Player Matchup

Horus
Horus
 
Horus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
J0nNnY27
Medusa
Level 140
God Stats
1W - 1L
1,718 SR
Queue Stats
8W - 10L
1,454 Elo+
Solo
Bastet
Bastet
Zandallphon
Bastet
Level 149
God Stats
2W - 0L
1,816 SR
Queue Stats
71W - 62L
1,531 Elo+
Solo
Poseidon
Poseidon
Zilotrain
Poseidon
Level 79
God Stats
24W - 17L
1,473 SR
Queue Stats
420W - 369L
1,543 Elo+
Party 2
Nu Wa
Nu Wa
hakever4ever
Nu Wa
Level 160
God Stats
1W - 0L
1,549 SR
Queue Stats
19W - 22L
1,575 Elo+
Solo
Team Averages
Level 127
1,611 SR
1,521 Elo+

VS

Team Averages
Level 76
1,663 SR
1,497 Elo+
Bellona
Bellona
AlwaysTakeBubble
Bellona
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 16L
1,608 Elo+
Solo
Maui
Maui
DirtyAshTrae
Maui
Level 123
God Stats
1W - 2L
1,574 SR
Queue Stats
61W - 63L
1,507 Elo+
Party 1
Anubis
Anubis
Nicobelic666
Anubis
Level 53
God Stats
4W - 19L
1,424 SR
Queue Stats
41W - 57L
1,336 Elo+
Solo
Xbalanque
Xbalanque
bleauxman
Xbalanque
Level 85
God Stats
10W - 2L
1,867 SR
Queue Stats
27W - 33L
1,483 Elo+
Party 1
Nemesis
Nemesis
connerrhia
Nemesis
Level 87
God Stats
6W - 1L
1,949 SR
Queue Stats
52W - 48L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
3 / 7 / 11
10,351
471
12,446
23,708
26,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
J0nNnY27
Medusa
19
8 / 3 / 5
13,107
596
18,246
14,478
5,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bastet
17
3 / 3 / 7
11,022
501
11,261
22,863
9,428
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Zilotrain
Poseidon
20
8 / 2 / 6
12,902
586
24,429
13,662
6,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
0 / 2 / 8
12,208
555
17,485
13,529
8,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 4
11,728
533
11,283
25,887
24,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 1 / 10
10,229
465
8,945
22,339
22,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
17
6 / 6 / 1
11,524
524
6,564
17,162
9,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
bleauxman
Xbalanque
17
4 / 6 / 2
10,882
495
11,828
18,800
7,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
connerrhia
Nemesis
16
3 / 6 / 3
10,405
473
9,724
23,633
9,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
37
22
Kills
17
17
Deaths
22
37
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
7
11
1.21
L
2
3
4
1.33
L
2
1
10
7
W
Medusa
J0nNnY27
Medusa
8
3
5
3.5
L
Anubis
6
6
1
1.08
W
Bastet
3
3
7
2.17
W
Poseidon
Zilotrain
Poseidon
8
2
6
5.5
L
Xbalanque
bleauxman
Xbalanque
4
6
2
0.83
L
Nemesis
connerrhia
Nemesis
3
6
3
0.75
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,867
Damage
48,344
88,240
Taken
107,821
56,366
Mitigated
73,412
18,061
Healing
29,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
12,446
5,356
3,198
6,899
23,708
26,063
196
5,116
18,592
0
38,109
L
11,283
4,020
0
7,179
25,887
24,622
0
15,405
9,546
0
103,335
L
8,945
2,367
3,694
4,926
22,339
22,525
0
6,839
14,741
30,744
0
W
Medusa
J0nNnY27
Medusa
18,246
8,835
0
450
14,478
5,973
4,390
2,339
12,139
0
103,217
L
Anubis
6,564
113
0
3,940
17,162
9,275
141
6,531
10,382
76,549
0
W
Bastet
11,261
3,022
0
5,857
22,863
9,428
0
4,193
18,670
0
81,917
W
Poseidon
Zilotrain
Poseidon
24,429
4,243
0
1,407
13,662
6,428
1,031
4,109
9,553
129,436
0
L
Xbalanque
bleauxman
Xbalanque
11,828
6,397
0
4,829
18,800
7,340
1,366
5,518
12,784
0
82,363
L
Nemesis
connerrhia
Nemesis
9,724
2,998
0
4,992
23,633
9,650
0
6,632
16,749
0
83,139
W
17,485
4,166
0
250
13,529
8,474
2,199
1,894
11,635
114,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,590
Gold Earned
54,768
660
Minions Killed
591
0
Camps Cleared
0
2,082,988
Distance Traveled
2,066,196
30
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,351
471
46
2
0
381,380
6
L
Bellona
11,728
533
177
8
0
402,213
4
L
Maui
10,229
465
31
1
0
435,928
6
W
Medusa
13,107
596
147
7
0
420,002
5
L
Anubis
11,524
524
144
7
0
347,719
5
W
Bastet
11,022
501
106
5
0
467,882
6
W
Poseidon
12,902
586
181
8
0
430,674
7
L
Xbalanque
10,882
495
126
6
0
395,882
7
L
Nemesis
10,405
473
113
5
0
484,454
6
W
Nu Wa
12,208
555
180
8
0
383,050
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role