Player Matchup

Sobek
Sobek
CC_infamous00
Sobek
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Serqet
Serqet
CRISPYBOIIII
Serqet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 29L
1,244 Elo+
Party 2
Janus
Janus
JaySaul
Janus
Level 126
God Stats
0W - 4L
1,500 SR
Queue Stats
191W - 170L
1,398 Elo+
Solo
Ah Puch
Ah Puch
RamenDuchess99
Ah Puch
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,072 Elo+
Party 2
Vamana
Vamana
St1nkBeetle
Vamana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 35L
1,212 Elo+
Party 2
Team Averages
Level 43
1,500 SR
1,285 Elo+

VS

Team Averages
Level 87
1,581 SR
1,378 Elo+
Jormungandr
Jormungandr
BlueRetriever17
Jormungandr
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 33L
1,349 Elo+
Party 3
Anubis
Anubis
DarkSide2273
Anubis
Level 145
God Stats
3W - 0L
1,825 SR
Queue Stats
58W - 59L
1,383 Elo+
Party 3
Thanatos
Thanatos
GUILHERME WESKE
Thanatos
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 89L
1,310 Elo+
Party 1
Camazotz
Camazotz
ItsJustAssault
Camazotz
Level 29
God Stats
7W - 8L
1,580 SR
Queue Stats
358W - 397L
1,485 Elo+
Solo
Tyr
Tyr
Tc3ReD
Tyr
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 117L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 9 / 6
9,736
573
7,333
29,114
29,642
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
17
4 / 11 / 5
11,421
672
9,932
20,351
16,636
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
JaySaul
Janus
19
5 / 8 / 4
12,244
720
28,614
16,840
7,424
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
2 / 6 / 8
10,708
630
8,826
12,567
10,261
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
15
2 / 8 / 3
9,997
588
10,687
22,882
9,917
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlueRetriever17
Jormungandr
20
16 / 3 / 21
14,017
825
29,124
20,949
14,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
20
5 / 3 / 29
12,645
744
22,241
14,680
10,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Thanatos
19
8 / 3 / 21
12,419
731
11,508
13,136
7,903
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Camazotz
20
12 / 2 / 19
14,724
866
19,624
22,966
13,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tyr
Tc3ReD
Tyr
18
0 / 2 / 31
10,984
646
4,098
17,208
23,726
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
162
13
Kills
41
42
Deaths
13
26
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BlueRetriever17
Jormungandr
16
3
21
8.83
L
0
9
6
0.33
L
Serqet
4
11
5
0.59
W
Anubis
5
3
29
6.5
W
Thanatos
8
3
21
6.17
W
Camazotz
12
2
19
10.75
L
Janus
JaySaul
Janus
5
8
4
0.88
L
2
6
8
1
L
Vamana
2
8
3
0.44
W
Tyr
Tc3ReD
Tyr
0
2
31
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,392
Damage
86,595
101,754
Taken
88,939
73,880
Mitigated
70,458
15,752
Healing
51,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BlueRetriever17
Jormungandr
29,124
7,481
3,120
6,859
20,949
14,848
1,260
12,805
7,923
51,801
0
L
7,333
671
865
4,318
29,114
29,642
72
15,063
13,405
15,199
0
L
Serqet
9,932
2,396
1,218
2,189
20,351
16,636
70
8,878
11,093
968
15,038
W
Anubis
22,241
605
2,136
3,726
14,680
10,168
995
8,233
6,231
50,738
0
W
Thanatos
11,508
2,560
2,626
8,155
13,136
7,903
4,460
8,446
4,411
0
20,477
W
Camazotz
19,624
7,831
6,094
12,339
22,966
13,813
1,039
8,360
14,606
0
39,202
L
Janus
JaySaul
Janus
28,614
2,483
699
1,239
16,840
7,424
800
6,566
10,014
63,405
0
L
8,826
2,918
0
1,348
12,567
10,261
1,050
4,258
8,145
18,573
0
L
Vamana
10,687
7,511
107
3,769
22,882
9,917
484
14,684
7,732
0
21,699
W
Tyr
Tc3ReD
Tyr
4,098
286
2,087
4,342
17,208
23,726
1,013
7,435
8,868
0
7,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,106
Gold Earned
64,789
154
Minions Killed
200
0
Camps Cleared
0
1,253,526
Distance Traveled
1,556,508
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,017
825
70
4
0
319,158
2
L
Sobek
9,736
573
14
1
0
263,721
2
L
Serqet
11,421
672
14
1
0
268,485
2
W
Anubis
12,645
744
75
4
0
264,243
4
W
Thanatos
12,419
731
14
1
0
342,707
0
W
Camazotz
14,724
866
40
2
0
303,925
0
L
Janus
12,244
720
90
5
0
215,100
4
L
Ah Puch
10,708
630
19
1
0
242,495
1
L
Vamana
9,997
588
17
1
0
263,725
0
W
Tyr
10,984
646
1
0
0
326,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role