Player Matchup

Tyr
Tyr
Bronze V
 
Tyr
Bronze V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Silver I
AatomicKing
Thoth
Silver I
Level 145
God Stats
12W - 15L
1,496 SR
Queue Stats
76W - 84L
1,149 MMR
Party 1
Izanami
Izanami
Gold IV
Im Quantay
Izanami
Gold IV
Level 141
God Stats
7W - 1L
1,700 SR
Queue Stats
390W - 398L
1,348 MMR
Solo
Ravana
Ravana
Gold IV
Wh1teCh0c0lat64
Ravana
Gold IV
Level 155
God Stats
33W - 20L
1,681 SR
Queue Stats
99W - 98L
1,358 MMR
Solo
Geb
Geb
Gold III
tkhavoline
Geb
Gold III
Level 129
God Stats
1W - 2L
1,664 SR
Queue Stats
31W - 28L
1,625 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,608 SR
1,396 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,507 SR
1,388 MMR
Danzaburou
Danzaburou
Gold V
 
Danzaburou
Gold V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Silver II
NAtiveThugg818
Aphrodite
Silver II
Level 36
God Stats
44W - 63L
1,425 SR
Queue Stats
241W - 248L
1,378 MMR
Solo
Arachne
Arachne
Bronze IV
Tkd Master Odom
Arachne
Bronze IV
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,314 MMR
Solo
Eset
Eset
Gold IV
ZenZaydDaSage
Eset
Gold IV
Level 123
God Stats
69W - 71L
1,578 SR
Queue Stats
307W - 305L
1,394 MMR
Solo
Discordia
Discordia
Bronze III
charleslowe787
Discordia
Bronze III
Level 89
God Stats
0W - 1L
1,530 SR
Queue Stats
36W - 34L
1,355 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
1 / 0 / 0
7,102
546
2,361
12,410
12,894
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
2 / 0 / 2
7,368
567
3,503
2,835
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Im Quantay
Izanami
11
0 / 2 / 1
6,531
502
4,276
9,376
2,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

12
4 / 0 / 1
7,315
563
8,264
6,384
2,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
1 / 1 / 2
6,884
530
2,245
7,272
5,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
BakasuraLancelotLokiAh Muzen CabThor

VS

Bans
VulcanPeleKaliCabrakanChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 3 / 1
6,881
529
8,019
12,342
3,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
NAtiveThugg818
Aphrodite
13
0 / 0 / 0
7,432
572
5,814
3,715
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 0
5,535
426
1,586
7,112
2,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
6,249
481
1,355
4,517
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
charleslowe787
Discordia
10
1 / 0 / 2
6,086
468
3,839
6,322
2,112
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
8
Kills
3
3
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
0
0
1
L
Danzaburou
 
Danzaburou
2
3
1
0.83
W
2
0
2
3
W
Izanami
Im Quantay
Izanami
0
2
1
0.25
L
Aphrodite
NAtiveThugg818
Aphrodite
0
0
0
0
L
0
2
0
0
W
4
0
1
4.5
L
0
3
0
0
L
Discordia
charleslowe787
Discordia
1
0
2
2
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,649
Damage
20,613
38,277
Taken
34,008
24,330
Mitigated
12,208
10,179
Healing
14,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
2,361
423
0
3,968
12,410
12,894
0
5,814
6,596
0
52,252
L
Danzaburou
 
Danzaburou
8,019
4,152
0
5,822
12,342
3,985
0
750
11,592
0
54,737
W
3,503
0
0
153
2,835
1,004
854
995
1,698
56,201
0
W
Izanami
Im Quantay
Izanami
4,276
2,432
0
3,431
9,376
2,690
644
2,321
7,055
0
56,421
L
Aphrodite
NAtiveThugg818
Aphrodite
5,814
984
289
3,304
3,715
1,327
159
0
3,715
65,329
0
L
1,586
1,186
0
2,530
7,112
2,984
0
892
6,220
0
28,187
W
8,264
2,974
0
754
6,384
2,540
910
848
5,490
0
55,765
L
1,355
0
0
390
4,517
1,800
0
3,087
1,430
34,213
0
L
Discordia
charleslowe787
Discordia
3,839
596
208
1,641
6,322
2,112
90
1,009
5,313
30,884
896
W
2,245
323
0
1,873
7,272
5,202
364
702
6,570
15,134
4,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,200
Gold Earned
32,183
428
Minions Killed
392
0
Camps Cleared
0
1,319,378
Distance Traveled
1,132,713
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,102
546
96
7
0
258,338
2
L
Danzaburou
6,881
529
99
8
0
225,791
4
W
Thoth
7,368
567
109
8
0
259,586
2
W
Izanami
6,531
502
100
8
0
222,470
1
L
Aphrodite
7,432
572
118
9
0
241,449
3
L
Arachne
5,535
426
53
4
0
214,970
2
W
Ravana
7,315
563
89
7
0
297,668
4
L
Eset
6,249
481
73
6
0
187,843
5
L
Discordia
6,086
468
49
4
0
262,660
2
W
Geb
6,884
530
34
3
0
281,316
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role