Player Matchup

Danzaburou
Danzaburou
AnjoCaidex
Danzaburou
Level 67
God Stats
1W - 0L
1,312 SR
Queue Stats
8W - 6L
1,414 Elo+
Solo
Mercury
Mercury
Carlos2213
Mercury
Level 108
God Stats
8W - 6L
1,585 SR
Queue Stats
150W - 148L
1,428 Elo+
Solo
Nemesis
Nemesis
boneco_eutimico
Nemesis
Level 86
God Stats
7W - 5L
1,471 SR
Queue Stats
371W - 415L
1,461 Elo+
Solo
Geb
Geb
d4rkm4dness
Geb
Level 155
God Stats
14W - 8L
1,592 SR
Queue Stats
237W - 267L
1,424 Elo+
Solo
Hel
Hel
lclaudiorl
Hel
Level 78
God Stats
2W - 2L
1,199 SR
Queue Stats
307W - 333L
1,443 Elo+
Solo
Team Averages
Level 99
1,432 SR
1,434 Elo+

VS

Team Averages
Level 108
1,505 SR
1,404 Elo+
Zhong Kui
Zhong Kui
ARC_gustavo
Zhong Kui
Level 87
God Stats
5W - 4L
1,695 SR
Queue Stats
303W - 323L
1,412 Elo+
Solo
Hel
Hel
Luumau
Hel
Level 141
God Stats
7W - 8L
1,359 SR
Queue Stats
725W - 791L
1,444 Elo+
Solo
Ullr
Ullr
RebeSnow
Ullr
Level 81
God Stats
3W - 4L
1,412 SR
Queue Stats
8W - 10L
1,338 Elo+
Solo
Achilles
Achilles
Viros-Punk
Achilles
Level 85
God Stats
10W - 7L
1,594 SR
Queue Stats
206W - 222L
1,404 Elo+
Solo
Mulan
Mulan
toximanos
Mulan
Level 145
God Stats
88W - 91L
1,465 SR
Queue Stats
652W - 678L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AnjoCaidex
Danzaburou
11
3 / 1 / 0
7,096
546
8,094
10,587
3,706
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
Carlos2213
Mercury
13
2 / 1 / 5
7,370
567
4,303
8,503
2,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 0 / 0
7,899
608
9,878
11,254
8,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 3 / 5
6,931
533
4,759
9,251
7,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 1 / 5
6,608
508
7,268
10,286
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ARC_gustavo
Zhong Kui
12
0 / 1 / 0
7,268
559
6,639
12,946
9,560
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Hel
Luumau
Hel
8
1 / 3 / 2
6,045
465
5,733
8,921
3,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
9
1 / 3 / 2
6,140
472
4,596
8,447
3,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Viros-Punk
Achilles
10
2 / 2 / 1
6,369
490
4,603
10,069
5,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
toximanos
Mulan
10
1 / 0 / 2
6,514
501
4,962
11,211
7,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
9
Kills
5
6
Deaths
9
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ARC_gustavo
Zhong Kui
0
1
0
0
W
Danzaburou
AnjoCaidex
Danzaburou
3
1
0
3
W
Mercury
Carlos2213
Mercury
2
1
5
4.5
L
Hel
Luumau
Hel
1
3
2
0.67
L
Ullr
1
3
2
0.67
L
Achilles
Viros-Punk
Achilles
2
2
1
1.25
W
1
0
0
1
W
1
3
5
1.17
W
2
1
5
4.5
L
Mulan
toximanos
Mulan
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,302
Damage
26,533
49,881
Taken
51,594
26,134
Mitigated
28,623
19,608
Healing
17,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ARC_gustavo
Zhong Kui
6,639
1,362
0
6,892
12,946
9,560
624
53
12,011
54,284
0
W
Danzaburou
AnjoCaidex
Danzaburou
8,094
4,552
0
4,062
10,587
3,706
1,335
79
10,468
0
39,446
W
Mercury
Carlos2213
Mercury
4,303
1,052
0
250
8,503
2,975
919
319
8,156
0
62,327
L
Hel
Luumau
Hel
5,733
631
1,838
4,172
8,921
3,469
541
5,419
3,502
24,828
0
L
Ullr
4,596
2,384
0
1,585
8,447
3,151
0
2,436
6,011
0
28,966
L
Achilles
Viros-Punk
Achilles
4,603
1,014
0
968
10,069
5,074
554
2,284
7,785
0
35,697
W
9,878
4,798
0
3,928
11,254
8,029
1,218
6,449
4,805
76
62,539
W
4,759
182
1,763
1,420
9,251
7,957
288
1,070
8,045
21,304
1,128
W
7,268
825
2,300
5,885
10,286
3,467
389
3,719
6,035
36,424
0
L
Mulan
toximanos
Mulan
4,962
850
0
1,735
11,211
7,369
291
1,702
9,509
0
36,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,904
Gold Earned
32,336
356
Minions Killed
331
0
Camps Cleared
0
1,411,543
Distance Traveled
1,185,559
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,268
559
113
9
0
212,488
5
W
Danzaburou
7,096
546
61
5
0
267,348
1
W
Mercury
7,370
567
96
7
0
324,118
3
L
Hel
6,045
465
43
3
0
233,283
0
L
Ullr
6,140
472
51
4
0
217,747
0
L
Achilles
6,369
490
68
5
0
270,502
1
W
Nemesis
7,899
608
115
9
0
288,293
0
W
Geb
6,931
533
26
2
0
268,916
0
W
Hel
6,608
508
58
4
0
262,868
8
L
Mulan
6,514
501
56
4
0
251,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role