Player Matchup

Ganesha
Ganesha
Platinum I
 
Ganesha
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Diamond III
Hvlf
Tyr
Diamond III
Level 61
God Stats
4W - 6L
1,299 SR
Queue Stats
101W - 74L
2,159 MMR
Solo
Yu Huang
Yu Huang
Diamond II
Marrez
Yu Huang
Diamond II
Level 82
God Stats
6W - 6L
1,901 SR
Queue Stats
83W - 58L
2,502 MMR
Solo
Mercury
Mercury
Diamond IV
Ryehl
Mercury
Diamond IV
Level 155
God Stats
4W - 2L
1,641 SR
Queue Stats
136W - 107L
2,126 MMR
Solo
Ishtar
Ishtar
Platinum I
Tacsuki
Ishtar
Platinum I
Level 160
God Stats
6W - 1L
1,558 SR
Queue Stats
32W - 7L
2,328 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 124
1,580 SR
2,123 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 125
1,608 SR
2,279 MMR
Guan Yu
Guan Yu
Platinum II
CivilPsycho
Guan Yu
Platinum II
Level 143
God Stats
32W - 24L
1,607 SR
Queue Stats
353W - 360L
2,020 MMR
Solo
Scylla
Scylla
Diamond V
ELMORA6
Scylla
Diamond V
Level 157
God Stats
6W - 2L
1,942 SR
Queue Stats
297W - 289L
2,094 MMR
Solo
Sobek
Sobek
Masters
HorseShoeGr
Sobek
Masters
Level 107
God Stats
1W - 2L
1,188 SR
Queue Stats
82W - 73L
2,564 MMR
Party 2
Thanatos
Thanatos
Diamond IV
JungleDiffed
Thanatos
Diamond IV
Level 129
God Stats
18W - 18L
1,528 SR
Queue Stats
263W - 256L
2,087 MMR
Solo
Rama
Rama
Diamond I
phantomghoull
Rama
Diamond I
Level 89
God Stats
20W - 12L
1,772 SR
Queue Stats
124W - 89L
2,627 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 6 / 10
10,112
421
10,057
27,199
36,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyr
Hvlf
Tyr
18
2 / 6 / 3
11,807
492
19,005
33,468
37,452
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
Marrez
Yu Huang
17
3 / 5 / 4
10,852
452
14,371
20,158
7,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Ryehl
Mercury
17
8 / 8 / 4
11,687
487
17,729
23,653
8,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ishtar
Tacsuki
Ishtar
18
3 / 8 / 4
12,137
506
23,757
29,099
11,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
CernunnosThorVulcan

VS

Bans
HadesKhepriNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CivilPsycho
Guan Yu
20
5 / 2 / 15
13,554
565
20,800
31,396
54,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Scylla
ELMORA6
Scylla
19
4 / 6 / 5
13,077
545
9,286
17,559
8,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
2 / 4 / 19
12,872
536
11,032
33,407
51,776
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thanatos
JungleDiffed
Thanatos
20
12 / 3 / 11
14,229
593
24,883
31,852
18,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 1 / 11
14,972
624
38,282
32,282
17,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
94
16
Kills
33
33
Deaths
16
25
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
6
10
0.83
W
Guan Yu
CivilPsycho
Guan Yu
5
2
15
6.25
W
Scylla
ELMORA6
Scylla
4
6
5
1.08
W
2
4
19
2.88
L
Tyr
Hvlf
Tyr
2
6
3
0.58
W
Thanatos
JungleDiffed
Thanatos
12
3
11
5.83
L
Yu Huang
Marrez
Yu Huang
3
5
4
1
L
Mercury
Ryehl
Mercury
8
8
4
1.25
L
Ishtar
Tacsuki
Ishtar
3
8
4
0.63
W
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,919
Damage
104,283
133,577
Taken
146,496
102,541
Mitigated
150,782
27,230
Healing
96,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
10,057
1,851
0
2,038
27,199
36,746
0
5,130
21,625
28,727
0
W
Guan Yu
CivilPsycho
Guan Yu
20,800
2,112
6,961
17,872
31,396
54,815
994
3,549
27,847
0
90,372
W
Scylla
ELMORA6
Scylla
9,286
838
0
1,751
17,559
8,135
492
3,984
13,575
107,481
0
W
11,032
1,110
0
13,809
33,407
51,776
202
7,992
24,691
31,650
2,599
L
Tyr
Hvlf
Tyr
19,005
2,837
0
12,816
33,468
37,452
0
3,175
28,614
0
104,379
W
Thanatos
JungleDiffed
Thanatos
24,883
8,542
0
33,666
31,852
18,782
204
6,792
25,060
0
124,410
L
Yu Huang
Marrez
Yu Huang
14,371
1,337
0
2,668
20,158
7,559
0
3,587
16,517
106,720
0
L
Mercury
Ryehl
Mercury
17,729
9,461
0
1,844
23,653
8,935
0
3,981
19,244
0
91,380
L
Ishtar
Tacsuki
Ishtar
23,757
15,760
0
7,864
29,099
11,849
0
3,463
25,580
0
114,256
W
38,282
31,094
0
22,386
32,282
17,274
7,209
5,125
27,157
0
185,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,595
Gold Earned
68,704
628
Minions Killed
681
0
Camps Cleared
0
2,232,305
Distance Traveled
2,427,992
28
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,112
421
3
0
0
442,085
5
W
Guan Yu
13,554
565
139
6
0
500,109
8
W
Scylla
13,077
545
167
7
0
401,600
7
W
Sobek
12,872
536
41
2
0
496,385
4
L
Tyr
11,807
492
161
7
0
473,997
4
W
Thanatos
14,229
593
135
6
0
591,230
1
L
Yu Huang
10,852
452
164
7
0
422,528
8
L
Mercury
11,687
487
115
5
0
496,516
6
L
Ishtar
12,137
506
185
8
0
397,179
5
W
Rama
14,972
624
199
8
0
438,668
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role