Player Matchup

Maui
Maui
CH xISO
Maui
Level 71
God Stats
2W - 4L
1,289 SR
Queue Stats
16W - 21L
1,312 Elo+
Party 2
Hades
Hades
Cliggett5365
Hades
Level 16
God Stats
7W - 4L
1,430 SR
Queue Stats
11W - 16L
1,233 Elo+
Party 2
Lancelot
Lancelot
XIFuzzyChopsIX
Lancelot
Level 145
God Stats
1W - 4L
1,193 SR
Queue Stats
70W - 74L
1,348 Elo+
Party 2
Team Averages
Level 77
1,304 SR
1,298 Elo+

VS

Team Averages
Level 51
1,509 SR
1,274 Elo+
Cu Chulainn
Cu Chulainn
DDFTBURBS
Cu Chulainn
Level 61
God Stats
6W - 8L
1,319 SR
Queue Stats
20W - 25L
1,404 Elo+
Solo
Shiva
Shiva
III-_-ajax-_-III
Shiva
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,150 Elo+
Party 1
Janus
Janus
Secrete_Juice
Janus
Level 88
God Stats
0W - 1L
1,706 SR
Queue Stats
8W - 16L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
CH xISO
Maui
15
4 / 2 / 13
11,150
743
6,824
16,885
20,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 1 / 14
10,553
704
13,208
13,452
9,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
16
11 / 2 / 6
11,575
772
17,266
18,905
13,403
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DDFTBURBS
Cu Chulainn
14
2 / 5 / 2
9,950
663
9,484
20,970
16,383
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 11 / 2
9,322
621
2,587
16,379
12,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
2 / 2 / 2
9,995
666
15,851
6,788
3,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
18
Kills
5
5
Deaths
18
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Maui
CH xISO
Maui
4
2
13
5.25
W
3
1
14
10
L
Cu Chulainn
DDFTBURBS
Cu Chulainn
2
5
2
0.6
L
1
11
2
0.18
L
2
2
2
1.5
W
Lancelot
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,298
Damage
27,922
49,242
Taken
44,137
43,261
Mitigated
31,723
13,060
Healing
4,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
CH xISO
Maui
6,824
1,684
562
3,778
16,885
20,841
537
3,803
12,774
28,042
0
W
13,208
1,293
1,217
3,358
13,452
9,017
1,518
5,240
7,763
35,863
0
L
Cu Chulainn
DDFTBURBS
Cu Chulainn
9,484
1,195
0
2,222
20,970
16,383
0
10,334
10,636
0
28,600
L
2,587
1,311
0
607
16,379
12,105
0
8,652
7,727
0
5,592
L
15,851
1,453
0
1,370
6,788
3,235
0
2,038
4,750
49,067
0
W
Lancelot
17,266
2,956
0
4,145
18,905
13,403
481
6,150
11,952
0
50,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,278
Gold Earned
29,267
169
Minions Killed
135
8
Camps Cleared
3
785,971
Distance Traveled
699,926
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
11,150
743
50
3
1
244,685
0
W
Hades
10,553
704
49
3
1
249,063
0
L
Cu Chulainn
9,950
663
26
2
3
262,025
0
L
Shiva
9,322
621
5
0
0
178,207
0
L
Janus
9,995
666
104
7
0
259,694
1
W
Lancelot
11,575
772
70
5
6
292,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role