Player Matchup

Pele
Pele
Ahairu
Pele
Level 46
God Stats
4W - 3L
1,505 SR
Queue Stats
61W - 55L
1,578 Elo+
Party 1
Charybdis
Charybdis
Bearealis
Charybdis
Level 125
God Stats
2W - 1L
1,714 SR
Queue Stats
92W - 76L
1,592 Elo+
Party 1
Tiamat
Tiamat
FrigidDrift
Tiamat
Level 153
God Stats
29W - 30L
1,593 SR
Queue Stats
115W - 120L
1,565 Elo+
Solo
Hades
Hades
PregnantMonk
Hades
Level 42
God Stats
51W - 46L
1,632 SR
Queue Stats
76W - 90L
1,516 Elo+
Solo
Ares
Ares
Zerrgling
Ares
Level 49
God Stats
11W - 7L
1,725 SR
Queue Stats
65W - 60L
1,520 Elo+
Party 1
Team Averages
Level 83
1,634 SR
1,554 Elo+

VS

Team Averages
Level 107
1,615 SR
1,615 Elo+
Pele
Pele
DofoG
Pele
Level 109
God Stats
7W - 12L
1,372 SR
Queue Stats
441W - 419L
1,590 Elo+
Solo
Bacchus
Bacchus
ImJubei
Bacchus
Level 159
God Stats
9W - 6L
1,598 SR
Queue Stats
268W - 243L
1,635 Elo+
Party 2
Vulcan
Vulcan
KneelRigger
Vulcan
Level 18
God Stats
3W - 2L
1,818 SR
Queue Stats
33W - 23L
1,672 Elo+
Party 2
Erlang Shen
Erlang Shen
Nomad336
Erlang Shen
Level 88
God Stats
7W - 3L
1,698 SR
Queue Stats
256W - 253L
1,539 Elo+
Solo
Janus
Janus
SpawnCraft
Janus
Level 160
God Stats
6W - 3L
1,587 SR
Queue Stats
74W - 53L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Ahairu
Pele
9
3 / 2 / 0
5,032
839
3,171
5,730
2,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
Bearealis
Charybdis
6
0 / 2 / 1
3,631
605
3,925
4,568
1,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
8
1 / 0 / 0
4,447
741
3,208
3,297
1,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

1
0 / 2 / 0
2,815
469
273
1,738
574
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
5
1 / 2 / 0
3,690
615
1,978
5,593
2,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
DofoG
Pele
8
0 / 1 / 0
4,277
713
1,843
4,813
2,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
ImJubei
Bacchus
5
0 / 0 / 4
3,944
657
2,263
3,877
2,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
6
1 / 2 / 3
3,661
610
3,705
3,374
931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Erlang Shen
Nomad336
Erlang Shen
7
3 / 1 / 4
4,718
786
3,754
6,308
2,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
8
4 / 1 / 0
5,113
852
1,255
2,703
704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
5
Kills
8
8
Deaths
5
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Pele
Ahairu
Pele
3
2
0
1.5
L
Charybdis
Bearealis
Charybdis
0
2
1
0.25
W
Pele
DofoG
Pele
0
1
0
0
L
Tiamat
1
0
0
1
W
Bacchus
ImJubei
Bacchus
0
0
4
2
W
Vulcan
1
2
3
1.25
W
Erlang Shen
Nomad336
Erlang Shen
3
1
4
5
L
0
2
0
0
W
Janus
4
1
0
4
L
Ares
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,555
Damage
12,820
20,926
Taken
21,075
8,877
Mitigated
9,136
6,499
Healing
8,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Ahairu
Pele
3,171
752
0
747
5,730
2,221
0
1,024
4,668
0
29,368
L
Charybdis
Bearealis
Charybdis
3,925
1,849
0
2,013
4,568
1,606
0
2,191
2,377
0
20,146
W
Pele
DofoG
Pele
1,843
640
0
2,159
4,813
2,449
0
2,938
1,605
0
29,788
L
Tiamat
3,208
604
0
1,916
3,297
1,780
270
0
3,297
25,503
0
W
Bacchus
ImJubei
Bacchus
2,263
222
0
2,032
3,877
2,241
0
1,078
2,799
7,233
0
W
Vulcan
3,705
1,281
0
500
3,374
931
0
600
2,774
17,201
1,389
W
Erlang Shen
Nomad336
Erlang Shen
3,754
2,025
0
2,833
6,308
2,811
0
537
5,771
0
18,751
L
273
99
19
196
1,738
574
0
555
1,117
2,924
0
W
Janus
1,255
374
0
1,206
2,703
704
0
36
2,667
24,918
0
L
Ares
1,978
239
0
1,608
5,593
2,696
0
3,239
2,354
8,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,615
Gold Earned
21,713
155
Minions Killed
204
0
Camps Cleared
0
525,142
Distance Traveled
667,883
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,032
839
63
11
0
150,683
0
L
Charybdis
3,631
605
30
5
0
105,772
0
W
Pele
4,277
713
77
13
0
110,103
2
L
Tiamat
4,447
741
47
8
0
116,430
3
W
Bacchus
3,944
657
10
2
0
138,833
1
W
Vulcan
3,661
610
25
4
0
135,954
2
W
Erlang Shen
4,718
786
36
6
0
151,177
3
L
Hades
2,815
469
4
1
0
34,364
0
W
Janus
5,113
852
56
9
0
131,816
2
L
Ares
3,690
615
11
2
0
117,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role