Player Matchup

Horus
Horus
CapitanCrk
Horus
Level 84
God Stats
1W - 2L
1,204 SR
Queue Stats
204W - 262L
1,420 Elo+
Party 2
Charybdis
Charybdis
Charly2
Charybdis
Level 75
God Stats
22W - 38L
1,314 SR
Queue Stats
397W - 479L
1,399 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MisterDenn
Kumbhakarna
Level 125
God Stats
1W - 6L
1,230 SR
Queue Stats
346W - 405L
1,415 Elo+
Party 2
Sol
Sol
Shezy92
Sol
Level 83
God Stats
1W - 3L
1,353 SR
Queue Stats
38W - 44L
1,489 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
guwien
Ah Muzen Cab
Level 89
God Stats
9W - 17L
1,357 SR
Queue Stats
211W - 226L
1,488 Elo+
Party 1
Team Averages
Level 91
1,292 SR
1,442 Elo+

VS

Team Averages
Level 99
1,651 SR
1,512 Elo+
Cernunnos
Cernunnos
Celt34
Cernunnos
Level 103
God Stats
14W - 12L
1,450 SR
Queue Stats
301W - 300L
1,478 Elo+
Solo
Anubis
Anubis
Hezminator
Anubis
Level 108
God Stats
7W - 2L
1,804 SR
Queue Stats
8W - 4L
1,711 Elo+
Solo
Mulan
Mulan
JstDionysos
Mulan
Level 147
God Stats
39W - 35L
1,726 SR
Queue Stats
241W - 265L
1,403 Elo+
Solo
Athena
Athena
ZoeBo
Athena
Level 87
God Stats
146W - 117L
1,506 SR
Queue Stats
387W - 389L
1,457 Elo+
Solo
Kali
Kali
ghoster1cz
Kali
Level 51
God Stats
6W - 1L
1,769 SR
Queue Stats
167W - 175L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
9
0 / 2 / 1
5,317
532
1,419
9,109
3,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Charly2
Charybdis
10
1 / 0 / 0
5,387
539
5,130
7,732
2,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
MisterDenn
Kumbhakarna
8
0 / 1 / 0
5,062
506
1,971
6,652
2,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Sol
9
0 / 5 / 0
5,175
518
3,714
7,513
2,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
guwien
Ah Muzen Cab
9
1 / 3 / 0
5,313
531
4,576
7,815
2,322
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Celt34
Cernunnos
10
0 / 1 / 0
5,642
564
5,333
6,675
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Hezminator
Anubis
11
3 / 0 / 2
6,149
615
6,632
4,906
2,485
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
5 / 0 / 0
6,985
699
5,779
6,979
5,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Athena
ZoeBo
Athena
8
1 / 1 / 2
5,439
544
2,735
6,650
3,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 0 / 3
5,730
573
3,575
7,878
3,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
11
11
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Horus
0
2
1
0.25
W
Cernunnos
Celt34
Cernunnos
0
1
0
0
L
Charybdis
Charly2
Charybdis
1
0
0
1
W
Anubis
Hezminator
Anubis
3
0
2
4
W
5
0
0
5
L
Kumbhakarna
MisterDenn
Kumbhakarna
0
1
0
0
L
Sol
0
5
0
0
W
Athena
ZoeBo
Athena
1
1
2
2
W
2
0
3
3.5
L
Ah Muzen Cab
guwien
Ah Muzen Cab
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,810
Damage
24,054
38,821
Taken
33,088
13,192
Mitigated
17,380
15,525
Healing
18,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
1,419
756
0
4,366
9,109
3,382
0
2,649
6,460
0
32,372
W
Cernunnos
Celt34
Cernunnos
5,333
2,315
0
3,941
6,675
2,215
0
519
6,156
0
44,729
L
Charybdis
Charly2
Charybdis
5,130
3,182
0
4,783
7,732
2,144
0
1,007
6,725
0
38,547
W
Anubis
Hezminator
Anubis
6,632
343
0
3,671
4,906
2,485
0
439
4,467
44,891
0
W
5,779
692
0
4,722
6,979
5,485
0
3,192
3,787
0
40,263
L
Kumbhakarna
MisterDenn
Kumbhakarna
1,971
563
127
2,073
6,652
2,716
0
1,500
5,152
14,483
0
L
Sol
3,714
1,307
0
1,988
7,513
2,628
1,476
0
7,076
25,413
3,734
W
Athena
ZoeBo
Athena
2,735
706
97
1,395
6,650
3,677
0
845
5,805
15,272
1,874
W
3,575
1,575
0
4,987
7,878
3,518
0
168
7,710
0
32,806
L
Ah Muzen Cab
guwien
Ah Muzen Cab
4,576
1,763
0
2,188
7,815
2,322
0
3,822
3,993
0
38,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,254
Gold Earned
29,945
275
Minions Killed
338
0
Camps Cleared
0
901,854
Distance Traveled
959,412
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,317
532
67
7
0
197,621
1
W
Cernunnos
5,642
564
78
8
0
159,930
3
L
Charybdis
5,387
539
70
7
0
166,200
2
W
Anubis
6,149
615
83
8
0
172,859
0
W
Mulan
6,985
699
76
8
0
197,933
7
L
Kumbhakarna
5,062
506
19
2
0
191,101
3
L
Sol
5,175
518
52
5
0
172,528
4
W
Athena
5,439
544
46
5
0
219,168
6
W
Kali
5,730
573
55
6
0
209,522
1
L
Ah Muzen Cab
5,313
531
67
7
0
174,404
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role