Player Matchup

Cthulhu
Cthulhu
Abreil 843
Cthulhu
Level 152
God Stats
5W - 4L
1,523 SR
Queue Stats
149W - 209L
1,368 Elo+
Party 1
Neith
Neith
DrakesBodyPillow
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,741 Elo+
Solo
Nu Wa
Nu Wa
Mr Myke 843
Nu Wa
Level 108
God Stats
15W - 17L
1,452 SR
Queue Stats
131W - 168L
1,386 Elo+
Party 1
Kukulkan
Kukulkan
Yoshua-garcia11
Kukulkan
Level 28
God Stats
4W - 4L
1,243 SR
Queue Stats
39W - 48L
1,549 Elo+
Solo
Fenrir
Fenrir
rhokar3
Fenrir
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 103L
1,536 Elo+
Solo
Team Averages
Level 67
1,443 SR
1,516 Elo+

VS

Team Averages
Level 80
1,622 SR
1,520 Elo+
Ishtar
Ishtar
 
Ishtar
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BartBimpson
Bellona
Level 115
God Stats
2W - 1L
1,731 SR
Queue Stats
45W - 48L
1,488 Elo+
Solo
Da Ji
Da Ji
HeckenWecken
Da Ji
Level 29
God Stats
1W - 1L
1,773 SR
Queue Stats
11W - 15L
1,614 Elo+
Solo
Hades
Hades
PrestigeWrldWie
Hades
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
269W - 340L
1,418 Elo+
Solo
Janus
Janus
SuperiorMemes
Janus
Level 12
God Stats
5W - 7L
1,605 SR
Queue Stats
11W - 9L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Abreil 843
Cthulhu
15
6 / 2 / 10
8,905
891
10,679
12,898
10,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
4 / 1 / 10
9,305
931
13,365
12,577
6,364
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 3 / 7
7,129
713
3,148
6,675
2,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
17
4 / 0 / 7
9,028
903
7,799
9,086
4,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
rhokar3
Fenrir
16
9 / 2 / 6
9,031
903
11,330
8,442
4,752
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
2 / 2 / 2
7,334
733
7,309
9,131
4,118
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
BartBimpson
Bellona
14
3 / 5 / 5
8,194
819
10,670
15,219
15,387
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 6 / 2
6,756
676
5,240
10,928
4,329
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 6 / 3
7,010
701
3,450
10,872
6,514
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 4 / 1
8,429
843
11,103
9,344
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
23
Kills
8
8
Deaths
23
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
2
2
1.5
W
Cthulhu
Abreil 843
Cthulhu
6
2
10
5.5
L
Bellona
BartBimpson
Bellona
3
5
5
1.1
W
4
1
10
9
L
0
6
2
0.17
W
0
3
7
1.17
L
0
6
3
0.25
L
3
4
1
0.88
W
Kukulkan
4
0
7
7.5
W
Fenrir
rhokar3
Fenrir
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,321
Damage
37,772
49,678
Taken
55,494
28,986
Mitigated
34,021
14,321
Healing
8,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
7,309
3,127
0
2,826
9,131
4,118
0
2,942
6,038
0
22,760
W
Cthulhu
Abreil 843
Cthulhu
10,679
400
748
1,968
12,898
10,994
72
3,608
9,290
20,171
0
L
Bellona
BartBimpson
Bellona
10,670
2,863
198
2,271
15,219
15,387
0
4,263
10,622
0
19,220
W
13,365
7,376
0
5,998
12,577
6,364
1,385
2,002
10,575
0
46,172
L
5,240
1,140
0
390
10,928
4,329
0
5,307
5,373
0
10,876
W
3,148
681
627
613
6,675
2,426
556
1,336
5,339
14,834
0
L
3,450
200
59
1,091
10,872
6,514
88
4,738
5,881
21,709
0
L
11,103
725
113
1,130
9,344
3,673
0
3,349
5,954
30,692
0
W
Kukulkan
7,799
468
0
3,435
9,086
4,450
0
3,889
5,197
40,239
0
W
Fenrir
rhokar3
Fenrir
11,330
2,692
0
932
8,442
4,752
126
3,718
4,724
0
23,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,398
Gold Earned
37,723
245
Minions Killed
146
0
Camps Cleared
0
1,071,555
Distance Traveled
1,020,071
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,334
733
33
3
0
197,838
4
W
Cthulhu
8,905
891
21
2
0
219,067
2
L
Bellona
8,194
819
12
1
0
207,300
1
W
Neith
9,305
931
100
10
0
227,440
0
L
Da Ji
6,756
676
13
1
0
213,586
7
W
Nu Wa
7,129
713
12
1
0
156,314
0
L
Hades
7,010
701
39
4
0
178,654
0
L
Janus
8,429
843
49
5
0
222,693
5
W
Kukulkan
9,028
903
85
9
0
234,141
1
W
Fenrir
9,031
903
27
3
0
234,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role