Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
B1MPLE
Jormungandr
Level 18
God Stats
7W - 6L
1,550 SR
Queue Stats
17W - 40L
1,266 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JaquesSung
Cu Chulainn
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 239L
1,413 Elo+
Solo
Da Ji
Da Ji
RinkoVT
Da Ji
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 40L
1,336 Elo+
Solo
Team Averages
Level 66
1,510 SR
1,403 Elo+

VS

Team Averages
Level 94
1,459 SR
1,380 Elo+
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
DanMan080916
Hades
Level 77
God Stats
8W - 8L
1,393 SR
Queue Stats
304W - 312L
1,388 Elo+
Party 2
Ah Puch
Ah Puch
GBABY41
Ah Puch
Level 88
God Stats
23W - 19L
1,570 SR
Queue Stats
472W - 523L
1,361 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheKingOfGames88
Morgan Le Fay
Level 39
God Stats
4W - 7L
1,263 SR
Queue Stats
46W - 67L
1,290 Elo+
Solo
Guan Yu
Guan Yu
dayayimbo
Guan Yu
Level 107
God Stats
32W - 13L
1,571 SR
Queue Stats
285W - 295L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
4 / 4 / 4
8,948
471
11,603
19,146
7,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
 
Chang'e
9
0 / 4 / 0
6,924
364
4,917
10,597
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
B1MPLE
Jormungandr
14
1 / 3 / 5
9,298
489
7,463
18,334
16,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
JaquesSung
Cu Chulainn
15
2 / 0 / 3
9,099
479
7,790
12,757
11,864
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
RinkoVT
Da Ji
14
2 / 9 / 3
8,483
446
9,090
21,490
8,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
7 / 2 / 3
10,661
561
16,347
10,202
4,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

17
10 / 1 / 2
11,248
592
19,595
14,698
8,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Puch
GBABY41
Ah Puch
15
0 / 1 / 0
9,747
513
6,899
11,760
6,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morgan Le Fay
TheKingOfGames88
Morgan Le Fay
13
1 / 5 / 5
8,751
461
10,375
16,311
7,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Guan Yu
dayayimbo
Guan Yu
13
1 / 1 / 9
8,711
458
7,202
18,940
19,332
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
9
Kills
19
20
Deaths
10
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
4
4
4
1.5
L
Chang'e
 
Chang'e
0
4
0
0
W
Izanami
 
Izanami
7
2
3
4.25
L
Jormungandr
B1MPLE
Jormungandr
1
3
5
1.17
W
10
1
2
11
W
Ah Puch
GBABY41
Ah Puch
0
1
0
0
L
Cu Chulainn
JaquesSung
Cu Chulainn
2
0
3
3.5
L
Da Ji
RinkoVT
Da Ji
2
9
3
0.39
W
Morgan Le Fay
TheKingOfGames88
Morgan Le Fay
1
5
5
0.7
W
Guan Yu
dayayimbo
Guan Yu
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,863
Damage
60,418
82,324
Taken
71,911
48,688
Mitigated
45,860
25,018
Healing
27,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
11,603
5,862
0
8,117
19,146
7,489
0
7,599
11,547
0
65,663
L
Chang'e
 
Chang'e
4,917
1,017
384
2,771
10,597
3,812
83
5,736
4,861
42,993
0
W
Izanami
 
Izanami
16,347
8,534
0
1,636
10,202
4,645
3,421
1,132
9,070
0
91,995
L
Jormungandr
B1MPLE
Jormungandr
7,463
2,554
1,236
6,354
18,334
16,867
0
7,189
11,145
35,277
0
W
19,595
2,207
826
7,889
14,698
8,627
894
4,830
9,868
90,525
0
W
Ah Puch
GBABY41
Ah Puch
6,899
314
0
5,457
11,760
6,103
768
90
11,670
66,026
0
L
Cu Chulainn
JaquesSung
Cu Chulainn
7,790
867
0
2,152
12,757
11,864
0
8,250
3,905
0
61,963
L
Da Ji
RinkoVT
Da Ji
9,090
2,538
0
4,004
21,490
8,656
0
7,493
13,997
258
53,824
W
Morgan Le Fay
TheKingOfGames88
Morgan Le Fay
10,375
2,376
0
5,256
16,311
7,153
271
1,823
14,488
59,596
0
W
Guan Yu
dayayimbo
Guan Yu
7,202
639
1,853
5,046
18,940
19,332
286
5,509
13,431
0
43,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,752
Gold Earned
49,118
431
Minions Killed
520
0
Camps Cleared
0
1,488,887
Distance Traveled
1,689,859
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,948
471
111
6
0
327,823
1
L
Chang'e
6,924
364
64
3
0
194,147
0
W
Izanami
10,661
561
135
7
0
312,510
3
L
Jormungandr
9,298
489
45
2
0
330,003
1
W
Hades
11,248
592
145
8
0
348,914
1
W
Ah Puch
9,747
513
124
7
0
293,864
5
L
Cu Chulainn
9,099
479
116
6
0
337,779
0
L
Da Ji
8,483
446
95
5
0
299,135
0
W
Morgan Le Fay
8,751
461
77
4
0
347,182
0
W
Guan Yu
8,711
458
39
2
0
387,389
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role