Player Matchup

Aphrodite
Aphrodite
Aidenola
Aphrodite
Level 85
God Stats
6W - 3L
1,521 SR
Queue Stats
152W - 162L
1,386 Elo+
Solo
Kumbhakarna
Kumbhakarna
OldLoneWolf65
Kumbhakarna
Level 142
God Stats
1W - 4L
1,060 SR
Queue Stats
380W - 404L
1,385 Elo+
Solo
Artemis
Artemis
S1 Hoon
Artemis
Level 112
God Stats
17W - 12L
1,503 SR
Queue Stats
609W - 652L
1,381 Elo+
Solo
Kukulkan
Kukulkan
Selmo2323
Kukulkan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,141 Elo+
Party 1
Chernobog
Chernobog
weiler04
Chernobog
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,047 Elo+
Party 1
Team Averages
Level 76
1,417 SR
1,268 Elo+

VS

Team Averages
Level 98
1,563 SR
1,301 Elo+
Ne Zha
Ne Zha
BurningRose
Ne Zha
Level 145
God Stats
1W - 2L
1,471 SR
Queue Stats
187W - 186L
1,344 Elo+
Solo
He Bo
He Bo
Cha0s19
He Bo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,077 Elo+
Solo
Sobek
Sobek
MrGrayBush5386
Sobek
Level 88
God Stats
1W - 1L
1,747 SR
Queue Stats
190W - 210L
1,357 Elo+
Solo
Set
Set
SacSniper420
Set
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 178L
1,352 Elo+
Solo
Yemoja
Yemoja
chinaPorcelain
Yemoja
Level 129
God Stats
2W - 3L
1,600 SR
Queue Stats
57W - 57L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aidenola
Aphrodite
20
9 / 4 / 13
12,687
793
16,505
22,042
14,292
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
OldLoneWolf65
Kumbhakarna
18
4 / 6 / 16
11,175
698
7,331
22,326
27,793
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
S1 Hoon
Artemis
19
8 / 6 / 8
11,945
747
19,293
18,086
8,560
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Selmo2323
Kukulkan
20
6 / 5 / 17
12,507
782
28,446
17,328
8,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chernobog
weiler04
Chernobog
17
2 / 4 / 19
10,962
685
11,416
10,947
5,033
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
9 / 5 / 15
11,972
748
24,199
24,357
16,016
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
Cha0s19
He Bo
16
7 / 9 / 10
11,112
695
16,117
18,862
8,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 5 / 10
10,450
653
7,403
24,337
32,934
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
5 / 6 / 16
11,230
702
17,500
23,739
26,706
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
1 / 4 / 21
11,149
697
8,152
20,013
29,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
97
29
Kills
25
25
Deaths
29
73
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Aidenola
Aphrodite
9
4
13
3.88
L
Ne Zha
9
5
15
3.3
L
He Bo
Cha0s19
He Bo
7
9
10
1.33
L
3
5
10
1.6
W
Kumbhakarna
OldLoneWolf65
Kumbhakarna
4
6
16
2
W
Artemis
S1 Hoon
Artemis
8
6
8
2
L
5
6
16
2.17
W
Kukulkan
Selmo2323
Kukulkan
6
5
17
2.9
L
1
4
21
2.88
W
Chernobog
weiler04
Chernobog
2
4
19
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,991
Damage
73,371
90,729
Taken
111,308
64,057
Mitigated
113,867
39,096
Healing
43,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Aidenola
Aphrodite
16,505
2,426
11,544
12,071
22,042
14,292
747
5,967
16,009
32,095
0
L
Ne Zha
24,199
6,211
1,994
7,696
24,357
16,016
866
9,297
15,060
0
46,728
L
He Bo
Cha0s19
He Bo
16,117
1,521
2,691
2,947
18,862
8,584
262
7,629
11,233
23,933
0
L
7,403
533
2,159
4,119
24,337
32,934
75
10,671
13,666
15,284
0
W
Kumbhakarna
OldLoneWolf65
Kumbhakarna
7,331
1,228
1,248
2,674
22,326
27,793
1,044
8,966
13,360
12,215
0
W
Artemis
S1 Hoon
Artemis
19,293
8,335
2,699
4,633
18,086
8,560
2,473
5,222
12,798
0
38,085
L
17,500
5,992
2,980
3,388
23,739
26,706
180
12,110
11,629
1,235
26,295
W
Kukulkan
Selmo2323
Kukulkan
28,446
3,138
1,528
2,479
17,328
8,379
1,578
7,739
9,589
55,875
0
L
8,152
1,833
10,694
4,480
20,013
29,627
379
12,575
7,438
23,856
0
W
Chernobog
weiler04
Chernobog
11,416
6,110
0
220
10,947
5,033
2,590
4,365
6,582
0
22,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,276
Gold Earned
55,913
154
Minions Killed
113
0
Camps Cleared
0
1,231,259
Distance Traveled
1,131,208
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,687
793
30
2
0
281,858
0
L
Ne Zha
11,972
748
26
2
0
264,585
0
L
He Bo
11,112
695
17
1
0
186,941
0
L
Sobek
10,450
653
13
1
0
223,234
0
W
Kumbhakarna
11,175
698
9
1
0
266,696
1
W
Artemis
11,945
747
29
2
0
189,411
2
L
Set
11,230
702
21
1
0
248,610
0
W
Kukulkan
12,507
782
66
4
0
232,557
0
L
Yemoja
11,149
697
36
2
0
207,838
0
W
Chernobog
10,962
685
20
1
0
260,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role