531 Elo+

VS

Team Averages
Level 105
1,575 SR
1,525 Elo+
Athena
Athena
BeausBasher
Athena
Level 86
God Stats
7W - 10L
1,478 SR
Queue Stats
88W - 86L
1,426 Elo+
Solo
Ne Zha
Ne Zha
BigBirk
Ne Zha
Level 108
God Stats
9W - 14L
1,541 SR
Queue Stats
146W - 127L
1,581 Elo+
Party 2
Ra
Ra
HowieVS
Ra
Level 99
God Stats
5W - 5L
1,625 SR
Queue Stats
71W - 70L
1,556 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
chukitki
Ah Muzen Cab
Level 128
God Stats
2W - 4L
1,462 SR
Queue Stats
116W - 110L
1,592 Elo+
Solo
Thor
Thor
loboloco6467
Thor
Level 105
God Stats
2W - 2L
1,768 SR
Queue Stats
23W - 35L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 3
7,662
589
2,659
7,313
2,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sol
Pmb250
Sol
13
4 / 1 / 3
8,357
643
10,672
9,519
4,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
Raptors60
Anubis
14
5 / 0 / 3
8,754
673
5,592
5,694
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Guan Yu
Sublime69
Guan Yu
12
1 / 1 / 4
7,278
560
7,501
11,483
14,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 0 / 4
6,943
534
1,971
6,442
4,729
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
0 / 3 / 1
5,829
448
2,280
9,903
5,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
BigBirk
Ne Zha
10
0 / 5 / 1
5,932
456
5,219
11,504
4,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 0
6,605
508
710
5,575
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
chukitki
Ah Muzen Cab
11
1 / 2 / 0
6,477
498
6,030
8,841
4,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
1 / 4 / 0
6,610
508
4,756
11,123
3,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
17
Kills
2
2
Deaths
17
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Athena
0
3
1
0.17
L
Ne Zha
BigBirk
Ne Zha
0
5
1
0.1
L
0
3
0
0
W
5
0
3
6.5
W
Sol
Pmb250
Sol
4
1
3
5.5
W
Anubis
Raptors60
Anubis
5
0
3
6.5
W
Guan Yu
Sublime69
Guan Yu
1
1
4
3
L
Ah Muzen Cab
chukitki
Ah Muzen Cab
1
2
0
0.5
L
1
4
0
0.25
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,395
Damage
18,995
40,451
Taken
46,946
28,544
Mitigated
18,954
22,228
Healing
16,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
2,280
748
0
1,848
9,903
5,406
0
5,021
4,843
19,729
0
L
Ne Zha
BigBirk
Ne Zha
5,219
2,060
0
4,890
11,504
4,197
0
985
9,648
0
43,238
L
710
0
175
907
5,575
1,618
0
3,703
1,872
56,946
0
W
2,659
363
0
4,994
7,313
2,579
0
423
6,890
0
47,982
W
Sol
Pmb250
Sol
10,672
3,716
0
5,793
9,519
4,040
1,314
686
8,833
53,120
17,133
W
Anubis
Raptors60
Anubis
5,592
251
0
4,134
5,694
2,831
0
610
5,084
79,085
0
W
Guan Yu
Sublime69
Guan Yu
7,501
1,112
80
5,529
11,483
14,365
0
786
10,697
0
37,013
L
Ah Muzen Cab
chukitki
Ah Muzen Cab
6,030
2,885
0
4,526
8,841
4,074
0
5,589
3,252
0
50,081
L
4,756
562
0
4,268
11,123
3,659
146
1,157
9,883
0
46,475
W
1,971
692
427
1,271
6,442
4,729
156
1,155
5,287
16,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,994
Gold Earned
31,453
439
Minions Killed
382
0
Camps Cleared
0
1,218,483
Distance Traveled
1,224,579
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,829
448
33
3
0
260,847
2
L
Ne Zha
5,932
456
56
4
0
237,911
2
L
Ra
6,605
508
112
9
0
269,111
3
W
Pele
7,662
589
87
7
0
293,352
7
W
Sol
8,357
643
121
9
0
201,746
0
W
Anubis
8,754
673
148
11
0
235,404
4
W
Guan Yu
7,278
560
65
5
0
232,763
3
L
Ah Muzen Cab
6,477
498
88
7
0
225,417
0
L
Thor
6,610
508
93
7
0
231,293
3
W
Maui
6,943
534
18
1
0
255,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role