Player Matchup

Anubis
Anubis
 
Anubis
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
HeardEnough
Bacchus
Level 67
God Stats
5W - 7L
1,275 SR
Queue Stats
49W - 51L
1,504 Elo+
Solo
Da Ji
Da Ji
HunchoLune
Da Ji
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 24L
1,438 Elo+
Solo
Team Averages
Level 61
1,425 SR
1,481 Elo+

VS

Team Averages
Level 123
1,625 SR
1,641 Elo+
Ishtar
Ishtar
DarthBuck
Ishtar
Level 152
God Stats
2W - 2L
1,428 SR
Queue Stats
138W - 86L
1,719 Elo+
Party 1
Khepri
Khepri
Semipacifist
Khepri
Level 129
God Stats
17W - 5L
1,677 SR
Queue Stats
274W - 172L
1,640 Elo+
Party 1
Scylla
Scylla
mrmaniac11
Scylla
Level 88
God Stats
1W - 1L
1,770 SR
Queue Stats
12W - 7L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 2 / 2
6,835
684
6,046
7,001
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
HeardEnough
Bacchus
10
0 / 0 / 2
6,532
653
5,826
10,766
11,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
10
3 / 4 / 1
6,866
687
3,841
8,277
4,005
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DarthBuck
Ishtar
11
1 / 3 / 3
6,604
660
10,170
8,234
3,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
11
2 / 0 / 4
7,592
759
2,376
2,629
3,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
mrmaniac11
Scylla
12
3 / 2 / 2
7,145
715
8,387
6,714
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
5
Kills
6
6
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
2
2
1.5
W
Ishtar
DarthBuck
Ishtar
1
3
3
0.83
L
Bacchus
HeardEnough
Bacchus
0
0
2
1
L
Da Ji
3
4
1
0.88
W
Khepri
2
0
4
4
W
Scylla
mrmaniac11
Scylla
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,713
Damage
20,933
26,044
Taken
17,577
19,020
Mitigated
8,910
3,157
Healing
3,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,046
65
0
2,068
7,001
3,506
0
4,681
2,320
25,595
0
W
Ishtar
DarthBuck
Ishtar
10,170
6,460
0
1,924
8,234
3,232
0
4,925
3,309
0
25,757
L
Bacchus
HeardEnough
Bacchus
5,826
890
0
717
10,766
11,509
0
3,935
6,831
12,314
0
L
Da Ji
3,841
644
0
372
8,277
4,005
0
2,221
6,056
0
9,010
W
Khepri
2,376
288
0
1,091
2,629
3,203
0
1,716
913
8,370
0
W
Scylla
mrmaniac11
Scylla
8,387
1,488
0
190
6,714
2,475
0
5,370
1,344
28,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,233
Gold Earned
21,341
69
Minions Killed
112
2
Camps Cleared
7
543,822
Distance Traveled
509,843
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,835
684
42
4
2
162,386
1
W
Ishtar
6,604
660
48
5
3
154,687
0
L
Bacchus
6,532
653
17
2
0
206,698
2
L
Da Ji
6,866
687
10
1
0
174,738
2
W
Khepri
7,592
759
7
1
0
175,146
2
W
Scylla
7,145
715
57
6
4
180,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role