Player Matchup

Hercules
Hercules
CaterpillarCooki
Hercules
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,573 Elo+
Solo
Arachne
Arachne
Kitty Vibin
Arachne
Level 157
God Stats
9W - 4L
1,811 SR
Queue Stats
525W - 545L
1,499 Elo+
Solo
Zhong Kui
Zhong Kui
Rivnar
Zhong Kui
Level 126
God Stats
6W - 1L
1,563 SR
Queue Stats
162W - 178L
1,449 Elo+
Solo
Neith
Neith
Silvanys
Neith
Level 78
God Stats
1W - 0L
1,256 SR
Queue Stats
33W - 37L
1,482 Elo+
Party 2
Aphrodite
Aphrodite
Zepoleelrelyks
Aphrodite
Level 128
God Stats
1W - 0L
1,282 SR
Queue Stats
25W - 22L
1,522 Elo+
Party 2
Team Averages
Level 114
1,482 SR
1,505 Elo+

VS

Team Averages
Level 141
1,398 SR
1,532 Elo+
Vamana
Vamana
Ball Sacramento
Vamana
Level 139
God Stats
3W - 5L
1,538 SR
Queue Stats
382W - 368L
1,479 Elo+
Solo
Kukulkan
Kukulkan
RainbowActor837
Kukulkan
Level 108
God Stats
10W - 8L
1,619 SR
Queue Stats
489W - 499L
1,463 Elo+
Party 1
Yemoja
Yemoja
SICK0L0GY 101
Yemoja
Level 138
God Stats
0W - 2L
1,256 SR
Queue Stats
253W - 216L
1,556 Elo+
Party 1
King Arthur
King Arthur
i failed ebonix
King Arthur
Level 160
God Stats
1W - 3L
1,178 SR
Queue Stats
384W - 338L
1,527 Elo+
Party 1
Anubis
Anubis
rexy6911
Anubis
Level 158
God Stats
0W - 1L
1,399 SR
Queue Stats
25W - 14L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 18
14,858
743
17,244
36,959
47,798
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
Kitty Vibin
Arachne
19
5 / 8 / 6
12,194
610
9,574
29,180
25,198
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Zhong Kui
Rivnar
Zhong Kui
20
8 / 4 / 17
14,279
714
41,554
23,979
18,605
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Silvanys
Neith
20
8 / 3 / 18
14,376
719
38,248
25,036
11,816
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Zepoleelrelyks
Aphrodite
20
2 / 5 / 21
12,573
629
23,671
20,880
11,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 12
13,918
696
27,109
40,568
43,875
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
20
3 / 5 / 17
13,376
669
32,097
21,657
12,421
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 3 / 13
14,092
705
9,309
25,057
33,320
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

King Arthur
i failed ebonix
King Arthur
18
5 / 7 / 12
11,900
595
18,157
31,023
32,895
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
rexy6911
Anubis
20
3 / 5 / 14
12,209
610
26,510
26,090
18,254
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
92
27
Kills
24
24
Deaths
27
80
Assists
68
Player
Kills
Deaths
Assists
KDA
L
7
7
12
1.86
W
4
4
18
3.25
W
Arachne
Kitty Vibin
Arachne
5
8
6
1
L
Kukulkan
3
5
17
2.3
W
Zhong Kui
Rivnar
Zhong Kui
8
4
17
4.13
L
6
3
13
4.17
W
Neith
Silvanys
Neith
8
3
18
5.67
W
Aphrodite
Zepoleelrelyks
Aphrodite
2
5
21
2.5
L
King Arthur
i failed ebonix
King Arthur
5
7
12
1.57
L
Anubis
rexy6911
Anubis
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,291
Damage
113,182
136,034
Taken
144,395
115,209
Mitigated
140,765
73,660
Healing
65,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,109
16,066
4,101
11,163
40,568
43,875
358
20,159
20,409
0
47,352
W
17,244
4,088
2,832
16,304
36,959
47,798
478
17,506
19,453
141
33,392
W
Arachne
Kitty Vibin
Arachne
9,574
5,649
990
9,667
29,180
25,198
456
16,444
12,736
0
19,092
L
Kukulkan
32,097
3,165
3,889
4,408
21,657
12,421
1,293
9,138
12,519
74,210
0
W
Zhong Kui
Rivnar
Zhong Kui
41,554
1,754
2,409
7,111
23,979
18,605
2,231
11,793
12,186
76,911
0
L
9,309
3,455
17,283
5,874
25,057
33,320
1,228
11,049
14,008
19,599
0
W
Neith
Silvanys
Neith
38,248
14,093
869
8,358
25,036
11,816
4,665
13,654
11,382
0
71,099
W
Aphrodite
Zepoleelrelyks
Aphrodite
23,671
1,014
14,081
11,039
20,880
11,792
677
9,192
11,688
38,292
0
L
King Arthur
i failed ebonix
King Arthur
18,157
2,924
3,482
4,320
31,023
32,895
115
15,045
15,978
681
25,850
L
Anubis
rexy6911
Anubis
26,510
1,773
1,982
8,954
26,090
18,254
616
9,975
16,115
49,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,280
Gold Earned
65,495
216
Minions Killed
258
0
Camps Cleared
0
1,810,645
Distance Traveled
1,675,167
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
13,918
696
44
2
0
335,613
0
W
Hercules
14,858
743
29
1
0
383,494
0
W
Arachne
12,194
610
14
1
0
321,390
2
L
Kukulkan
13,376
669
106
5
0
357,459
1
W
Zhong Kui
14,279
714
92
5
0
363,764
0
L
Yemoja
14,092
705
17
1
0
323,198
1
W
Neith
14,376
719
55
3
0
360,981
0
W
Aphrodite
12,573
629
26
1
0
381,016
2
L
King Arthur
11,900
595
30
2
0
346,765
0
L
Anubis
12,209
610
61
3
0
312,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role