Player Matchup

Amaterasu
Amaterasu
Cornami
Amaterasu
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
397W - 253L
1,655 Elo+
Party 2
Agni
Agni
Cyberslash1
Agni
Level 86
God Stats
6W - 3L
1,537 SR
Queue Stats
193W - 162L
1,650 Elo+
Party 2
Danzaburou
Danzaburou
GangstaParsnip
Danzaburou
Level 123
God Stats
12W - 2L
2,018 SR
Queue Stats
131W - 86L
1,688 Elo+
Party 2
Team Averages
Level 112
1,685 SR
1,664 Elo+

VS

Team Averages
Level 34
1,398 SR
1,231 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
CriaCF
Kukulkan
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 45L
1,123 Elo+
Party 1
Neith
Neith
inwazao
Neith
Level 8
God Stats
1W - 7L
1,194 SR
Queue Stats
1W - 11L
1,070 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cornami
Amaterasu
15
13 / 1 / 8
9,936
903
21,173
13,935
9,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
6 / 0 / 12
9,479
862
10,703
6,103
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
GangstaParsnip
Danzaburou
11
2 / 0 / 14
8,988
817
10,146
10,210
7,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
0 / 7 / 0
6,962
633
3,500
20,728
19,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
CriaCF
Kukulkan
10
1 / 8 / 0
7,460
678
7,986
14,152
4,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
inwazao
Neith
10
0 / 6 / 1
6,625
602
5,347
11,858
3,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
2
21
Kills
1
1
Deaths
21
34
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
7
0
0
W
Amaterasu
Cornami
Amaterasu
13
1
8
17
L
Kukulkan
CriaCF
Kukulkan
1
8
0
0.13
W
6
0
12
12
W
Danzaburou
GangstaParsnip
Danzaburou
2
0
14
9
L
Neith
inwazao
Neith
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,022
Damage
16,833
30,248
Taken
46,738
19,868
Mitigated
28,074
9,902
Healing
4,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
3,500
543
0
2,179
20,728
19,256
0
6,048
14,187
12,289
0
W
Amaterasu
Cornami
Amaterasu
21,173
10,459
0
5,356
13,935
9,401
532
4,776
9,159
0
32,174
L
Kukulkan
CriaCF
Kukulkan
7,986
804
0
569
14,152
4,843
0
2,127
11,816
24,685
0
W
10,703
1,448
0
980
6,103
2,874
656
3,129
2,974
50,157
0
W
Danzaburou
GangstaParsnip
Danzaburou
10,146
4,809
1,692
1,874
10,210
7,593
587
3,889
6,321
0
15,512
L
Neith
inwazao
Neith
5,347
2,063
0
1,600
11,858
3,975
48
2,699
8,841
0
14,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,403
Gold Earned
21,047
124
Minions Killed
87
8
Camps Cleared
2
628,312
Distance Traveled
531,382
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,962
633
15
1
0
184,252
2
W
Amaterasu
9,936
903
27
2
6
218,610
4
L
Kukulkan
7,460
678
54
5
1
177,200
2
W
Agni
9,479
862
90
8
2
222,702
1
W
Danzaburou
8,988
817
7
1
0
187,000
0
L
Neith
6,625
602
18
2
1
169,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role