Player Matchup

Neith
Neith
Cult Bro
Neith
Level 86
God Stats
9W - 8L
1,689 SR
Queue Stats
165W - 169L
1,396 Elo+
Solo
Bellona
Bellona
Sabeyta
Bellona
Level 144
God Stats
1W - 5L
1,202 SR
Queue Stats
97W - 130L
1,415 Elo+
Party 1
Chronos
Chronos
SkyDragon1188
Chronos
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 156L
1,407 Elo+
Party 1
Team Averages
Level 129
1,464 SR
1,406 Elo+

VS

Team Averages
Level 119
1,416 SR
1,463 Elo+
Sol
Sol
DolceVSGabbana
Sol
Level 107
God Stats
2W - 4L
1,325 SR
Queue Stats
338W - 372L
1,399 Elo+
Solo
Neith
Neith
JMitchucf
Neith
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
SixfootTeninches
Cabrakan
Level 115
God Stats
1W - 2L
1,422 SR
Queue Stats
2W - 2L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cult Bro
Neith
17
2 / 5 / 1
11,950
664
16,189
18,876
8,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Sabeyta
Bellona
12
0 / 7 / 0
9,475
526
7,388
16,044
20,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
16
1 / 2 / 1
11,108
617
11,512
13,957
6,845
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 10
12,562
698
19,881
21,359
10,599
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
JMitchucf
Neith
18
7 / 1 / 7
13,146
730
12,311
13,411
6,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 1 / 9
13,441
747
10,511
20,430
29,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
3
Kills
14
14
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
Cult Bro
Neith
2
5
1
0.5
W
4
1
10
9
W
Neith
JMitchucf
Neith
7
1
7
10.5
L
Bellona
Sabeyta
Bellona
0
7
0
0
W
3
1
9
7.5
L
Chronos
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,089
Damage
42,703
48,877
Taken
55,200
35,814
Mitigated
47,197
7,792
Healing
26,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Cult Bro
Neith
16,189
4,460
0
2,464
18,876
8,952
1,800
12,808
6,068
0
61,272
W
19,881
6,858
0
14,237
21,359
10,599
1,256
3,980
17,379
60,941
6,689
W
Neith
JMitchucf
Neith
12,311
4,462
0
5,668
13,411
6,819
2,044
4,290
9,121
0
75,875
L
Bellona
Sabeyta
Bellona
7,388
2,658
0
953
16,044
20,017
0
9,225
6,819
0
16,272
W
10,511
1,990
0
6,120
20,430
29,779
145
3,892
16,538
31,344
0
L
Chronos
11,512
2,873
476
3,899
13,957
6,845
1,149
7,257
6,700
50,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,533
Gold Earned
39,149
193
Minions Killed
226
5
Camps Cleared
11
926,370
Distance Traveled
948,196
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,950
664
97
5
2
307,355
1
W
Sol
12,562
698
86
5
5
302,903
1
W
Neith
13,146
730
115
6
5
307,140
2
L
Bellona
9,475
526
21
1
0
278,471
3
W
Cabrakan
13,441
747
25
1
1
338,153
8
L
Chronos
11,108
617
75
4
3
340,544
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role