Player Matchup

Awilix
Awilix
 
Awilix
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
 
Ganesha
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Klosharbg
Ah Muzen Cab
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
changethename36
Bacchus
Level 24
God Stats
2W - 0L
1,737 SR
Queue Stats
48W - 51L
1,481 Elo+
Solo
Ah Puch
Ah Puch
goldenlanz
Ah Puch
Level 122
God Stats
5W - 1L
1,540 SR
Queue Stats
309W - 130L
1,791 Elo+
Party 2
Team Averages
Level 66
1,555 SR
1,554 Elo+

VS

Team Averages
Level 96
1,577 SR
1,522 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Deccco-
Vulcan
Level 148
God Stats
0W - 4L
1,428 SR
Queue Stats
312W - 334L
1,558 Elo+
Party 1
Izanami
Izanami
Smiffy-XP
Izanami
Level 29
God Stats
1W - 1L
1,743 SR
Queue Stats
45W - 36L
1,546 Elo+
Party 1
Chronos
Chronos
XMaqhoorX
Chronos
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 249L
1,554 Elo+
Party 1
Medusa
Medusa
calpower99
Medusa
Level 71
God Stats
1W - 1L
1,714 SR
Queue Stats
50W - 67L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
15 / 1 / 14
10,379
1,038
11,588
11,447
14,209
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
 
Ganesha
15
0 / 1 / 28
9,152
915
9,507
12,382
12,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Klosharbg
Ah Muzen Cab
16
4 / 1 / 24
9,311
931
10,251
9,676
5,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
7 / 3 / 12
9,056
906
7,818
9,804
12,107
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
goldenlanz
Ah Puch
15
7 / 1 / 19
9,630
963
21,181
10,322
5,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
0 / 5 / 3
6,899
690
3,424
12,329
9,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
Deccco-
Vulcan
13
1 / 7 / 0
7,008
701
6,372
11,103
5,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Smiffy-XP
Izanami
14
1 / 7 / 3
7,678
768
3,454
12,820
6,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
XMaqhoorX
Chronos
14
1 / 6 / 4
7,645
765
6,383
14,255
5,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
calpower99
Medusa
11
1 / 8 / 3
7,190
719
8,279
13,011
5,247
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
17
33
Kills
4
7
Deaths
33
97
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
15
1
14
22
W
Ganesha
 
Ganesha
0
1
28
14
L
Gilgamesh
 
Gilgamesh
0
5
3
0.3
L
Vulcan
Deccco-
Vulcan
1
7
0
0.14
W
Ah Muzen Cab
Klosharbg
Ah Muzen Cab
4
1
24
16
L
Izanami
Smiffy-XP
Izanami
1
7
3
0.36
L
Chronos
XMaqhoorX
Chronos
1
6
4
0.5
L
Medusa
calpower99
Medusa
1
8
3
0.31
W
7
3
12
4.33
W
Ah Puch
goldenlanz
Ah Puch
7
1
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,345
Damage
27,912
53,631
Taken
63,518
49,661
Mitigated
31,679
25,316
Healing
8,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
11,588
2,448
1,390
1,769
11,447
14,209
956
3,169
8,126
0
13,837
W
Ganesha
 
Ganesha
9,507
214
1,309
3,223
12,382
12,536
386
1,935
10,403
15,235
0
L
Gilgamesh
 
Gilgamesh
3,424
162
1,295
1,830
12,329
9,297
0
5,761
6,267
0
7,283
L
Vulcan
Deccco-
Vulcan
6,372
1,078
161
594
11,103
5,246
45
7,468
3,478
15,700
0
W
Ah Muzen Cab
Klosharbg
Ah Muzen Cab
10,251
3,059
2,484
5,210
9,676
5,165
3,827
3,465
6,031
0
35,276
L
Izanami
Smiffy-XP
Izanami
3,454
1,529
298
972
12,820
6,064
0
7,177
5,310
0
7,945
L
Chronos
XMaqhoorX
Chronos
6,383
1,148
773
1,541
14,255
5,825
0
7,818
6,253
18,148
0
L
Medusa
calpower99
Medusa
8,279
2,063
689
288
13,011
5,247
0
10,282
2,690
0
10,937
W
7,818
239
1,466
2,337
9,804
12,107
696
1,811
7,877
11,638
0
W
Ah Puch
goldenlanz
Ah Puch
21,181
416
898
5,230
10,322
5,644
1,418
1,873
8,439
43,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,528
Gold Earned
36,420
118
Minions Killed
114
0
Camps Cleared
0
1,039,717
Distance Traveled
729,323
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,379
1,038
14
1
0
222,641
1
W
Ganesha
9,152
915
0
0
0
210,304
0
L
Gilgamesh
6,899
690
11
1
0
156,975
0
L
Vulcan
7,008
701
50
5
0
150,938
1
W
Ah Muzen Cab
9,311
931
45
5
0
205,517
0
L
Izanami
7,678
768
12
1
0
131,297
1
L
Chronos
7,645
765
31
3
0
144,525
0
L
Medusa
7,190
719
10
1
0
145,588
0
W
Bacchus
9,056
906
11
1
0
171,202
0
W
Ah Puch
9,630
963
48
5
0
230,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role