Player Matchup

Vulcan
Vulcan
Gold II
 
Vulcan
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold I
Bultero
Hercules
Gold I
Level 139
God Stats
15W - 26L
1,454 SR
Queue Stats
211W - 203L
1,556 MMR
Party 1
Chaac
Chaac
Silver II
Chewpa Berga
Chaac
Silver II
Level 144
God Stats
15W - 18L
1,547 SR
Queue Stats
258W - 267L
1,103 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 146
1,500 SR
1,386 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 101
1,374 SR
1,379 MMR
Zeus
Zeus
Bronze V
JGlizzy
Zeus
Bronze V
Level 119
God Stats
1W - 2L
1,323 SR
Queue Stats
2W - 4L
1,378 MMR
Party 2
Danzaburou
Danzaburou
Gold IV
T-MoneyLoko
Danzaburou
Gold IV
Level 103
God Stats
5W - 10L
1,298 SR
Queue Stats
634W - 691L
1,259 MMR
Solo
Odin
Odin
Bronze III
heflat
Odin
Bronze III
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
6 / 3 / 4
14,779
643
33,497
13,533
5,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Bultero
Hercules
19
3 / 4 / 4
15,495
674
17,438
38,819
57,691
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
2 / 5 / 7
13,970
607
13,431
27,498
31,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Ah Muzen CabXing TianAtlasGilgameshKumbhakarna

VS

Bans
CthulhuNeithHou YiIshtarMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
JGlizzy
Zeus
20
9 / 5 / 3
17,282
751
39,179
19,029
10,217
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
T-MoneyLoko
Danzaburou
17
1 / 5 / 1
12,989
565
13,088
25,319
14,483
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Odin
heflat
Odin
20
2 / 1 / 10
16,743
728
11,218
28,939
37,946
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
26
11
Kills
12
12
Deaths
11
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
6
3
4
2.67
L
Hercules
Bultero
Hercules
3
4
4
1.25
L
2
5
7
1.1
W
Zeus
JGlizzy
Zeus
9
5
3
2.1
W
Danzaburou
T-MoneyLoko
Danzaburou
1
5
1
0.3
W
Odin
heflat
Odin
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,366
Damage
63,485
79,850
Taken
73,287
94,456
Mitigated
62,646
21,598
Healing
18,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
33,497
15,113
0
1,846
13,533
5,569
492
7,136
6,397
85,633
0
L
Hercules
Bultero
Hercules
17,438
3,433
42
14,557
38,819
57,691
0
17,268
21,551
0
42,020
L
13,431
1,960
0
5,153
27,498
31,196
0
15,036
12,462
0
53,316
W
Zeus
JGlizzy
Zeus
39,179
3,304
0
3,264
19,029
10,217
2,038
6,261
12,263
108,364
0
W
Danzaburou
T-MoneyLoko
Danzaburou
13,088
4,488
531
4,659
25,319
14,483
1,019
12,922
12,016
0
64,532
W
Odin
heflat
Odin
11,218
3,985
525
9,273
28,939
37,946
223
14,587
13,760
0
27,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,244
Gold Earned
47,014
224
Minions Killed
258
7
Camps Cleared
8
1,236,376
Distance Traveled
1,127,857
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
14,779
643
118
5
4
403,519
4
L
Hercules
15,495
674
52
2
2
419,382
4
L
Chaac
13,970
607
54
2
1
413,475
3
W
Zeus
17,282
751
158
7
6
335,238
4
W
Danzaburou
12,989
565
78
3
1
374,299
4
W
Odin
16,743
728
22
1
1
418,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role