Player Matchup

Cthulhu
Cthulhu
Runsaways2
Cthulhu
Level 27
God Stats
0W - 2L
1,296 SR
Queue Stats
3W - 6L
1,396 Elo+
Party 1
Kukulkan
Kukulkan
Sheepish999
Kukulkan
Level 33
God Stats
0W - 1L
1,909 SR
Queue Stats
7W - 10L
1,396 Elo+
Party 1
Izanami
Izanami
greavios
Izanami
Level 40
God Stats
1W - 1L
1,614 SR
Queue Stats
7W - 9L
1,396 Elo+
Party 1
Team Averages
Level 33
1,606 SR
1,396 Elo+

VS

Team Averages
Level 57
1,611 SR
1,478 Elo+
Zeus
Zeus
BloodyCobra
Zeus
Level 77
God Stats
27W - 32L
1,464 SR
Queue Stats
27W - 37L
1,398 Elo+
Solo
Hou Yi
Hou Yi
SNielsen1
Hou Yi
Level 28
God Stats
21W - 11L
1,574 SR
Queue Stats
58W - 43L
1,515 Elo+
Party 2
Vulcan
Vulcan
estefano01
Vulcan
Level 65
God Stats
18W - 11L
1,794 SR
Queue Stats
77W - 60L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Runsaways2
Cthulhu
14
1 / 3 / 3
11,016
612
13,277
24,292
33,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Sheepish999
Kukulkan
14
1 / 5 / 2
10,543
586
7,673
13,620
6,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
greavios
Izanami
14
2 / 3 / 2
10,396
578
8,909
17,441
8,494
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 5
12,293
683
16,189
11,748
5,147
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
SNielsen1
Hou Yi
19
3 / 0 / 8
12,047
669
15,265
13,526
6,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vulcan
estefano01
Vulcan
18
4 / 1 / 6
12,110
673
20,331
10,125
5,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
4
Kills
11
11
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
3
5
2.17
L
Cthulhu
Runsaways2
Cthulhu
1
3
3
0.83
W
Hou Yi
SNielsen1
Hou Yi
3
0
8
7
L
Kukulkan
Sheepish999
Kukulkan
1
5
2
0.4
W
Vulcan
estefano01
Vulcan
4
1
6
7
L
Izanami
greavios
Izanami
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,859
Damage
51,785
55,353
Taken
35,399
48,997
Mitigated
17,085
3,264
Healing
8,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,189
721
0
2,847
11,748
5,147
1,204
5,634
6,114
56,164
0
L
Cthulhu
Runsaways2
Cthulhu
13,277
1,107
163
1,783
24,292
33,810
0
13,392
10,900
28,172
0
W
Hou Yi
SNielsen1
Hou Yi
15,265
9,485
0
2,936
13,526
6,844
866
8,903
4,623
0
55,347
L
Kukulkan
Sheepish999
Kukulkan
7,673
461
0
250
13,620
6,693
0
11,574
2,046
50,111
0
W
Vulcan
estefano01
Vulcan
20,331
4,656
341
2,294
10,125
5,094
648
7,194
2,931
65,681
0
L
Izanami
greavios
Izanami
8,909
4,671
0
1,068
17,441
8,494
0
11,903
5,538
0
42,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,955
Gold Earned
36,450
215
Minions Killed
243
3
Camps Cleared
14
933,133
Distance Traveled
1,026,953
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,293
683
73
4
3
296,250
2
L
Cthulhu
11,016
612
31
2
1
330,858
1
W
Hou Yi
12,047
669
86
5
8
348,741
3
L
Kukulkan
10,543
586
115
6
0
310,934
3
W
Vulcan
12,110
673
84
5
3
381,962
3
L
Izanami
10,396
578
69
4
2
291,341
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role