Player Matchup

Hel
Hel
AbeZer0
Hel
Level 91
God Stats
5W - 6L
1,604 SR
Queue Stats
180W - 173L
1,510 Elo+
Solo
Jing Wei
Jing Wei
BlackKyurem
Jing Wei
Level 84
God Stats
4W - 5L
1,450 SR
Queue Stats
155W - 161L
1,508 Elo+
Solo
Agni
Agni
Lemmi 556
Agni
Level 108
God Stats
1W - 0L
1,294 SR
Queue Stats
88W - 70L
1,503 Elo+
Party 2
Ah Puch
Ah Puch
Siggi KKM
Ah Puch
Level 133
God Stats
3W - 0L
1,380 SR
Queue Stats
180W - 171L
1,475 Elo+
Party 2
Kuzenbo
Kuzenbo
TheAnswer97_
Kuzenbo
Level 105
God Stats
5W - 2L
1,910 SR
Queue Stats
274W - 295L
1,483 Elo+
Solo
Team Averages
Level 104
1,528 SR
1,496 Elo+

VS

Team Averages
Level 134
1,532 SR
1,485 Elo+
Thor
Thor
 
Thor
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Gk_Prediction
Hachiman
Level 131
God Stats
2W - 4L
1,494 SR
Queue Stats
152W - 159L
1,500 Elo+
Solo
Yemoja
Yemoja
Malchiel
Yemoja
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,547 Elo+
Party 1
Loki
Loki
TheBlackGate
Loki
Level 128
God Stats
3W - 5L
1,478 SR
Queue Stats
367W - 371L
1,418 Elo+
Solo
Skadi
Skadi
Yapomruzatebe
Skadi
Level 155
God Stats
3W - 3L
1,689 SR
Queue Stats
404W - 419L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
15
5 / 1 / 5
8,594
859
5,807
10,658
5,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jing Wei
BlackKyurem
Jing Wei
14
2 / 1 / 6
8,229
823
6,621
8,160
3,642
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
14
4 / 2 / 3
8,383
838
7,225
6,673
2,838
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
Siggi KKM
Ah Puch
14
0 / 0 / 7
7,806
781
7,558
5,389
2,458
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
TheAnswer97_
Kuzenbo
14
1 / 1 / 7
8,541
854
6,260
13,027
21,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
1 / 2 / 2
7,380
738
10,546
7,449
4,927
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hachiman
Gk_Prediction
Hachiman
13
0 / 3 / 2
7,146
715
9,109
7,658
4,526
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Yemoja
Malchiel
Yemoja
13
0 / 1 / 2
6,698
670
3,297
6,348
7,160
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 3 / 0
6,898
690
5,284
5,823
2,629
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
2 / 3 / 2
7,510
751
9,394
9,537
4,988
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
12
Kills
5
5
Deaths
12
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
2
2
1
W
Hel
5
1
5
7.5
W
Jing Wei
BlackKyurem
Jing Wei
2
1
6
5
L
Hachiman
Gk_Prediction
Hachiman
0
3
2
0.33
W
Agni
4
2
3
2.75
L
Yemoja
Malchiel
Yemoja
0
1
2
1
W
Ah Puch
Siggi KKM
Ah Puch
0
0
7
3.5
W
Kuzenbo
TheAnswer97_
Kuzenbo
1
1
7
4.5
L
2
3
0
0.67
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,471
Damage
37,630
43,907
Taken
36,815
36,753
Mitigated
24,230
27,010
Healing
12,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
10,546
774
2,671
2,208
7,449
4,927
0
5,795
1,654
0
21,215
W
Hel
5,807
225
10,079
7,721
10,658
5,865
0
273
10,385
18,645
0
W
Jing Wei
BlackKyurem
Jing Wei
6,621
5,429
88
1,546
8,160
3,642
701
392
7,768
0
15,576
L
Hachiman
Gk_Prediction
Hachiman
9,109
3,181
591
337
7,658
4,526
0
5,343
2,315
0
24,107
W
Agni
7,225
489
519
465
6,673
2,838
593
436
6,237
18,705
0
L
Yemoja
Malchiel
Yemoja
3,297
520
1,539
111
6,348
7,160
0
4,626
1,722
9,348
0
W
Ah Puch
Siggi KKM
Ah Puch
7,558
480
0
2,403
5,389
2,458
240
340
5,049
16,566
0
W
Kuzenbo
TheAnswer97_
Kuzenbo
6,260
2,710
1,081
3,108
13,027
21,950
0
1,856
11,171
10,565
0
L
5,284
326
624
646
5,823
2,629
0
4,679
1,144
0
12,432
L
9,394
4,201
1,999
1,751
9,537
4,988
0
6,407
3,130
0
19,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,553
Gold Earned
35,632
113
Minions Killed
122
0
Camps Cleared
0
1,090,106
Distance Traveled
924,866
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,380
738
34
3
0
193,571
0
W
Hel
8,594
859
11
1
0
241,695
4
W
Jing Wei
8,229
823
30
3
0
196,387
3
L
Hachiman
7,146
715
45
5
0
160,496
0
W
Agni
8,383
838
33
3
0
195,850
1
L
Yemoja
6,698
670
5
1
0
187,484
0
W
Ah Puch
7,806
781
33
3
0
233,621
1
W
Kuzenbo
8,541
854
6
1
0
222,553
4
L
Loki
6,898
690
7
1
0
172,721
3
L
Skadi
7,510
751
31
3
0
210,594
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role