Player Matchup

Cerberus
Cerberus
Eurekaor
Cerberus
Level 159
God Stats
2W - 3L
1,472 SR
Queue Stats
302W - 279L
1,521 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NaM3nLoS
Ah Muzen Cab
Level 104
God Stats
3W - 1L
1,521 SR
Queue Stats
141W - 118L
1,616 Elo+
Party 3
Tiamat
Tiamat
Neophiss
Tiamat
Level 158
God Stats
5W - 8L
1,494 SR
Queue Stats
304W - 305L
1,478 Elo+
Party 2
Charybdis
Charybdis
Waihto
Charybdis
Level 160
God Stats
6W - 19L
1,263 SR
Queue Stats
846W - 779L
1,516 Elo+
Party 2
Ares
Ares
xXZôôtXx
Ares
Level 69
God Stats
6W - 0L
2,027 SR
Queue Stats
195W - 171L
1,562 Elo+
Party 3
Team Averages
Level 130
1,555 SR
1,539 Elo+

VS

Team Averages
Level 103
1,506 SR
1,466 Elo+
Kuzenbo
Kuzenbo
Gartonix2
Kuzenbo
Level 58
God Stats
2W - 3L
1,721 SR
Queue Stats
131W - 138L
1,418 Elo+
Party 1
Izanami
Izanami
HarleyQuinn1054
Izanami
Level 143
God Stats
2W - 6L
1,427 SR
Queue Stats
611W - 625L
1,462 Elo+
Party 1
Agni
Agni
Saltysnake88
Agni
Level 126
God Stats
0W - 2L
1,289 SR
Queue Stats
224W - 208L
1,521 Elo+
Party 1
Tyr
Tyr
Toffel_Moon
Tyr
Level 102
God Stats
1W - 4L
1,286 SR
Queue Stats
580W - 571L
1,487 Elo+
Party 1
Vulcan
Vulcan
lukette05
Vulcan
Level 85
God Stats
2W - 1L
1,805 SR
Queue Stats
87W - 97L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Eurekaor
Cerberus
11
2 / 4 / 12
7,246
725
5,652
15,785
10,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Muzen Cab
NaM3nLoS
Ah Muzen Cab
17
7 / 0 / 12
9,336
934
16,769
14,266
8,555
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Neophiss
Tiamat
14
2 / 0 / 12
7,661
766
9,878
7,785
6,035
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Waihto
Charybdis
16
6 / 0 / 14
8,813
881
10,962
9,330
5,297
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

13
3 / 0 / 12
8,322
832
3,806
13,224
10,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gartonix2
Kuzenbo
11
0 / 5 / 2
6,635
664
4,916
12,821
17,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
1 / 1 / 3
7,095
710
10,835
6,513
3,507
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 2
6,941
694
11,126
8,231
3,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 6 / 4
6,557
656
3,413
14,085
15,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
lukette05
Vulcan
13
1 / 4 / 1
6,822
682
16,256
7,979
4,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
16
20
Kills
4
4
Deaths
20
62
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Eurekaor
Cerberus
2
4
12
2
L
Kuzenbo
Gartonix2
Kuzenbo
0
5
2
0.2
L
1
1
3
2.5
W
Ah Muzen Cab
NaM3nLoS
Ah Muzen Cab
7
0
12
13
W
Tiamat
Neophiss
Tiamat
2
0
12
8
L
2
4
2
0.75
L
0
6
4
0.33
W
Charybdis
Waihto
Charybdis
6
0
14
13
L
Vulcan
lukette05
Vulcan
1
4
1
0.38
W
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,067
Damage
46,546
60,390
Taken
49,629
41,272
Mitigated
44,210
28,023
Healing
8,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Eurekaor
Cerberus
5,652
192
1,581
3,282
15,785
10,883
118
6,990
8,451
13,473
0
L
Kuzenbo
Gartonix2
Kuzenbo
4,916
1,495
661
891
12,821
17,024
30
5,555
7,266
7,870
0
L
10,835
6,025
8
1,553
6,513
3,507
0
1,842
4,671
0
22,607
W
Ah Muzen Cab
NaM3nLoS
Ah Muzen Cab
16,769
7,839
3,280
5,549
14,266
8,555
1,253
8,441
5,511
0
45,292
W
Tiamat
Neophiss
Tiamat
9,878
878
2,494
1,500
7,785
6,035
220
3,946
3,740
20,579
0
L
11,126
284
572
1,358
8,231
3,967
0
3,060
5,171
18,862
0
L
3,413
322
789
1,890
14,085
15,529
0
6,063
8,022
0
4,944
W
Charybdis
Waihto
Charybdis
10,962
2,202
2,369
1,912
9,330
5,297
869
3,987
5,103
0
26,031
L
Vulcan
lukette05
Vulcan
16,256
8,457
0
500
7,979
4,183
0
2,816
5,163
28,103
0
W
3,806
157
3,313
2,743
13,224
10,502
0
7,537
5,287
5,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,378
Gold Earned
34,050
164
Minions Killed
102
0
Camps Cleared
0
963,842
Distance Traveled
831,625
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,246
725
43
4
0
161,893
2
L
Kuzenbo
6,635
664
4
0
0
163,000
0
L
Izanami
7,095
710
33
3
0
171,923
4
W
Ah Muzen Cab
9,336
934
65
7
0
199,434
4
W
Tiamat
7,661
766
17
2
0
211,203
2
L
Agni
6,941
694
32
3
0
163,175
0
L
Tyr
6,557
656
2
0
0
142,177
1
W
Charybdis
8,813
881
37
4
0
191,743
1
L
Vulcan
6,822
682
31
3
0
191,350
1
W
Ares
8,322
832
2
0
0
199,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role