Player Matchup

Fenrir
Fenrir
AttilaKbr
Fenrir
Level 24
God Stats
2W - 3L
1,752 SR
Queue Stats
115W - 172L
1,459 Elo+
Solo
Yu Huang
Yu Huang
Fliken
Yu Huang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,496 Elo+
Solo
Guan Yu
Guan Yu
KappaTommie
Guan Yu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,528 Elo+
Solo
Loki
Loki
LordRose1959
Loki
Level 23
God Stats
1W - 1L
1,761 SR
Queue Stats
211W - 252L
1,478 Elo+
Solo
Heimdallr
Heimdallr
kirby_XD_leo
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,367 Elo+
Solo
Team Averages
Level 47
1,603 SR
1,466 Elo+

VS

Team Averages
Level 70
1,446 SR
1,401 Elo+
Terra
Terra
AlphaZer0
Terra
Level 66
God Stats
1W - 3L
1,183 SR
Queue Stats
156W - 153L
1,375 Elo+
Party 1
Chaac
Chaac
Barbearic
Chaac
Level 82
God Stats
3W - 2L
1,460 SR
Queue Stats
207W - 221L
1,326 Elo+
Party 1
Janus
Janus
DeutschFrank
Janus
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 89L
1,536 Elo+
Party 2
Freya
Freya
FabulousRat
Freya
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,264 Elo+
Solo
Ganesha
Ganesha
MTheuz_
Ganesha
Level 159
God Stats
2W - 0L
1,587 SR
Queue Stats
39W - 41L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AttilaKbr
Fenrir
15
1 / 12 / 5
9,535
561
6,172
25,686
11,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Yu Huang
Fliken
Yu Huang
18
3 / 4 / 3
10,391
611
25,067
12,208
5,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
KappaTommie
Guan Yu
17
3 / 5 / 2
10,133
596
12,531
23,223
32,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 6 / 5
9,370
551
14,524
15,425
6,522
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
kirby_XD_leo
Heimdallr
15
0 / 4 / 4
9,313
548
12,920
13,550
5,091
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
AlphaZer0
Terra
19
5 / 1 / 18
11,793
694
9,256
16,532
19,596
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chaac
Barbearic
Chaac
17
2 / 2 / 11
10,486
617
12,760
24,255
21,601
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 2 / 19
12,380
728
23,826
14,226
7,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
17 / 2 / 11
13,785
811
28,313
21,982
17,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
MTheuz_
Ganesha
19
0 / 1 / 28
12,547
738
9,846
22,619
32,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
118
8
Kills
31
31
Deaths
8
19
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Terra
AlphaZer0
Terra
5
1
18
14
L
Fenrir
AttilaKbr
Fenrir
1
12
5
0.29
W
Chaac
Barbearic
Chaac
2
2
11
3.75
W
7
2
19
8.25
W
17
2
11
11.25
L
Yu Huang
Fliken
Yu Huang
3
4
3
1.13
L
Guan Yu
KappaTommie
Guan Yu
3
5
2
0.8
L
1
6
5
0.58
W
Ganesha
MTheuz_
Ganesha
0
1
28
14
L
Heimdallr
kirby_XD_leo
Heimdallr
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,214
Damage
84,001
90,092
Taken
99,614
61,534
Mitigated
98,806
27,624
Healing
52,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
AlphaZer0
Terra
9,256
1,119
12,650
4,984
16,532
19,596
1,083
4,851
11,541
18,900
0
L
Fenrir
AttilaKbr
Fenrir
6,172
1,859
109
2,669
25,686
11,818
0
22,596
3,090
0
7,231
W
Chaac
Barbearic
Chaac
12,760
1,380
746
8,943
24,255
21,601
1,162
5,935
18,108
80
25,013
W
23,826
1,376
3,269
3,104
14,226
7,935
2,350
3,024
11,112
62,568
0
W
28,313
10,433
2,575
7,079
21,982
17,469
2,263
4,677
17,063
42,413
0
L
Yu Huang
Fliken
Yu Huang
25,067
4,209
449
705
12,208
5,544
0
10,476
1,732
45,970
0
L
Guan Yu
KappaTommie
Guan Yu
12,531
1,600
9,401
7,887
23,223
32,559
0
15,935
7,288
0
20,109
L
14,524
1,527
1,584
2,297
15,425
6,522
0
11,883
3,542
0
28,473
W
Ganesha
MTheuz_
Ganesha
9,846
751
3,907
5,345
22,619
32,205
789
6,580
15,855
22,598
0
L
Heimdallr
kirby_XD_leo
Heimdallr
12,920
6,241
342
2,181
13,550
5,091
0
10,431
3,119
0
31,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,742
Gold Earned
60,991
127
Minions Killed
170
0
Camps Cleared
0
1,359,153
Distance Traveled
1,646,215
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,793
694
18
1
0
352,849
0
L
Fenrir
9,535
561
5
0
0
260,541
0
W
Chaac
10,486
617
32
2
0
367,146
0
W
Janus
12,380
728
81
5
0
312,377
0
W
Freya
13,785
811
39
2
0
310,678
0
L
Yu Huang
10,391
611
45
3
0
301,650
0
L
Guan Yu
10,133
596
13
1
0
305,808
1
L
Loki
9,370
551
29
2
0
268,955
0
W
Ganesha
12,547
738
0
0
0
303,165
0
L
Heimdallr
9,313
548
35
2
0
222,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role