Player Matchup

Ares
Ares
Gold III
A 5 K monkey
Ares
Gold III
Level 157
God Stats
31W - 34L
1,561 SR
Queue Stats
231W - 229L
1,504 MMR
Party 1
Xbalanque
Xbalanque
Gold I
Salty ViVi
Xbalanque
Gold I
Level 160
God Stats
26W - 18L
1,672 SR
Queue Stats
289W - 273L
1,514 MMR
Party 1
Nox
Nox
Gold IV
ian12719
Nox
Gold IV
Level 128
God Stats
7W - 4L
1,520 SR
Queue Stats
190W - 207L
1,367 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 148
1,584 SR
1,462 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 76
1,494 SR
1,461 MMR
Xing Tian
Xing Tian
Silver I
DPerrazo
Xing Tian
Silver I
Level 61
God Stats
13W - 20L
1,473 SR
Queue Stats
91W - 101L
1,324 MMR
Solo
Lancelot
Lancelot
Bronze III
He-Who-Made-Dark
Lancelot
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,551 MMR
Solo
Merlin
Merlin
Bronze III
monkeylord4
Merlin
Bronze III
Level 82
God Stats
0W - 1L
1,509 SR
Queue Stats
1W - 3L
1,509 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
7,251
725
4,204
6,675
6,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Salty ViVi
Xbalanque
12
3 / 0 / 1
7,177
718
15,793
5,251
2,727
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

11
0 / 0 / 4
6,640
664
4,339
3,772
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Baron SamediThanatosAtlasCthulhuAchilles

VS

Bans
JormungandrGebCerberusChaacPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DPerrazo
Xing Tian
9
0 / 1 / 0
6,303
630
2,072
13,093
9,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

8
0 / 2 / 0
5,649
565
2,192
7,453
2,159
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
11
0 / 1 / 0
6,360
636
3,692
6,817
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
4
Kills
0
0
Deaths
4
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Xing Tian
DPerrazo
Xing Tian
0
1
0
0
L
0
2
0
0
W
Xbalanque
Salty ViVi
Xbalanque
3
0
1
3.5
W
0
0
4
2
L
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,336
Damage
7,956
15,698
Taken
27,363
10,864
Mitigated
13,507
4,549
Healing
5,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,204
407
1,788
1,911
6,675
6,153
187
2,412
4,263
13,332
0
L
Xing Tian
DPerrazo
Xing Tian
2,072
253
0
3,775
13,093
9,344
0
5,773
7,320
12,533
0
L
2,192
211
254
493
7,453
2,159
0
1,545
5,908
0
3,566
W
Xbalanque
Salty ViVi
Xbalanque
15,793
1,240
0
500
5,251
2,727
445
1,926
3,325
0
29,903
W
4,339
434
0
350
3,772
1,984
333
1,706
2,066
32,718
0
L
Merlin
3,692
157
0
1,180
6,817
2,004
0
1,441
5,376
26,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,068
Gold Earned
18,312
125
Minions Killed
94
8
Camps Cleared
2
576,127
Distance Traveled
483,441
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,251
725
22
2
1
182,503
5
L
Xing Tian
6,303
630
18
2
1
152,989
2
L
Lancelot
5,649
565
11
1
1
167,200
0
W
Xbalanque
7,177
718
32
3
2
202,586
3
W
Nox
6,640
664
71
7
5
191,038
2
L
Merlin
6,360
636
65
7
0
163,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role