Player Matchup

Rama
Rama
DAHELLUP
Rama
Level 14
God Stats
0W - 2L
1,194 SR
Queue Stats
0W - 2L
1,299 Elo+
Party 1
Arachne
Arachne
FatalAttempt
Arachne
Level 89
God Stats
5W - 3L
1,560 SR
Queue Stats
119W - 96L
1,585 Elo+
Party 2
Mulan
Mulan
Miralax
Mulan
Level 160
God Stats
5W - 7L
1,558 SR
Queue Stats
640W - 1,055L
1,409 Elo+
Party 1
Kuzenbo
Kuzenbo
Theewhomadeyou
Kuzenbo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 69L
1,348 Elo+
Party 1
Raijin
Raijin
yuricaptinprice3
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,055 Elo+
Party 2
Team Averages
Level 62
1,462 SR
1,339 Elo+

VS

Team Averages
Level 73
1,532 SR
1,497 Elo+
Jing Wei
Jing Wei
BigTOnPC
Jing Wei
Level 106
God Stats
1W - 1L
1,301 SR
Queue Stats
112W - 110L
1,562 Elo+
Party 3
Nemesis
Nemesis
JauhnnyJazz
Nemesis
Level 120
God Stats
5W - 6L
1,472 SR
Queue Stats
114W - 144L
1,433 Elo+
Solo
Cliodhna
Cliodhna
ThunderyFire90
Cliodhna
Level 124
God Stats
4W - 3L
1,563 SR
Queue Stats
17W - 19L
1,396 Elo+
Solo
Kukulkan
Kukulkan
samisaqt1
Kukulkan
Level 8
God Stats
4W - 0L
1,675 SR
Queue Stats
28W - 21L
1,594 Elo+
Party 3
Ymir
Ymir
wxxfy
Ymir
Level 6
God Stats
4W - 1L
1,651 SR
Queue Stats
18W - 20L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
0 / 11 / 2
7,163
298
1,997
17,571
10,419
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arachne
FatalAttempt
Arachne
20
6 / 9 / 3
13,997
583
13,026
28,185
12,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Miralax
Mulan
15
2 / 11 / 4
10,035
418
12,608
33,702
30,747
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 8 / 8
9,513
396
9,431
32,851
46,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
6 / 9 / 4
11,753
490
17,279
20,975
10,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BigTOnPC
Jing Wei
20
16 / 4 / 9
13,816
576
36,372
24,698
12,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
JauhnnyJazz
Nemesis
19
5 / 2 / 4
13,164
549
17,142
16,864
11,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cliodhna
18
8 / 4 / 10
12,380
516
13,951
24,418
11,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
samisaqt1
Kukulkan
20
16 / 2 / 11
13,746
573
34,949
13,295
7,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
wxxfy
Ymir
17
2 / 4 / 25
12,370
515
8,417
23,946
31,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
106
15
Kills
47
48
Deaths
16
21
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BigTOnPC
Jing Wei
16
4
9
5.13
L
Rama
0
11
2
0.09
L
Arachne
FatalAttempt
Arachne
6
9
3
0.83
W
Nemesis
JauhnnyJazz
Nemesis
5
2
4
3.5
L
Mulan
Miralax
Mulan
2
11
4
0.36
L
1
8
8
0.63
W
Cliodhna
8
4
10
3.25
W
Kukulkan
samisaqt1
Kukulkan
16
2
11
10.75
W
Ymir
wxxfy
Ymir
2
4
25
3.63
L
6
9
4
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,341
Damage
110,831
133,284
Taken
103,221
110,269
Mitigated
74,042
13,918
Healing
35,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BigTOnPC
Jing Wei
36,372
31,031
0
13,767
24,698
12,274
5,758
9,224
15,474
0
126,488
L
Rama
1,997
1,863
0
250
17,571
10,419
0
7,551
10,020
0
14,959
L
Arachne
FatalAttempt
Arachne
13,026
8,235
0
6,355
28,185
12,612
0
9,584
18,601
0
91,214
W
Nemesis
JauhnnyJazz
Nemesis
17,142
8,736
301
3,744
16,864
11,651
4,588
3,193
13,671
0
93,451
L
Mulan
Miralax
Mulan
12,608
1,868
0
3,727
33,702
30,747
732
7,926
25,776
1,868
52,235
L
9,431
3,244
0
1,715
32,851
46,398
0
9,971
22,880
22,067
0
W
Cliodhna
13,951
2,286
0
9,713
24,418
11,365
713
5,472
18,946
0
100,846
W
Kukulkan
samisaqt1
Kukulkan
34,949
4,638
0
250
13,295
7,705
2,169
3,449
9,846
148,780
0
W
Ymir
wxxfy
Ymir
8,417
1,163
1,951
6,058
23,946
31,047
87
6,365
17,581
31,456
2,205
L
17,279
1,117
242
1,629
20,975
10,093
0
8,119
12,856
69,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,461
Gold Earned
65,476
363
Minions Killed
697
0
Camps Cleared
0
1,798,816
Distance Traveled
2,046,613
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,816
576
166
7
0
400,115
1
L
Rama
7,163
298
18
1
0
276,024
2
L
Arachne
13,997
583
151
6
0
445,910
1
W
Nemesis
13,164
549
162
7
0
350,047
4
L
Mulan
10,035
418
79
3
0
379,494
1
L
Kuzenbo
9,513
396
26
1
0
386,373
0
W
Cliodhna
12,380
516
142
6
0
471,877
1
W
Kukulkan
13,746
573
193
8
0
428,319
6
W
Ymir
12,370
515
34
1
0
396,255
5
L
Raijin
11,753
490
89
4
0
311,015
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role