Player Matchup

Izanami
Izanami
SukeyRose
Izanami
Level 33
God Stats
8W - 15L
1,367 SR
Queue Stats
18W - 34L
1,186 Elo+
Party 1
Zeus
Zeus
im-supa-smexy
Zeus
Level 120
God Stats
1W - 1L
1,657 SR
Queue Stats
101W - 150L
1,224 Elo+
Party 1
Chaac
Chaac
snuggles9333
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,080 Elo+
Party 1
Team Averages
Level 56
1,508 SR
1,163 Elo+

VS

Team Averages
Level 81
1,494 SR
1,217 Elo+
Cerberus
Cerberus
IJoeCool2968
Cerberus
Level 85
God Stats
19W - 18L
1,451 SR
Queue Stats
572W - 771L
1,306 Elo+
Solo
Chiron
Chiron
PilotHarp981381
Chiron
Level 121
God Stats
12W - 16L
1,530 SR
Queue Stats
119W - 154L
1,271 Elo+
Solo
Merlin
Merlin
scorpio0111
Merlin
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 56L
1,073 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SukeyRose
Izanami
10
0 / 9 / 1
6,907
576
12,305
14,567
3,965
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 9 / 1
6,964
580
6,715
12,284
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 8 / 0
7,625
635
7,437
17,720
8,062
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IJoeCool2968
Cerberus
14
8 / 0 / 16
10,750
896
10,674
14,503
13,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
13 / 1 / 7
10,501
875
20,671
14,958
6,264
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
14
5 / 0 / 10
9,067
756
6,304
6,995
2,774
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
59
1
Kills
26
26
Deaths
1
2
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cerberus
IJoeCool2968
Cerberus
8
0
16
16
W
13
1
7
16.5
L
Izanami
SukeyRose
Izanami
0
9
1
0.06
L
0
9
1
0.06
W
Merlin
5
0
10
10
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,457
Damage
37,649
44,571
Taken
36,456
15,159
Mitigated
22,596
4,596
Healing
15,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
IJoeCool2968
Cerberus
10,674
1,296
0
7,275
14,503
13,558
198
2,965
11,538
24,876
0
W
20,671
8,555
1,584
6,165
14,958
6,264
1,099
2,598
12,360
0
58,607
L
Izanami
SukeyRose
Izanami
12,305
9,586
0
1,312
14,567
3,965
15
6,184
8,383
0
29,015
L
6,715
1,487
0
416
12,284
3,132
0
4,830
7,454
17,656
0
W
Merlin
6,304
1,197
0
637
6,995
2,774
1,082
1,463
5,532
20,070
0
L
7,437
3,200
0
2,868
17,720
8,062
0
6,265
11,455
0
21,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,496
Gold Earned
30,318
88
Minions Killed
142
2
Camps Cleared
6
523,884
Distance Traveled
653,535
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,750
896
39
3
2
232,206
2
W
Chiron
10,501
875
72
6
3
215,795
1
L
Izanami
6,907
576
29
2
0
178,692
0
L
Zeus
6,964
580
33
3
1
160,856
0
W
Merlin
9,067
756
31
3
1
205,534
0
L
Chaac
7,625
635
26
2
1
184,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role