Player Matchup

Chaac
Chaac
MikuMoon4
Chaac
Level 67
God Stats
55W - 62L
1,528 SR
Queue Stats
531W - 565L
1,464 Elo+
Solo
Vulcan
Vulcan
RagingCatz
Vulcan
Level 100
God Stats
0W - 1L
1,517 SR
Queue Stats
15W - 8L
1,658 Elo+
Party 3
Achilles
Achilles
Ryotelo
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,420 Elo+
Party 2
Ao Kuang
Ao Kuang
hieiiZ
Ao Kuang
Level 49
God Stats
3W - 4L
1,477 SR
Queue Stats
15W - 17L
1,463 Elo+
Party 2
Neith
Neith
navrocko
Neith
Level 37
God Stats
1W - 2L
1,637 SR
Queue Stats
10W - 6L
1,619 Elo+
Party 3
Team Averages
Level 56
1,532 SR
1,525 Elo+

VS

Team Averages
Level 73
1,654 SR
1,547 Elo+
Izanami
Izanami
Natsu0049211
Izanami
Level 98
God Stats
2W - 0L
1,728 SR
Queue Stats
13W - 9L
1,679 Elo+
Solo
Tsukuyomi
Tsukuyomi
NexusRush
Tsukuyomi
Level 8
God Stats
11W - 7L
1,865 SR
Queue Stats
124W - 117L
1,684 Elo+
Party 1
Baron Samedi
Baron Samedi
SalteeWalteee
Baron Samedi
Level 36
God Stats
20W - 15L
1,489 SR
Queue Stats
131W - 136L
1,373 Elo+
Solo
Aphrodite
Aphrodite
crowlerish
Aphrodite
Level 128
God Stats
12W - 6L
1,684 SR
Queue Stats
90W - 99L
1,512 Elo+
Party 1
Khepri
Khepri
tripphippie
Khepri
Level 96
God Stats
2W - 1L
1,501 SR
Queue Stats
29W - 25L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MikuMoon4
Chaac
15
0 / 2 / 5
9,284
928
6,242
21,135
15,557
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
RagingCatz
Vulcan
15
0 / 6 / 5
9,331
933
11,188
10,354
4,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Ryotelo
Achilles
15
4 / 2 / 2
10,895
1,090
15,495
17,674
21,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
hieiiZ
Ao Kuang
15
2 / 3 / 6
9,719
972
8,634
11,760
5,065
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
navrocko
Neith
15
2 / 5 / 5
9,991
999
15,089
15,472
6,070
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

219

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Natsu0049211
Izanami
16
1 / 3 / 5
9,835
984
9,371
9,889
4,996
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
NexusRush
Tsukuyomi
17
13 / 4 / 5
12,514
1,251
28,662
18,400
9,674
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
SalteeWalteee
Baron Samedi
15
4 / 1 / 8
10,408
1,041
11,966
6,967
4,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
crowlerish
Aphrodite
16
0 / 0 / 15
9,963
996
13,930
11,332
8,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
16
0 / 0 / 15
10,699
1,070
5,438
12,805
16,967
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
66
8
Kills
18
18
Deaths
8
23
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Chaac
MikuMoon4
Chaac
0
2
5
1.25
W
Izanami
Natsu0049211
Izanami
1
3
5
1.17
W
Tsukuyomi
NexusRush
Tsukuyomi
13
4
5
3.88
L
Vulcan
RagingCatz
Vulcan
0
6
5
0.42
L
Achilles
Ryotelo
Achilles
4
2
2
2.5
W
Baron Samedi
SalteeWalteee
Baron Samedi
4
1
8
8
W
Aphrodite
crowlerish
Aphrodite
0
0
15
7.5
L
Ao Kuang
hieiiZ
Ao Kuang
2
3
6
1.67
L
Neith
navrocko
Neith
2
5
5
0.9
W
Khepri
0
0
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,648
Damage
69,367
76,395
Taken
59,393
52,668
Mitigated
44,379
12,333
Healing
27,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
MikuMoon4
Chaac
6,242
265
499
3,679
21,135
15,557
0
10,114
11,021
0
18,221
W
Izanami
Natsu0049211
Izanami
9,371
7,333
0
899
9,889
4,996
0
3,778
5,791
0
35,542
W
Tsukuyomi
NexusRush
Tsukuyomi
28,662
8,704
0
2,830
18,400
9,674
0
6,456
11,682
0
43,374
L
Vulcan
RagingCatz
Vulcan
11,188
3,263
0
450
10,354
4,232
0
4,741
5,613
36,289
0
L
Achilles
Ryotelo
Achilles
15,495
2,389
0
2,101
17,674
21,744
0
5,546
12,128
0
33,722
W
Baron Samedi
SalteeWalteee
Baron Samedi
11,966
472
3,737
2,783
6,967
4,257
0
2,107
4,729
29,641
0
W
Aphrodite
crowlerish
Aphrodite
13,930
1,574
6,724
6,610
11,332
8,485
0
2,911
8,207
23,713
0
L
Ao Kuang
hieiiZ
Ao Kuang
8,634
2,883
0
1,709
11,760
5,065
0
4,610
7,150
16,900
0
L
Neith
navrocko
Neith
15,089
9,155
0
3,895
15,472
6,070
0
6,323
9,149
30
31,908
W
Khepri
5,438
995
1,233
2,923
12,805
16,967
0
4,600
7,878
15,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,220
Gold Earned
53,419
191
Minions Killed
195
6
Camps Cleared
9
980,130
Distance Traveled
1,028,951
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,284
928
38
4
0
212,156
0
W
Izanami
9,835
984
78
8
6
185,527
0
W
Tsukuyomi
12,514
1,251
29
3
1
246,781
1
L
Vulcan
9,331
933
62
6
0
180,071
0
L
Achilles
10,895
1,090
43
4
2
199,993
1
W
Baron Samedi
10,408
1,041
41
4
1
188,702
2
W
Aphrodite
9,963
996
32
3
0
220,142
0
L
Ao Kuang
9,719
972
14
1
4
213,200
0
L
Neith
9,991
999
34
3
0
174,710
0
W
Khepri
10,699
1,070
15
2
1
187,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role