Player Matchup

Hades
Hades
 
Hades
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
EDscargot
Bacchus
Level 48
God Stats
3W - 4L
1,435 SR
Queue Stats
172W - 181L
1,563 Elo+
Solo
Cupid
Cupid
M4st3rJP
Cupid
Level 31
God Stats
0W - 3L
1,812 SR
Queue Stats
13W - 13L
1,500 Elo+
Solo
Thanatos
Thanatos
shadpoo11
Thanatos
Level 29
God Stats
0W - 2L
1,351 SR
Queue Stats
96W - 95L
1,522 Elo+
Party 1
Cernunnos
Cernunnos
urockcancelthatt
Cernunnos
Level 34
God Stats
3W - 5L
1,565 SR
Queue Stats
7W - 16L
1,439 Elo+
Solo
Team Averages
Level 47
1,533 SR
1,505 Elo+

VS

Team Averages
Level 84
1,544 SR
1,581 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Romayshon56
Fenrir
Level 48
God Stats
6W - 7L
1,460 SR
Queue Stats
106W - 104L
1,542 Elo+
Solo
Cabrakan
Cabrakan
THADD3U2
Cabrakan
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 137L
1,567 Elo+
Solo
Ishtar
Ishtar
XiiiGeneral
Ishtar
Level 160
God Stats
35W - 12L
1,762 SR
Queue Stats
480W - 292L
1,736 Elo+
Party 2
Shiva
Shiva
YouGotBopped
Shiva
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
1 / 5 / 1
7,056
504
5,254
12,385
5,328
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
EDscargot
Bacchus
11
1 / 1 / 2
6,606
472
4,323
10,410
7,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cupid
M4st3rJP
Cupid
11
0 / 6 / 0
6,417
458
3,983
11,457
3,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
shadpoo11
Thanatos
10
3 / 3 / 1
6,524
466
6,749
11,585
5,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
11
1 / 1 / 1
6,192
442
7,866
11,617
3,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 2 / 7
7,827
559
7,466
6,605
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
14
7 / 2 / 3
8,462
604
8,495
13,306
5,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
THADD3U2
Cabrakan
12
1 / 1 / 2
7,720
551
3,021
8,572
8,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
12
2 / 1 / 0
7,103
507
11,208
12,399
5,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 0 / 4
9,209
658
9,701
10,946
9,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
6
Kills
16
16
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
5
1
0.3
W
Nu Wa
 
Nu Wa
2
2
7
2.75
L
Bacchus
EDscargot
Bacchus
1
1
2
2
L
Cupid
M4st3rJP
Cupid
0
6
0
0
W
Fenrir
7
2
3
4.25
W
Cabrakan
THADD3U2
Cabrakan
1
1
2
2
W
Ishtar
2
1
0
2
W
4
0
4
6
L
Thanatos
shadpoo11
Thanatos
3
3
1
1.17
L
Cernunnos
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,175
Damage
39,891
57,454
Taken
51,828
25,874
Mitigated
30,252
25,498
Healing
22,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,254
0
293
4,685
12,385
5,328
0
2,958
9,427
62,525
0
W
Nu Wa
 
Nu Wa
7,466
2,865
0
1,024
6,605
2,032
1,171
1,983
4,622
51,914
0
L
Bacchus
EDscargot
Bacchus
4,323
571
1,781
2,786
10,410
7,503
0
1,881
8,529
19,047
110
L
Cupid
M4st3rJP
Cupid
3,983
1,746
0
2,300
11,457
3,884
0
907
10,550
0
40,805
W
Fenrir
8,495
3,133
0
2,295
13,306
5,390
21
2,877
10,429
0
66,546
W
Cabrakan
THADD3U2
Cabrakan
3,021
801
160
4,374
8,572
8,294
200
1,803
6,769
17,268
0
W
Ishtar
11,208
7,928
0
7,815
12,399
5,335
305
1,928
10,471
0
71,392
W
9,701
1,741
66
6,843
10,946
9,201
48
876
10,070
473
77,608
L
Thanatos
shadpoo11
Thanatos
6,749
2,258
0
7,838
11,585
5,245
0
3,209
8,376
0
48,352
L
Cernunnos
7,866
3,936
0
5,815
11,617
3,914
172
2,005
9,612
0
48,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,795
Gold Earned
40,321
381
Minions Killed
449
0
Camps Cleared
0
1,193,291
Distance Traveled
1,306,807
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,056
504
131
9
0
256,409
0
W
Nu Wa
7,827
559
77
6
0
242,269
6
L
Bacchus
6,606
472
25
2
0
282,918
4
L
Cupid
6,417
458
78
6
0
212,527
4
W
Fenrir
8,462
604
98
7
0
305,677
2
W
Cabrakan
7,720
551
20
1
0
260,961
7
W
Ishtar
7,103
507
123
9
0
224,541
4
W
Shiva
9,209
658
131
9
0
273,359
1
L
Thanatos
6,524
466
60
4
0
268,587
3
L
Cernunnos
6,192
442
87
6
0
172,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role