Player Matchup

Ishtar
Ishtar
AnxiousAlex
Ishtar
Level 103
God Stats
0W - 1L
1,344 SR
Queue Stats
120W - 114L
1,490 Elo+
Solo
Medusa
Medusa
Sargal
Medusa
Level 159
God Stats
6W - 2L
1,826 SR
Queue Stats
203W - 229L
1,426 Elo+
Solo
Da Ji
Da Ji
Zolthenorr
Da Ji
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
279W - 293L
1,458 Elo+
Solo
Thoth
Thoth
julianguillen200
Thoth
Level 145
God Stats
5W - 7L
1,453 SR
Queue Stats
244W - 251L
1,527 Elo+
Solo
Scylla
Scylla
leo7w7
Scylla
Level 104
God Stats
2W - 8L
1,268 SR
Queue Stats
248W - 240L
1,444 Elo+
Solo
Team Averages
Level 124
1,478 SR
1,469 Elo+

VS

Team Averages
Level 121
1,487 SR
1,465 Elo+
Nike
Nike
CahleebAbdul
Nike
Level 121
God Stats
1W - 0L
1,711 SR
Queue Stats
34W - 39L
1,420 Elo+
Party 1
Kuzenbo
Kuzenbo
EDMxJunkiePC
Kuzenbo
Level 124
God Stats
3W - 3L
1,398 SR
Queue Stats
238W - 249L
1,492 Elo+
Solo
He Bo
He Bo
GirlGamer1998
He Bo
Level 147
God Stats
2W - 8L
1,108 SR
Queue Stats
327W - 337L
1,472 Elo+
Solo
Poseidon
Poseidon
HW814
Poseidon
Level 66
God Stats
3W - 1L
1,816 SR
Queue Stats
144W - 89L
1,589 Elo+
Party 1
Cthulhu
Cthulhu
zooXgang
Cthulhu
Level 148
God Stats
1W - 0L
1,400 SR
Queue Stats
25W - 35L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
18
5 / 8 / 10
11,450
674
19,195
19,387
9,725
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Sargal
Medusa
19
8 / 9 / 9
12,615
742
17,169
23,251
10,073
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
18
2 / 8 / 14
11,353
668
10,149
22,174
30,571
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 6 / 9
10,736
632
23,645
13,400
6,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
leo7w7
Scylla
20
6 / 6 / 11
12,655
744
22,585
15,676
8,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 19
13,369
786
15,384
25,443
22,262
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
EDMxJunkiePC
Kuzenbo
20
4 / 3 / 20
12,200
718
12,313
34,781
34,551
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
5 / 9 / 10
11,894
700
8,091
16,146
5,570
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
HW814
Poseidon
20
8 / 6 / 17
13,272
781
25,973
16,816
5,712
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
zooXgang
Cthulhu
20
13 / 3 / 12
14,231
837
17,208
26,290
17,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
115
26
Kills
37
37
Deaths
27
53
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Ishtar
5
8
10
1.25
W
7
6
19
2.75
W
Kuzenbo
EDMxJunkiePC
Kuzenbo
4
3
20
4.67
W
5
9
10
1.11
W
Poseidon
HW814
Poseidon
8
6
17
2.75
L
Medusa
Sargal
Medusa
8
9
9
1.39
L
Da Ji
2
8
14
1.13
L
5
6
9
1.58
L
Scylla
leo7w7
Scylla
6
6
11
1.92
W
Cthulhu
zooXgang
Cthulhu
13
3
12
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,743
Damage
78,969
93,888
Taken
119,476
65,108
Mitigated
85,931
19,735
Healing
43,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
19,195
12,341
30
2,460
19,387
9,725
252
13,564
5,823
0
37,231
W
15,384
1,506
1,141
4,235
25,443
22,262
764
9,567
15,876
0
25,627
W
Kuzenbo
EDMxJunkiePC
Kuzenbo
12,313
3,628
4,016
13,972
34,781
34,551
990
13,233
20,558
19,077
0
W
8,091
431
2,203
1,153
16,146
5,570
1,338
8,218
7,928
18,685
0
W
Poseidon
HW814
Poseidon
25,973
3,308
2,066
2,529
16,816
5,712
3,619
7,307
9,509
57,300
0
L
Medusa
Sargal
Medusa
17,169
8,673
2,063
3,300
23,251
10,073
833
16,644
6,607
0
37,796
L
Da Ji
10,149
881
2,481
2,755
22,174
30,571
69
14,011
8,163
0
16,327
L
23,645
730
1,212
684
13,400
6,495
123
8,688
4,712
36,629
0
L
Scylla
leo7w7
Scylla
22,585
1,773
1,965
2,785
15,676
8,244
888
10,678
4,998
52,888
0
W
Cthulhu
zooXgang
Cthulhu
17,208
577
4,096
8,437
26,290
17,836
1,019
7,905
18,385
44,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,809
Gold Earned
64,966
201
Minions Killed
173
0
Camps Cleared
0
1,364,797
Distance Traveled
1,599,289
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
11,450
674
36
2
0
245,056
0
W
Nike
13,369
786
21
1
0
303,363
0
W
Kuzenbo
12,200
718
10
1
0
358,118
1
W
He Bo
11,894
700
31
2
0
267,608
4
W
Poseidon
13,272
781
54
3
0
295,725
2
L
Medusa
12,615
742
59
3
0
249,458
0
L
Da Ji
11,353
668
10
1
0
249,149
0
L
Thoth
10,736
632
22
1
0
311,863
1
L
Scylla
12,655
744
74
4
0
309,271
2
W
Cthulhu
14,231
837
57
3
0
374,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role