Player Matchup

Horus
Horus
Diamond V
 
Horus
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Diamond IV
Fabiandoskyy
Ganesha
Diamond IV
Level 141
God Stats
9W - 7L
1,573 SR
Queue Stats
142W - 133L
2,164 MMR
Solo
Nemesis
Nemesis
Diamond IV
ReportTolls
Nemesis
Diamond IV
Level 67
God Stats
5W - 2L
1,604 SR
Queue Stats
150W - 122L
2,207 MMR
Solo
Ullr
Ullr
Platinum II
SensualCook
Ullr
Platinum II
Level 63
God Stats
5W - 1L
1,863 SR
Queue Stats
31W - 7L
2,206 MMR
Solo
Chang'e
Chang'e
Diamond II
blakeblakeblake_
Chang'e
Diamond II
Level 126
God Stats
0W - 1L
1,608 SR
Queue Stats
242W - 233L
2,299 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 111
1,630 SR
2,075 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 147
1,621 SR
2,199 MMR
Ares
Ares
Diamond III
BrahzBruv
Ares
Diamond III
Level 149
God Stats
1W - 0L
1,274 SR
Queue Stats
110W - 89L
2,175 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond V
LoNEWolV3zs
Gilgamesh
Diamond V
Level 108
God Stats
3W - 1L
1,741 SR
Queue Stats
61W - 42L
2,103 MMR
Party 1
Guan Yu
Guan Yu
Diamond II
SSupremeQuality
Guan Yu
Diamond II
Level 157
God Stats
21W - 12L
1,770 SR
Queue Stats
250W - 233L
2,368 MMR
Solo
Vulcan
Vulcan
Masters
killgamer2002
Vulcan
Masters
Level 160
God Stats
29W - 27L
1,623 SR
Queue Stats
554W - 553L
2,253 MMR
Solo
Skadi
Skadi
Diamond IV
lukristine
Skadi
Diamond IV
Level 160
God Stats
45W - 22L
1,697 SR
Queue Stats
205W - 203L
2,095 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
0 / 6 / 5
10,986
407
10,027
28,382
26,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ganesha
Fabiandoskyy
Ganesha
15
0 / 6 / 7
10,139
376
8,088
32,568
42,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
ReportTolls
Nemesis
20
6 / 6 / 4
13,845
513
17,775
27,785
13,348
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
8 / 3 / 1
14,610
541
24,839
21,686
9,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 3 / 5
11,596
429
12,089
18,308
9,561
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
PeleAtlasHadesThor

VS

Bans
IshtarBellonaSusanoGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
2 / 3 / 14
14,510
537
10,138
28,899
43,645
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
LoNEWolV3zs
Gilgamesh
20
11 / 3 / 6
16,257
602
22,313
27,160
22,820
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 4 / 7
14,481
536
14,289
27,177
42,230
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
5 / 1 / 14
15,556
576
34,446
14,796
10,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Skadi
20
3 / 4 / 7
16,886
625
22,258
21,997
12,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
72
15
Kills
24
24
Deaths
15
22
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
6
5
0.42
W
Ares
2
3
14
3
L
Ganesha
Fabiandoskyy
Ganesha
0
6
7
0.58
W
Gilgamesh
LoNEWolV3zs
Gilgamesh
11
3
6
4.67
L
Nemesis
ReportTolls
Nemesis
6
6
4
1.33
W
3
4
7
1.63
L
8
3
1
2.83
L
1
3
5
1.17
W
5
1
14
12
W
Skadi
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,818
Damage
103,444
128,729
Taken
120,029
101,514
Mitigated
131,489
21,893
Healing
47,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
10,027
4,065
1,188
5,682
28,382
26,115
0
9,252
19,130
0
74,284
W
Ares
10,138
1,129
865
8,349
28,899
43,645
758
8,282
20,471
32,041
2,021
L
Ganesha
Fabiandoskyy
Ganesha
8,088
388
0
2,948
32,568
42,530
0
16,406
16,092
43,371
0
W
Gilgamesh
LoNEWolV3zs
Gilgamesh
22,313
8,139
0
10,500
27,160
22,820
471
6,369
20,591
0
144,376
L
Nemesis
ReportTolls
Nemesis
17,775
6,823
0
1,937
27,785
13,348
0
7,687
20,028
0
156,113
W
14,289
2,459
2,770
12,017
27,177
42,230
930
2,902
23,503
0
89,992
L
24,839
9,018
0
2,057
21,686
9,960
578
4,968
16,648
0
148,638
L
12,089
1,030
2,700
5,381
18,308
9,561
0
6,609
11,699
94,846
0
W
34,446
12,585
0
4,548
14,796
10,741
3,742
4,084
10,552
176,772
0
W
Skadi
22,258
10,482
0
8,350
21,997
12,053
12,662
2,439
19,558
0
190,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,176
Gold Earned
77,690
789
Minions Killed
796
0
Camps Cleared
0
2,515,761
Distance Traveled
2,592,457
33
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,986
407
133
5
0
433,283
2
W
Ares
14,510
537
32
1
0
505,186
9
L
Ganesha
10,139
376
9
0
0
492,442
17
W
Gilgamesh
16,257
602
176
7
0
560,543
7
L
Nemesis
13,845
513
215
8
0
590,842
8
W
Guan Yu
14,481
536
146
5
0
486,497
3
L
Ullr
14,610
541
243
9
0
517,104
1
L
Chang'e
11,596
429
189
7
0
482,090
5
W
Vulcan
15,556
576
207
8
0
551,701
9
W
Skadi
16,886
625
235
9
0
488,530
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role