Player Matchup

Achilles
Achilles
Gold V
FupaTroopa5
Achilles
Gold V
Level 155
God Stats
18W - 13L
1,654 SR
Queue Stats
126W - 119L
1,314 MMR
Party 2
Cupid
Cupid
Gold III
SpanglyEnvelope
Cupid
Gold III
Level 126
God Stats
6W - 6L
1,610 SR
Queue Stats
83W - 104L
1,613 MMR
Solo
Sol
Sol
Platinum IV
reportSMLgldfish
Sol
Platinum IV
Level 71
God Stats
4W - 9L
1,407 SR
Queue Stats
76W - 63L
1,941 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 117
1,557 SR
1,623 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 111
1,425 SR
1,472 MMR
Chiron
Chiron
Diamond II
 
Chiron
Diamond II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold V
Freddyfruitopia
Bacchus
Gold V
Level 115
God Stats
1W - 2L
1,567 SR
Queue Stats
56W - 62L
1,392 MMR
Party 1
Janus
Janus
Silver I
PrecisionPoil
Janus
Silver I
Level 69
God Stats
1W - 0L
1,208 SR
Queue Stats
31W - 29L
1,525 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FupaTroopa5
Achilles
11
1 / 2 / 0
7,096
591
7,722
15,725
15,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 1
7,216
601
6,207
11,174
4,496
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 4 / 1
7,081
590
8,712
10,040
4,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
SobekBaron SamediAresAh Muzen CabThoth

VS

Bans
AtlasBaba YagaNoxScyllaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
5 / 0 / 3
9,627
802
16,723
10,868
5,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 0 / 7
9,611
801
8,021
10,652
16,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
2 / 1 / 3
8,350
696
7,333
6,813
2,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
8
8
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
0
3
6.5
W
1
0
7
4.5
L
Achilles
FupaTroopa5
Achilles
1
2
0
0.5
W
2
1
3
3.5
L
0
2
1
0.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,641
Damage
32,077
36,939
Taken
28,333
24,789
Mitigated
25,249
10,298
Healing
9,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
16,723
7,026
759
3,911
10,868
5,529
2,169
3,860
6,634
0
63,471
W
8,021
1,643
423
4,463
10,652
16,803
204
1,968
8,464
14,422
0
L
Achilles
FupaTroopa5
Achilles
7,722
1,245
332
2,702
15,725
15,965
0
5,443
10,056
0
15,368
W
7,333
726
0
265
6,813
2,917
283
2,775
3,627
31,254
0
L
6,207
3,341
2,267
2,619
11,174
4,496
0
5,419
5,561
0
28,242
L
8,712
1,549
0
2,378
10,040
4,328
0
3,976
5,868
27,580
2,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,393
Gold Earned
27,588
117
Minions Killed
176
1
Camps Cleared
9
683,884
Distance Traveled
726,200
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,627
802
108
9
5
239,689
1
W
Bacchus
9,611
801
4
0
0
258,246
2
L
Achilles
7,096
591
12
1
0
244,199
2
W
Janus
8,350
696
64
5
4
228,265
0
L
Cupid
7,216
601
64
5
0
230,966
4
L
Sol
7,081
590
41
3
1
208,719
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role