Player Matchup

Baba Yaga
Baba Yaga
ByHermes
Baba Yaga
Level 159
God Stats
2W - 2L
1,098 SR
Queue Stats
205W - 234L
1,489 Elo+
Solo
Amaterasu
Amaterasu
DankShebz
Amaterasu
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 78L
1,261 Elo+
Party 3
Ishtar
Ishtar
SnowTiger363
Ishtar
Level 36
God Stats
1W - 0L
1,426 SR
Queue Stats
12W - 29L
1,148 Elo+
Party 2
Kali
Kali
kwest7
Kali
Level 113
God Stats
5W - 1L
1,711 SR
Queue Stats
169W - 175L
1,405 Elo+
Party 3
Aphrodite
Aphrodite
zwokkina
Aphrodite
Level 32
God Stats
1W - 2L
1,176 SR
Queue Stats
4W - 13L
1,419 Elo+
Party 2
Team Averages
Level 85
1,382 SR
1,344 Elo+

VS

Team Averages
Level 37
1,315 SR
1,230 Elo+
Baron Samedi
Baron Samedi
HalkaIsGone
Baron Samedi
Level 24
God Stats
0W - 3L
1,249 SR
Queue Stats
18W - 42L
1,158 Elo+
Party 1
Bakasura
Bakasura
M0ANARCH
Bakasura
Level 62
God Stats
1W - 11L
1,283 SR
Queue Stats
78W - 94L
1,314 Elo+
Party 1
Izanami
Izanami
MariSmith
Izanami
Level 43
God Stats
56W - 72L
1,484 SR
Queue Stats
56W - 75L
1,412 Elo+
Solo
Discordia
Discordia
Vatu4016
Discordia
Level 49
God Stats
4W - 4L
1,503 SR
Queue Stats
121W - 173L
1,310 Elo+
Party 1
Sol
Sol
iautunm
Sol
Level 6
God Stats
3W - 13L
1,055 SR
Queue Stats
6W - 19L
959 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ByHermes
Baba Yaga
20
9 / 2 / 7
14,950
623
19,902
14,688
8,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
DankShebz
Amaterasu
20
6 / 0 / 5
15,444
644
16,779
25,107
25,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ishtar
18
0 / 5 / 4
11,593
483
8,144
17,467
8,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
kwest7
Kali
20
22 / 6 / 5
16,463
686
36,187
29,308
15,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
zwokkina
Aphrodite
18
5 / 4 / 9
13,784
574
6,311
25,066
29,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HalkaIsGone
Baron Samedi
16
5 / 8 / 5
11,062
461
20,240
24,291
11,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
M0ANARCH
Bakasura
17
3 / 8 / 1
10,775
449
7,571
24,917
11,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
MariSmith
Izanami
18
3 / 8 / 0
12,201
508
12,412
24,073
10,818
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Vatu4016
Discordia
16
2 / 9 / 0
10,082
420
11,079
22,068
9,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sol
15
3 / 9 / 6
10,360
432
11,372
22,490
8,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
28
42
Kills
16
17
Deaths
42
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
ByHermes
Baba Yaga
9
2
7
6.25
W
Amaterasu
DankShebz
Amaterasu
6
0
5
8.5
L
Baron Samedi
HalkaIsGone
Baron Samedi
5
8
5
0.94
L
Bakasura
M0ANARCH
Bakasura
3
8
1
0.44
L
Izanami
MariSmith
Izanami
3
8
0
0.38
W
Ishtar
0
5
4
0.4
L
Discordia
Vatu4016
Discordia
2
9
0
0.22
L
Sol
3
9
6
0.67
W
Kali
kwest7
Kali
22
6
5
4.08
W
Aphrodite
zwokkina
Aphrodite
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,323
Damage
62,674
111,636
Taken
117,839
87,186
Mitigated
52,648
54,015
Healing
23,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
ByHermes
Baba Yaga
19,902
619
0
6,542
14,688
8,074
3,310
7,278
7,410
124,212
0
W
Amaterasu
DankShebz
Amaterasu
16,779
6,306
0
12,920
25,107
25,746
3,678
2,175
22,254
0
119,838
L
Baron Samedi
HalkaIsGone
Baron Samedi
20,240
2,166
1,427
6,953
24,291
11,766
877
5,531
18,760
66,712
594
L
Bakasura
M0ANARCH
Bakasura
7,571
5,224
0
4,656
24,917
11,379
0
2,571
22,346
0
84,639
L
Izanami
MariSmith
Izanami
12,412
9,639
0
1,616
24,073
10,818
1,540
3,009
21,064
0
74,207
W
Ishtar
8,144
4,182
0
2,773
17,467
8,641
6,614
11,327
6,140
0
89,355
L
Discordia
Vatu4016
Discordia
11,079
821
0
2,593
22,068
9,701
153
11,064
11,004
69,855
0
L
Sol
11,372
4,315
0
6,651
22,490
8,984
224
3,885
18,605
64,091
0
W
Kali
kwest7
Kali
36,187
27,382
0
11,813
29,308
15,267
0
9,319
18,711
0
152,631
W
Aphrodite
zwokkina
Aphrodite
6,311
606
8,393
11,574
25,066
29,458
1,896
13,610
11,252
52,184
3,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,234
Gold Earned
54,480
696
Minions Killed
571
0
Camps Cleared
0
2,418,956
Distance Traveled
2,001,896
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
14,950
623
174
7
0
488,288
3
W
Amaterasu
15,444
644
199
8
0
490,442
3
L
Baron Samedi
11,062
461
99
4
0
392,721
0
L
Bakasura
10,775
449
124
5
0
522,529
1
L
Izanami
12,201
508
120
5
0
362,147
1
W
Ishtar
11,593
483
132
6
0
427,992
0
L
Discordia
10,082
420
121
5
0
361,804
4
L
Sol
10,360
432
107
4
0
362,695
0
W
Kali
16,463
686
123
5
0
572,646
0
W
Aphrodite
13,784
574
68
3
0
439,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role