Player Matchup

Mulan
Mulan
 
Mulan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Christianjt_123
Kuzenbo
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,584 Elo+
Party 1
Cupid
Cupid
MagicDonkey54
Cupid
Level 152
God Stats
7W - 1L
1,573 SR
Queue Stats
31W - 27L
1,534 Elo+
Party 1
Danzaburou
Danzaburou
Tetrevus
Danzaburou
Level 160
God Stats
16W - 15L
1,485 SR
Queue Stats
160W - 177L
1,437 Elo+
Solo
Ra
Ra
temp-842507
Ra
Level 143
God Stats
1W - 1L
1,791 SR
Queue Stats
36W - 33L
1,516 Elo+
Party 1
Team Averages
Level 134
1,570 SR
1,514 Elo+

VS

Team Averages
Level 100
1,464 SR
1,426 Elo+
Baron Samedi
Baron Samedi
High_bravo_O
Baron Samedi
Level 149
God Stats
3W - 1L
1,880 SR
Queue Stats
62W - 48L
1,479 Elo+
Solo
Maui
Maui
Jacob8771
Maui
Level 123
God Stats
0W - 1L
1,256 SR
Queue Stats
9W - 11L
1,486 Elo+
Solo
Skadi
Skadi
MeltedKnight961
Skadi
Level 62
God Stats
0W - 2L
1,258 SR
Queue Stats
14W - 25L
1,315 Elo+
Solo
Susano
Susano
Verissimus6626
Susano
Level 106
God Stats
24W - 27L
1,420 SR
Queue Stats
199W - 189L
1,399 Elo+
Party 2
Tyr
Tyr
xGH10x
Tyr
Level 59
God Stats
35W - 25L
1,503 SR
Queue Stats
156W - 137L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
1 / 0 / 1
7,390
528
4,965
7,834
3,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
1 / 3 / 5
7,193
514
5,316
12,776
14,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
5 / 2 / 1
8,138
581
9,802
10,835
3,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Tetrevus
Danzaburou
12
0 / 2 / 1
7,382
527
6,091
10,043
6,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
3 / 2 / 0
8,364
597
6,552
8,709
4,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
High_bravo_O
Baron Samedi
13
4 / 1 / 1
7,423
530
5,005
7,049
3,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
10
1 / 3 / 4
6,363
455
3,888
12,467
12,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 4 / 1
6,917
494
7,928
12,673
4,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 4
6,947
496
3,553
8,606
3,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tyr
xGH10x
Tyr
14
1 / 0 / 2
8,164
583
5,514
9,950
6,906
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
10
Kills
9
9
Deaths
10
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
0
1
1.5
W
1
3
5
1.17
L
Baron Samedi
High_bravo_O
Baron Samedi
4
1
1
4.5
L
Maui
1
3
4
1
W
5
2
1
2.75
L
2
4
1
0.63
W
Danzaburou
Tetrevus
Danzaburou
0
2
1
0.25
L
1
2
4
1.5
W
3
2
0
1.5
L
Tyr
xGH10x
Tyr
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,726
Damage
25,888
50,197
Taken
50,745
32,154
Mitigated
30,987
18,095
Healing
15,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,965
929
0
2,336
7,834
3,727
1,074
385
7,449
0
59,633
W
5,316
2,465
0
2,214
12,776
14,210
482
3,500
9,276
24,179
0
L
Baron Samedi
High_bravo_O
Baron Samedi
5,005
168
87
1,699
7,049
3,887
719
4,414
2,635
55,346
0
L
Maui
3,888
1,656
0
1,548
12,467
12,308
325
5,925
6,542
15,845
0
W
9,802
5,145
0
4,407
10,835
3,866
993
1,339
9,496
0
60,002
L
7,928
3,269
0
4,128
12,673
4,602
0
1,305
11,368
0
50,885
W
Danzaburou
Tetrevus
Danzaburou
6,091
1,490
0
5,305
10,043
6,350
0
134
9,909
0
51,948
L
3,553
356
0
3,065
8,606
3,284
0
224
8,130
0
34,261
W
6,552
660
290
3,543
8,709
4,001
1,485
3,535
5,174
72,747
0
L
Tyr
xGH10x
Tyr
5,514
736
0
5,194
9,950
6,906
0
0
9,087
0
58,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,467
Gold Earned
35,814
481
Minions Killed
392
0
Camps Cleared
0
1,342,206
Distance Traveled
1,294,305
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,390
528
112
8
0
309,350
3
W
Kuzenbo
7,193
514
33
2
0
276,424
2
L
Baron Samedi
7,423
530
86
6
0
236,884
2
L
Maui
6,363
455
15
1
0
256,350
0
W
Cupid
8,138
581
110
8
0
251,198
4
L
Skadi
6,917
494
82
6
0
239,960
2
W
Danzaburou
7,382
527
96
7
0
242,553
1
L
Susano
6,947
496
76
5
0
266,309
0
W
Ra
8,364
597
130
9
0
262,681
0
L
Tyr
8,164
583
133
10
0
294,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role