Player Matchup

Agni
Agni
 
Agni
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Cheyiu
Achilles
Level 30
God Stats
6W - 0L
1,801 SR
Queue Stats
171W - 10L
1,982 Elo+
Party 1
Nemesis
Nemesis
Kaurah
Nemesis
Level 156
God Stats
4W - 1L
1,626 SR
Queue Stats
96W - 22L
1,847 Elo+
Party 1
Heimdallr
Heimdallr
eldiablau42
Heimdallr
Level 159
God Stats
6W - 0L
1,686 SR
Queue Stats
79W - 21L
1,761 Elo+
Party 1
Sylvanus
Sylvanus
vSkyhp
Sylvanus
Level 31
God Stats
27W - 2L
1,943 SR
Queue Stats
140W - 5L
2,066 Elo+
Party 1
Team Averages
Level 107
1,711 SR
1,831 Elo+

VS

Team Averages
Level 104
1,644 SR
1,474 Elo+
Osiris
Osiris
Asor 70
Osiris
Level 47
God Stats
5W - 2L
1,912 SR
Queue Stats
67W - 73L
1,479 Elo+
Party 3
Cupid
Cupid
Guizma
Cupid
Level 160
God Stats
10W - 7L
1,501 SR
Queue Stats
311W - 303L
1,452 Elo+
Party 2
Ymir
Ymir
Xaelii
Ymir
Level 28
God Stats
5W - 6L
1,667 SR
Queue Stats
97W - 100L
1,504 Elo+
Party 3
Sylvanus
Sylvanus
hotskillpt
Sylvanus
Level 158
God Stats
166W - 158L
1,494 SR
Queue Stats
274W - 261L
1,422 Elo+
Party 2
Scylla
Scylla
kill_skill_Lv
Scylla
Level 125
God Stats
5W - 6L
1,647 SR
Queue Stats
138W - 136L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
2 / 2 / 6
8,192
585
6,944
9,140
3,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Cheyiu
Achilles
16
11 / 2 / 0
9,724
695
15,942
15,290
9,900
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nemesis
Kaurah
Nemesis
15
6 / 0 / 7
9,243
660
9,614
10,308
4,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
eldiablau42
Heimdallr
14
5 / 3 / 5
8,358
597
16,031
10,360
5,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
vSkyhp
Sylvanus
12
6 / 3 / 5
7,692
549
7,366
12,663
11,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Asor 70
Osiris
10
1 / 8 / 0
6,231
445
5,585
18,168
15,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cupid
Guizma
Cupid
11
3 / 3 / 1
6,481
463
7,982
11,224
3,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
Xaelii
Ymir
11
2 / 7 / 3
6,880
491
8,191
14,156
6,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
hotskillpt
Sylvanus
11
2 / 6 / 4
6,827
488
6,816
15,983
10,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

12
2 / 6 / 1
6,696
478
5,168
9,783
3,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
30
Kills
10
10
Deaths
30
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
2
6
2.5
L
Osiris
Asor 70
Osiris
1
8
0
0.13
W
Achilles
Cheyiu
Achilles
11
2
0
5.5
L
Cupid
Guizma
Cupid
3
3
1
1.17
W
Nemesis
Kaurah
Nemesis
6
0
7
9.5
L
Ymir
Xaelii
Ymir
2
7
3
0.5
W
Heimdallr
eldiablau42
Heimdallr
5
3
5
2.5
L
Sylvanus
hotskillpt
Sylvanus
2
6
4
0.67
L
2
6
1
0.42
W
Sylvanus
vSkyhp
Sylvanus
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,897
Damage
33,742
57,761
Taken
69,314
35,561
Mitigated
39,647
21,905
Healing
18,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
6,944
469
0
1,500
9,140
3,927
680
6,137
3,003
53,677
0
L
Osiris
Asor 70
Osiris
5,585
2,126
0
5,620
18,168
15,051
0
90
18,078
0
38,863
W
Achilles
Cheyiu
Achilles
15,942
5,937
0
8,693
15,290
9,900
0
1,103
14,187
90
67,289
L
Cupid
Guizma
Cupid
7,982
3,621
58
3,260
11,224
3,640
0
2,422
8,802
0
37,652
W
Nemesis
Kaurah
Nemesis
9,614
5,458
0
1,655
10,308
4,504
0
2,376
7,932
0
87,439
L
Ymir
Xaelii
Ymir
8,191
2,560
0
2,683
14,156
6,601
0
3,086
11,070
38,674
0
W
Heimdallr
eldiablau42
Heimdallr
16,031
7,735
0
1,979
10,360
5,615
920
4,313
6,047
0
68,599
L
Sylvanus
hotskillpt
Sylvanus
6,816
2,049
1,465
4,419
15,983
10,713
0
3,432
12,551
25,917
8,389
L
5,168
432
0
940
9,783
3,642
0
4,479
5,304
39,150
0
W
Sylvanus
vSkyhp
Sylvanus
7,366
2,952
2,549
5,529
12,663
11,615
340
5,273
7,390
26,358
8,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,209
Gold Earned
33,115
500
Minions Killed
269
0
Camps Cleared
0
1,368,813
Distance Traveled
1,226,901
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,192
585
111
8
0
279,328
5
L
Osiris
6,231
445
60
4
0
234,054
0
W
Achilles
9,724
695
111
8
0
270,738
4
L
Cupid
6,481
463
46
3
0
239,827
1
W
Nemesis
9,243
660
132
9
0
341,903
0
L
Ymir
6,880
491
62
4
0
238,692
0
W
Heimdallr
8,358
597
97
7
0
250,150
0
L
Sylvanus
6,827
488
42
3
0
251,438
0
L
Scylla
6,696
478
59
4
0
262,890
4
W
Sylvanus
7,692
549
49
4
0
226,694
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role