Player Matchup

Anhur
Anhur
Blackorpr
Anhur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,530 Elo+
Party 2
Geb
Geb
CeleryReload55
Geb
Level 121
God Stats
1W - 0L
1,863 SR
Queue Stats
150W - 120L
1,516 Elo+
Party 2
Thoth
Thoth
LiluNeko
Thoth
Level 107
God Stats
2W - 2L
1,408 SR
Queue Stats
148W - 128L
1,504 Elo+
Party 2
Yu Huang
Yu Huang
Onolisk
Yu Huang
Level 110
God Stats
1W - 2L
1,153 SR
Queue Stats
280W - 294L
1,405 Elo+
Solo
Ra
Ra
eyyu98
Ra
Level 128
God Stats
3W - 0L
1,441 SR
Queue Stats
142W - 121L
1,508 Elo+
Party 2
Team Averages
Level 97
1,473 SR
1,493 Elo+

VS

Team Averages
Level 60
1,500 SR
1,334 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
MrFerguus
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,307 Elo+
Solo
Xbalanque
Xbalanque
Zereht
Xbalanque
Level 116
God Stats
0W - 3L
1,500 SR
Queue Stats
109W - 118L
1,234 Elo+
Party 1
Terra
Terra
oguzkagan2
Terra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,128 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Blackorpr
Anhur
16
10 / 3 / 14
9,892
824
15,008
12,991
7,497
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 2 / 19
8,870
739
4,992
17,674
19,576
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Thoth
LiluNeko
Thoth
16
1 / 0 / 24
9,263
772
12,369
12,113
6,447
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yu Huang
Onolisk
Yu Huang
17
6 / 1 / 18
9,772
814
13,405
12,062
6,634
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ra
18
7 / 1 / 13
10,466
872
9,627
8,191
5,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
2 / 7 / 3
8,562
714
10,243
13,993
7,582
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
 
Neith
16
2 / 3 / 1
8,212
684
13,093
8,781
4,673
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
MrFerguus
Raijin
13
1 / 10 / 1
7,999
667
10,558
14,640
7,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Zereht
Xbalanque
15
1 / 3 / 5
8,128
677
10,606
8,981
4,892
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Terra
14
0 / 4 / 1
7,389
616
4,810
13,592
15,570
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
17
27
Kills
6
7
Deaths
27
88
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
7
3
0.5
L
Neith
 
Neith
2
3
1
0.83
W
Anhur
Blackorpr
Anhur
10
3
14
5.67
W
3
2
19
6.25
W
Thoth
LiluNeko
Thoth
1
0
24
13
L
Raijin
MrFerguus
Raijin
1
10
1
0.15
W
Yu Huang
Onolisk
Yu Huang
6
1
18
15
L
Xbalanque
Zereht
Xbalanque
1
3
5
1.17
W
Ra
7
1
13
13.5
L
Terra
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,401
Damage
49,310
63,031
Taken
59,987
45,514
Mitigated
39,825
29,430
Healing
12,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
10,243
2,525
1,236
1,320
13,993
7,582
0
9,529
4,464
0
14,763
L
Neith
 
Neith
13,093
2,716
523
2,166
8,781
4,673
0
6,221
2,560
0
32,625
W
Anhur
Blackorpr
Anhur
15,008
6,729
827
1,818
12,991
7,497
1,371
3,120
9,871
0
23,846
W
4,992
661
3,518
3,365
17,674
19,576
418
4,226
13,448
7,080
0
W
Thoth
LiluNeko
Thoth
12,369
747
1,166
1,461
12,113
6,447
355
2,226
9,887
21,033
0
L
Raijin
MrFerguus
Raijin
10,558
665
0
584
14,640
7,108
0
9,958
4,682
23,199
0
W
Yu Huang
Onolisk
Yu Huang
13,405
967
1,159
1,482
12,062
6,634
437
3,875
8,187
29,882
0
L
Xbalanque
Zereht
Xbalanque
10,606
2,509
1,260
1,610
8,981
4,892
0
6,896
2,085
0
23,431
W
Ra
9,627
458
11,068
3,566
8,191
5,360
296
1,921
6,270
33,140
0
L
Terra
4,810
796
1,756
2,048
13,592
15,570
0
7,789
5,803
7,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,263
Gold Earned
40,290
138
Minions Killed
121
0
Camps Cleared
0
1,201,261
Distance Traveled
1,126,481
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,562
714
13
1
0
198,644
1
L
Neith
8,212
684
31
3
0
247,050
0
W
Anhur
9,892
824
24
2
0
198,751
2
W
Geb
8,870
739
4
0
0
222,922
0
W
Thoth
9,263
772
23
2
0
245,363
1
L
Raijin
7,999
667
18
2
0
204,764
2
W
Yu Huang
9,772
814
32
3
0
245,569
0
L
Xbalanque
8,128
677
50
4
0
219,927
0
W
Ra
10,466
872
55
5
0
288,656
1
L
Terra
7,389
616
9
1
0
256,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role