Player Matchup

Olorun
Olorun
 
Olorun
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
BurbiGoth
Tiamat
Level 130
God Stats
3W - 3L
1,623 SR
Queue Stats
297W - 331L
1,408 Elo+
Solo
Sun Wukong
Sun Wukong
UltraPikmin
Sun Wukong
Level 123
God Stats
4W - 5L
1,382 SR
Queue Stats
273W - 312L
1,378 Elo+
Party 1
Skadi
Skadi
flyingmopdog
Skadi
Level 103
God Stats
5W - 3L
1,492 SR
Queue Stats
230W - 248L
1,389 Elo+
Party 1
Hachiman
Hachiman
k3v0C
Hachiman
Level 60
God Stats
1W - 2L
1,177 SR
Queue Stats
130W - 145L
1,402 Elo+
Party 1
Team Averages
Level 112
1,435 SR
1,415 Elo+

VS

Team Averages
Level 118
1,464 SR
1,458 Elo+
Ymir
Ymir
 
Ymir
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
ChrisundKira
Olorun
Level 158
God Stats
4W - 7L
1,345 SR
Queue Stats
885W - 945L
1,445 Elo+
Solo
Osiris
Osiris
VRBoti
Osiris
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,516 Elo+
Party 2
Discordia
Discordia
VRHarD
Discordia
Level 101
God Stats
0W - 2L
1,294 SR
Queue Stats
19W - 19L
1,491 Elo+
Party 2
Thoth
Thoth
ZKIZO
Thoth
Level 114
God Stats
1W - 2L
1,680 SR
Queue Stats
105W - 123L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
5 / 5 / 14
11,170
798
13,585
16,348
8,575
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
BurbiGoth
Tiamat
19
4 / 5 / 15
11,567
826
20,353
16,148
11,474
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
UltraPikmin
Sun Wukong
20
8 / 3 / 17
11,848
846
18,901
20,423
17,983
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 4 / 10
12,011
858
14,744
12,151
6,239
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
k3v0C
Hachiman
8
0 / 3 / 2
7,770
555
2,394
4,080
1,736
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
3 / 6 / 7
9,210
658
4,371
16,465
9,144
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
17
4 / 5 / 11
10,310
736
10,395
17,481
8,281
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
VRBoti
Osiris
17
4 / 6 / 8
10,423
745
9,622
19,474
12,325
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
VRHarD
Discordia
17
7 / 4 / 10
10,541
753
16,069
12,492
5,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
ZKIZO
Thoth
19
2 / 6 / 9
11,224
802
12,204
13,933
5,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
65
25
Kills
20
20
Deaths
27
58
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
5
14
2.4
L
Ymir
 
Ymir
3
6
7
1.08
W
Tiamat
BurbiGoth
Tiamat
4
5
15
2.3
L
Olorun
4
5
11
1.9
W
Sun Wukong
UltraPikmin
Sun Wukong
8
3
17
5.5
L
Osiris
VRBoti
Osiris
4
6
8
1.33
L
Discordia
VRHarD
Discordia
7
4
10
3
L
Thoth
ZKIZO
Thoth
2
6
9
1.08
W
8
4
10
3.25
W
Hachiman
k3v0C
Hachiman
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,977
Damage
52,661
69,150
Taken
79,845
46,007
Mitigated
40,912
27,349
Healing
26,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
13,585
6,724
4,396
5,880
16,348
8,575
1,690
11,788
4,160
29,295
0
L
Ymir
 
Ymir
4,371
286
414
1,308
16,465
9,144
576
7,939
8,526
9,940
0
W
Tiamat
BurbiGoth
Tiamat
20,353
1,399
536
3,712
16,148
11,474
1,494
8,936
6,844
41,019
0
L
Olorun
10,395
4,059
5,433
7,637
17,481
8,281
243
8,392
9,089
23,490
0
W
Sun Wukong
UltraPikmin
Sun Wukong
18,901
3,274
2,172
7,673
20,423
17,983
421
9,712
10,251
0
29,618
L
Osiris
VRBoti
Osiris
9,622
3,586
1,436
4,718
19,474
12,325
423
6,789
12,685
0
21,088
L
Discordia
VRHarD
Discordia
16,069
1,426
741
2,396
12,492
5,456
581
6,298
6,194
28,267
0
L
Thoth
ZKIZO
Thoth
12,204
362
966
1,747
13,933
5,706
504
4,520
9,413
35,517
0
W
14,744
5,820
797
1,484
12,151
6,239
3,343
7,317
4,620
0
35,159
W
Hachiman
k3v0C
Hachiman
2,394
1,137
452
247
4,080
1,736
925
3,828
236
0
3,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,366
Gold Earned
51,708
129
Minions Killed
156
0
Camps Cleared
0
1,061,582
Distance Traveled
1,145,675
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,170
798
29
2
0
234,171
0
L
Ymir
9,210
658
14
1
0
193,935
0
W
Tiamat
11,567
826
32
2
0
256,604
0
L
Olorun
10,310
736
37
3
0
207,518
0
W
Sun Wukong
11,848
846
27
2
0
252,737
0
L
Osiris
10,423
745
24
2
0
276,422
0
L
Discordia
10,541
753
40
3
0
241,376
0
L
Thoth
11,224
802
41
3
0
226,424
0
W
Skadi
12,011
858
38
3
0
214,810
0
W
Hachiman
7,770
555
3
0
0
103,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role