Player Matchup

Artio
Artio
AngelL8Pika
Artio
Level 121
God Stats
1W - 2L
1,428 SR
Queue Stats
143W - 129L
1,470 Elo+
Solo
Chiron
Chiron
Burrito_Badger
Chiron
Level 95
God Stats
5W - 2L
1,756 SR
Queue Stats
347W - 337L
1,516 Elo+
Solo
Baron Samedi
Baron Samedi
JackW_0
Baron Samedi
Level 100
God Stats
50W - 40L
1,599 SR
Queue Stats
320W - 333L
1,472 Elo+
Solo
Eset
Eset
OllertonPrincess
Eset
Level 123
God Stats
16W - 24L
1,428 SR
Queue Stats
343W - 351L
1,435 Elo+
Solo
Susano
Susano
pasaleire
Susano
Level 30
God Stats
0W - 3L
1,272 SR
Queue Stats
10W - 13L
1,468 Elo+
Solo
Team Averages
Level 94
1,497 SR
1,472 Elo+

VS

Team Averages
Level 107
1,490 SR
1,420 Elo+
Cernunnos
Cernunnos
KTM-SalaZar
Cernunnos
Level 69
God Stats
52W - 40L
1,614 SR
Queue Stats
266W - 280L
1,525 Elo+
Solo
Athena
Athena
RentnerGandalf
Athena
Level 143
God Stats
15W - 13L
1,499 SR
Queue Stats
157W - 155L
1,427 Elo+
Solo
Pele
Pele
Schmittiy
Pele
Level 128
God Stats
9W - 7L
1,561 SR
Queue Stats
339W - 342L
1,450 Elo+
Solo
Xbalanque
Xbalanque
SlimFat_HiFi
Xbalanque
Level 157
God Stats
34W - 38L
1,551 SR
Queue Stats
623W - 658L
1,387 Elo+
Solo
Ra
Ra
Startronik-
Ra
Level 37
God Stats
1W - 1L
1,226 SR
Queue Stats
11W - 25L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
4,177
348
609
2,065
810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 2 / 0
6,351
529
2,644
8,078
2,604
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
JackW_0
Baron Samedi
10
2 / 5 / 0
5,860
488
5,653
10,305
5,400
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 3 / 0
5,399
450
4,969
8,008
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
pasaleire
Susano
11
1 / 2 / 0
6,030
503
3,630
10,167
3,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KTM-SalaZar
Cernunnos
12
3 / 2 / 4
7,462
622
7,567
10,159
4,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 0 / 6
6,605
550
3,159
7,905
6,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pele
13
8 / 0 / 2
8,207
684
5,554
9,559
3,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xbalanque
SlimFat_HiFi
Xbalanque
12
1 / 1 / 0
7,059
588
4,754
5,632
2,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 1 / 3
7,246
604
3,248
6,440
2,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
4
Kills
12
12
Deaths
4
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
1
2
0
0.5
L
Baron Samedi
JackW_0
Baron Samedi
2
5
0
0.4
W
Cernunnos
KTM-SalaZar
Cernunnos
3
2
4
2.5
L
0
3
0
0
W
0
0
6
3
W
Pele
8
0
2
9
W
Xbalanque
SlimFat_HiFi
Xbalanque
1
1
0
1
W
0
1
3
1.5
L
Susano
pasaleire
Susano
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,505
Damage
24,282
38,623
Taken
39,695
15,109
Mitigated
20,314
13,609
Healing
12,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
609
295
8
791
2,065
810
0
558
1,507
3,546
0
L
2,644
415
40
3,419
8,078
2,604
0
869
7,209
0
48,818
L
Baron Samedi
JackW_0
Baron Samedi
5,653
629
0
3,274
10,305
5,400
0
797
9,508
32,108
0
W
Cernunnos
KTM-SalaZar
Cernunnos
7,567
3,831
97
3,424
10,159
4,667
2,264
5,492
4,667
0
47,662
L
4,969
362
0
2,393
8,008
2,772
0
2,776
4,973
49,715
0
W
3,159
890
0
1,601
7,905
6,861
0
1,424
6,481
17,790
927
W
Pele
5,554
1,913
0
2,122
9,559
3,443
13
823
8,736
0
56,512
W
Xbalanque
SlimFat_HiFi
Xbalanque
4,754
1,444
0
1,641
5,632
2,727
280
700
4,932
0
54,440
W
3,248
338
748
2,441
6,440
2,616
1,477
2,792
3,648
58,675
0
L
Susano
pasaleire
Susano
3,630
905
0
3,684
10,167
3,523
0
1,024
9,083
0
41,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,817
Gold Earned
36,579
283
Minions Killed
417
0
Camps Cleared
0
915,631
Distance Traveled
1,201,788
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,177
348
8
1
0
55,777
0
L
Chiron
6,351
529
80
7
0
224,133
1
L
Baron Samedi
5,860
488
62
5
0
152,751
3
W
Cernunnos
7,462
622
85
7
0
217,275
0
L
Eset
5,399
450
62
5
0
210,879
5
W
Athena
6,605
550
17
1
0
261,187
5
W
Pele
8,207
684
104
9
0
286,447
4
W
Xbalanque
7,059
588
95
8
0
191,944
0
W
Ra
7,246
604
116
10
0
244,935
1
L
Susano
6,030
503
71
6
0
272,091
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role