Player Matchup

Cabrakan
Cabrakan
JeffSoto_Arm
Cabrakan
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 98L
1,398 Elo+
Party 1
Arachne
Arachne
Jhonny_C720
Arachne
Level 95
God Stats
7W - 4L
1,615 SR
Queue Stats
22W - 34L
1,284 Elo+
Party 1
Poseidon
Poseidon
Saske_MIK7
Poseidon
Level 94
God Stats
4W - 5L
1,309 SR
Queue Stats
52W - 62L
1,358 Elo+
Party 1
Cthulhu
Cthulhu
chinitochencr
Cthulhu
Level 93
God Stats
1W - 4L
1,315 SR
Queue Stats
27W - 35L
1,339 Elo+
Party 1
Izanami
Izanami
p0rkhub
Izanami
Level 80
God Stats
4W - 6L
1,373 SR
Queue Stats
105W - 107L
1,391 Elo+
Solo
Team Averages
Level 96
1,422 SR
1,354 Elo+

VS

Team Averages
Level 80
1,416 SR
1,394 Elo+
Maui
Maui
ChangeName1241
Maui
Level 96
God Stats
2W - 1L
1,304 SR
Queue Stats
289W - 324L
1,333 Elo+
Solo
Terra
Terra
CloakingCow4082
Terra
Level 83
God Stats
6W - 2L
1,451 SR
Queue Stats
544W - 584L
1,405 Elo+
Solo
Nu Wa
Nu Wa
RokoCgn94
Nu Wa
Level 85
God Stats
3W - 1L
1,568 SR
Queue Stats
173W - 188L
1,439 Elo+
Solo
Chiron
Chiron
geran1702
Chiron
Level 66
God Stats
5W - 7L
1,258 SR
Queue Stats
227W - 239L
1,472 Elo+
Solo
Guan Yu
Guan Yu
lilldannyy
Guan Yu
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
264W - 294L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
JeffSoto_Arm
Cabrakan
20
9 / 5 / 2
13,624
545
28,923
28,313
16,579
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Jhonny_C720
Arachne
18
3 / 7 / 7
11,675
467
9,481
27,858
10,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
Saske_MIK7
Poseidon
18
3 / 5 / 5
11,451
458
10,816
18,017
5,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
14
1 / 7 / 2
10,188
408
11,763
33,258
19,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
p0rkhub
Izanami
16
0 / 12 / 2
10,327
413
7,777
22,209
6,434
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 9
13,286
531
24,194
25,769
18,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
1 / 3 / 19
11,841
474
11,118
26,115
29,170
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Nu Wa
RokoCgn94
Nu Wa
19
5 / 5 / 11
12,566
503
20,023
17,385
7,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
geran1702
Chiron
20
19 / 1 / 6
14,739
590
33,881
22,217
11,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
lilldannyy
Guan Yu
20
5 / 4 / 7
13,104
524
12,474
24,231
17,111
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
87
16
Kills
35
36
Deaths
17
18
Assists
52
Player
Kills
Deaths
Assists
KDA
W
5
4
9
2.38
W
1
3
19
3.5
L
Cabrakan
JeffSoto_Arm
Cabrakan
9
5
2
2
L
Arachne
Jhonny_C720
Arachne
3
7
7
0.93
W
Nu Wa
RokoCgn94
Nu Wa
5
5
11
2.1
L
Poseidon
Saske_MIK7
Poseidon
3
5
5
1.1
L
Cthulhu
1
7
2
0.29
W
Chiron
geran1702
Chiron
19
1
6
22
W
Guan Yu
lilldannyy
Guan Yu
5
4
7
2.13
L
Izanami
p0rkhub
Izanami
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,760
Damage
101,690
129,655
Taken
115,717
58,617
Mitigated
83,768
30,140
Healing
36,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,194
6,786
0
7,392
25,769
18,542
2,459
16,551
9,218
90,789
12,790
W
11,118
2,554
9,061
7,999
26,115
29,170
1,058
11,542
14,573
35,520
5,344
L
Cabrakan
JeffSoto_Arm
Cabrakan
28,923
3,312
0
10,647
28,313
16,579
0
15,634
12,679
91,284
0
L
Arachne
Jhonny_C720
Arachne
9,481
6,121
0
5,303
27,858
10,611
1,224
11,532
16,326
0
97,774
W
Nu Wa
RokoCgn94
Nu Wa
20,023
4,671
252
1,909
17,385
7,255
3,742
4,926
12,459
79,541
0
L
Poseidon
Saske_MIK7
Poseidon
10,816
995
0
1,300
18,017
5,543
114
6,743
11,274
91,805
0
L
Cthulhu
11,763
1,250
778
11,243
33,258
19,450
243
10,596
22,662
49,055
0
W
Chiron
geran1702
Chiron
33,881
12,712
1,529
5,896
22,217
11,690
3,289
9,654
12,563
0
132,518
W
Guan Yu
lilldannyy
Guan Yu
12,474
2,382
656
2,128
24,231
17,111
1,005
8,829
15,402
0
138,375
L
Izanami
p0rkhub
Izanami
7,777
5,739
0
869
22,209
6,434
3,669
7,557
14,652
0
83,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,265
Gold Earned
65,536
581
Minions Killed
727
0
Camps Cleared
0
2,155,254
Distance Traveled
2,315,468
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
13,286
531
180
7
0
399,802
0
W
Terra
11,841
474
58
2
0
460,160
1
L
Cabrakan
13,624
545
118
5
0
376,124
0
L
Arachne
11,675
467
128
5
0
505,194
2
W
Nu Wa
12,566
503
114
5
0
409,803
1
L
Poseidon
11,451
458
134
5
0
450,365
7
L
Cthulhu
10,188
408
59
2
0
435,844
3
W
Chiron
14,739
590
184
7
0
477,703
2
W
Guan Yu
13,104
524
191
8
0
568,000
0
L
Izanami
10,327
413
142
6
0
387,727
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role