Player Matchup

Ares
Ares
Avenger1599
Ares
Level 100
God Stats
12W - 8L
1,619 SR
Queue Stats
195W - 169L
1,490 Elo+
Solo
Chernobog
Chernobog
TheRealForbes
Chernobog
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 132L
1,528 Elo+
Party 2
Sun Wukong
Sun Wukong
WillToppo
Sun Wukong
Level 68
God Stats
3W - 2L
1,515 SR
Queue Stats
21W - 25L
1,369 Elo+
Party 2
Ao Kuang
Ao Kuang
ZackByrd
Ao Kuang
Level 109
God Stats
4W - 3L
1,782 SR
Queue Stats
45W - 48L
1,509 Elo+
Party 2
Thoth
Thoth
t99spe
Thoth
Level 94
God Stats
6W - 6L
1,877 SR
Queue Stats
62W - 56L
1,489 Elo+
Party 2
Team Averages
Level 97
1,659 SR
1,477 Elo+

VS

Team Averages
Level 114
1,541 SR
1,512 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AcWooders01
Medusa
Level 64
God Stats
8W - 6L
1,533 SR
Queue Stats
116W - 106L
1,481 Elo+
Party 1
Tyr
Tyr
Doddotron102
Tyr
Level 144
God Stats
4W - 2L
1,402 SR
Queue Stats
126W - 111L
1,511 Elo+
Party 1
Zeus
Zeus
FIRE FIST310
Zeus
Level 118
God Stats
10W - 5L
1,669 SR
Queue Stats
168W - 132L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
YumaYunYun
Cthulhu
Level 141
God Stats
4W - 5L
1,602 SR
Queue Stats
109W - 93L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 3
9,686
538
7,244
10,313
10,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
TheRealForbes
Chernobog
17
1 / 2 / 5
9,719
540
8,335
14,928
7,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
WillToppo
Sun Wukong
16
0 / 1 / 3
9,984
555
5,890
14,433
10,397
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ao Kuang
ZackByrd
Ao Kuang
16
6 / 1 / 4
10,107
562
9,406
16,562
7,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
t99spe
Thoth
17
3 / 0 / 3
10,054
559
10,101
9,236
4,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
0 / 6 / 2
8,229
457
2,751
14,726
6,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
14
1 / 3 / 1
8,886
494
8,110
12,103
5,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 2 / 0
9,550
531
9,106
14,015
10,645
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
0 / 1 / 0
6,968
387
1,346
2,663
799
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cthulhu
YumaYunYun
Cthulhu
13
1 / 4 / 0
8,001
445
8,702
16,029
7,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
16
Kills
4
4
Deaths
16
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
6
2
0.17
L
Medusa
1
3
1
0.5
W
6
0
3
7.5
L
2
2
0
1
L
0
1
0
0
W
Chernobog
TheRealForbes
Chernobog
1
2
5
1.75
W
Sun Wukong
WillToppo
Sun Wukong
0
1
3
1.5
L
Cthulhu
YumaYunYun
Cthulhu
1
4
0
0.25
W
Ao Kuang
ZackByrd
Ao Kuang
6
1
4
8
W
Thoth
t99spe
Thoth
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,976
Damage
30,015
65,472
Taken
59,536
39,787
Mitigated
29,957
25,669
Healing
15,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,751
683
0
4,426
14,726
6,134
0
6,787
7,939
0
69,189
L
Medusa
8,110
2,667
0
4,475
12,103
5,249
1,368
2,883
9,220
0
74,440
W
7,244
393
0
3,088
10,313
10,927
0
3,412
6,901
36,818
3,022
L
9,106
707
0
4,343
14,015
10,645
0
5,623
8,392
0
75,152
L
1,346
44
0
250
2,663
799
0
2,101
562
35,084
0
W
Chernobog
TheRealForbes
Chernobog
8,335
4,586
0
5,620
14,928
7,045
1,411
2,946
11,982
0
91,357
W
Sun Wukong
WillToppo
Sun Wukong
5,890
913
0
5,131
14,433
10,397
877
0
14,433
0
73,068
L
Cthulhu
YumaYunYun
Cthulhu
8,702
189
298
2,207
16,029
7,130
0
9,178
6,851
56,982
2,202
W
Ao Kuang
ZackByrd
Ao Kuang
9,406
2,926
0
8,020
16,562
7,145
0
1,124
15,438
79,912
0
W
Thoth
t99spe
Thoth
10,101
0
0
3,810
9,236
4,273
0
2,443
6,793
94,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,550
Gold Earned
41,634
616
Minions Killed
545
0
Camps Cleared
0
1,808,887
Distance Traveled
1,607,459
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,229
457
96
5
0
376,737
2
L
Medusa
8,886
494
123
7
0
302,707
1
W
Ares
9,686
538
48
3
0
359,565
3
L
Tyr
9,550
531
147
8
0
371,939
0
L
Zeus
6,968
387
79
4
0
186,056
3
W
Chernobog
9,719
540
153
9
0
357,961
4
W
Sun Wukong
9,984
555
146
8
0
331,943
0
L
Cthulhu
8,001
445
100
6
0
370,020
5
W
Ao Kuang
10,107
562
123
7
0
384,391
1
W
Thoth
10,054
559
146
8
0
375,027
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role