Player Matchup

Ymir
Ymir
AUGUSTINER13_28
Ymir
Level 49
God Stats
26W - 13L
1,561 SR
Queue Stats
79W - 81L
1,298 Elo+
Party 2
Baron Samedi
Baron Samedi
GodKlaus
Baron Samedi
Level 58
God Stats
0W - 2L
1,346 SR
Queue Stats
15W - 21L
1,344 Elo+
Party 3
Hou Yi
Hou Yi
McWolfTiger1
Hou Yi
Level 44
God Stats
8W - 4L
1,500 SR
Queue Stats
12W - 14L
1,169 Elo+
Party 2
Osiris
Osiris
RhysPartyBand
Osiris
Level 63
God Stats
2W - 5L
1,212 SR
Queue Stats
46W - 46L
1,428 Elo+
Solo
Loki
Loki
german_foz
Loki
Level 108
God Stats
7W - 9L
1,450 SR
Queue Stats
189W - 203L
1,386 Elo+
Party 3
Team Averages
Level 64
1,414 SR
1,325 Elo+

VS

Team Averages
Level 105
1,519 SR
1,450 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Alcasinter
The Morrigan
Level 85
God Stats
25W - 18L
1,360 SR
Queue Stats
190W - 209L
1,324 Elo+
Solo
Nike
Nike
Howling256
Nike
Level 89
God Stats
21W - 10L
1,450 SR
Queue Stats
34W - 26L
1,414 Elo+
Solo
Cernunnos
Cernunnos
Juwentus
Cernunnos
Level 67
God Stats
3W - 0L
1,786 SR
Queue Stats
4W - 2L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
7,342
432
3,032
13,631
10,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
GodKlaus
Baron Samedi
12
2 / 5 / 3
7,578
446
5,787
12,691
5,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
11
0 / 3 / 1
6,267
369
4,324
7,606
2,155
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 3 / 5
7,778
458
8,760
14,347
13,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 7 / 4
8,197
482
6,694
13,837
4,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
5 / 1 / 5
10,174
598
8,641
14,967
7,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
 
Sylvanus
13
1 / 1 / 8
8,017
472
7,261
10,440
9,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Alcasinter
The Morrigan
15
9 / 5 / 5
10,263
604
10,484
5,759
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 4 / 3
9,635
567
11,235
13,862
9,391
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cernunnos
Juwentus
Cernunnos
14
5 / 1 / 3
9,244
544
9,042
11,173
4,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
10
Kills
21
21
Deaths
12
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
5
1
5
7.5
W
Sylvanus
 
Sylvanus
1
1
8
5
L
1
3
2
0.67
W
The Morrigan
Alcasinter
The Morrigan
9
5
5
2.3
L
Baron Samedi
GodKlaus
Baron Samedi
2
5
3
0.7
W
1
4
3
0.63
W
Cernunnos
Juwentus
Cernunnos
5
1
3
6.5
L
Hou Yi
0
3
1
0.17
L
3
3
5
1.83
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,597
Damage
46,663
62,112
Taken
56,201
36,101
Mitigated
32,799
14,022
Healing
21,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
8,641
1,586
0
5,653
14,967
7,064
98
1,921
13,046
0
81,699
W
Sylvanus
 
Sylvanus
7,261
1,882
1,372
3,078
10,440
9,215
427
2,067
8,373
30,919
4,956
L
3,032
144
0
1,918
13,631
10,050
0
3,768
9,276
28,665
0
W
The Morrigan
Alcasinter
The Morrigan
10,484
2,901
0
442
5,759
2,434
0
1,604
4,125
56,154
3,103
L
Baron Samedi
GodKlaus
Baron Samedi
5,787
635
1,081
3,694
12,691
5,499
481
4,143
8,501
43,946
0
W
11,235
1,257
0
4,494
13,862
9,391
1,540
2,270
11,592
0
65,831
W
Cernunnos
Juwentus
Cernunnos
9,042
4,499
0
6,120
11,173
4,695
2,327
1,706
9,467
0
73,338
L
Hou Yi
4,324
2,445
0
407
7,606
2,155
620
2,217
5,195
0
28,357
L
8,760
3,584
0
3,768
14,347
13,757
44
1,045
13,260
0
42,465
L
6,694
1,633
0
3,154
13,837
4,640
0
3,385
10,370
0
43,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,162
Gold Earned
47,333
284
Minions Killed
464
0
Camps Cleared
0
1,490,104
Distance Traveled
1,598,052
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,174
598
110
6
0
362,159
0
W
Sylvanus
8,017
472
43
3
0
294,566
2
L
Ymir
7,342
432
53
3
0
297,806
0
W
The Morrigan
10,263
604
98
6
0
324,201
1
L
Baron Samedi
7,578
446
68
4
0
286,214
0
W
Nike
9,635
567
101
6
0
314,518
1
W
Cernunnos
9,244
544
112
7
0
302,608
1
L
Hou Yi
6,267
369
48
3
0
295,728
1
L
Osiris
7,778
458
56
3
0
287,851
2
L
Loki
8,197
482
59
3
0
322,505
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role