Player Matchup

Kali
Kali
BoseSound
Kali
Level 120
God Stats
15W - 11L
1,575 SR
Queue Stats
67W - 53L
1,565 Elo+
Party 3
Cthulhu
Cthulhu
Freaker2000
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 43L
1,573 Elo+
Party 3
Scylla
Scylla
Ludo00
Scylla
Level 142
God Stats
1W - 0L
1,693 SR
Queue Stats
47W - 30L
1,662 Elo+
Party 4
Awilix
Awilix
MrKrestis
Awilix
Level 33
God Stats
1W - 1L
1,300 SR
Queue Stats
41W - 25L
1,671 Elo+
Party 4
Rama
Rama
funnito
Rama
Level 127
God Stats
2W - 0L
1,608 SR
Queue Stats
39W - 28L
1,566 Elo+
Party 3
Team Averages
Level 89
1,535 SR
1,607 Elo+

VS

Team Averages
Level 83
1,419 SR
1,533 Elo+
Mercury
Mercury
MadDogGeo
Mercury
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
73W - 41L
1,658 Elo+
Party 2
Sylvanus
Sylvanus
MarioPV3
Sylvanus
Level 160
God Stats
0W - 1L
1,682 SR
Queue Stats
54W - 42L
1,594 Elo+
Party 2
Ra
Ra
MasloKrejzol
Ra
Level 29
God Stats
2W - 7L
1,211 SR
Queue Stats
28W - 36L
1,413 Elo+
Party 1
Gilgamesh
Gilgamesh
Szons
Gilgamesh
Level 39
God Stats
2W - 7L
1,184 SR
Queue Stats
27W - 35L
1,413 Elo+
Party 1
Rama
Rama
ppgoddness
Rama
Level 160
God Stats
4W - 2L
1,521 SR
Queue Stats
25W - 21L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
7 / 3 / 8
14,377
575
8,889
27,334
15,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Freaker2000
Cthulhu
18
1 / 0 / 15
12,621
505
17,594
24,138
30,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Ludo00
Scylla
20
7 / 2 / 5
13,817
553
28,482
15,405
8,295
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Awilix
MrKrestis
Awilix
20
14 / 3 / 6
15,429
617
30,254
24,491
27,308
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
funnito
Rama
19
3 / 2 / 8
11,750
470
14,931
20,134
9,604
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MadDogGeo
Mercury
19
4 / 6 / 0
12,756
510
13,216
24,930
10,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
MarioPV3
Sylvanus
15
2 / 5 / 4
11,669
467
11,234
33,356
45,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
2 / 5 / 3
13,853
554
17,979
19,924
11,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Szons
Gilgamesh
18
1 / 10 / 0
12,015
481
8,901
25,875
28,420
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 6 / 2
10,927
437
18,177
26,967
11,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
19
32
Kills
10
10
Deaths
32
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kali
7
3
8
3.67
W
Cthulhu
Freaker2000
Cthulhu
1
0
15
8.5
W
Scylla
Ludo00
Scylla
7
2
5
4.75
L
Mercury
MadDogGeo
Mercury
4
6
0
0.67
L
Sylvanus
MarioPV3
Sylvanus
2
5
4
0.8
L
2
5
3
0.7
W
Awilix
MrKrestis
Awilix
14
3
6
5.67
L
Gilgamesh
Szons
Gilgamesh
1
10
0
0.1
W
Rama
funnito
Rama
3
2
8
3.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,150
Damage
69,507
111,502
Taken
131,052
90,681
Mitigated
107,063
28,145
Healing
33,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
8,889
4,594
0
7,708
27,334
15,176
1,936
7,722
19,612
0
123,052
W
Cthulhu
Freaker2000
Cthulhu
17,594
1,335
256
5,890
24,138
30,298
134
8,214
15,924
58,169
0
W
Scylla
Ludo00
Scylla
28,482
3,903
0
2,526
15,405
8,295
2,219
4,489
10,916
149,347
0
L
Mercury
MadDogGeo
Mercury
13,216
8,411
0
1,447
24,930
10,677
816
6,450
18,167
0
115,576
L
Sylvanus
MarioPV3
Sylvanus
11,234
2,359
3,936
9,965
33,356
45,002
0
14,705
18,403
29,194
1,517
L
17,979
1,963
1,648
5,407
19,924
11,521
356
6,827
12,932
120,893
0
W
Awilix
MrKrestis
Awilix
30,254
11,161
0
2,827
24,491
27,308
1,631
3,951
20,540
247
142,711
L
Gilgamesh
Szons
Gilgamesh
8,901
1,538
0
1,396
25,875
28,420
774
6,766
18,116
0
82,505
W
Rama
funnito
Rama
14,931
11,863
0
8,938
20,134
9,604
4,621
4,611
15,523
0
88,430
L
18,177
11,409
0
9,859
26,967
11,443
2,004
12,020
14,779
0
101,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,994
Gold Earned
61,220
776
Minions Killed
679
0
Camps Cleared
0
2,603,410
Distance Traveled
2,218,823
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
14,377
575
168
7
0
585,191
0
W
Cthulhu
12,621
505
59
2
0
545,182
3
W
Scylla
13,817
553
216
9
0
474,257
6
L
Mercury
12,756
510
160
6
0
534,515
1
L
Sylvanus
11,669
467
37
1
0
384,732
1
L
Ra
13,853
554
202
8
0
441,396
0
W
Awilix
15,429
617
186
7
0
547,946
4
L
Gilgamesh
12,015
481
140
6
0
455,647
2
W
Rama
11,750
470
147
6
0
450,834
3
L
Rama
10,927
437
140
6
0
402,533
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role