Player Matchup

Ullr
Ullr
 
Ullr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
EWolff
Maui
Level 160
God Stats
0W - 1L
1,399 SR
Queue Stats
30W - 19L
1,623 Elo+
Solo
Ravana
Ravana
KillAllMagikarp
Ravana
Level 160
God Stats
0W - 1L
1,574 SR
Queue Stats
47W - 30L
1,650 Elo+
Solo
Merlin
Merlin
Kujo187
Merlin
Level 160
God Stats
8W - 10L
1,613 SR
Queue Stats
1,510W - 1,551L
1,542 Elo+
Solo
Ymir
Ymir
xLoxtar v
Ymir
Level 127
God Stats
7W - 7L
1,458 SR
Queue Stats
915W - 899L
1,591 Elo+
Party 1
Team Averages
Level 150
1,509 SR
1,581 Elo+

VS

Team Averages
Level 132
1,668 SR
1,484 Elo+
Erlang Shen
Erlang Shen
I Pass Guards
Erlang Shen
Level 147
God Stats
1W - 1L
1,758 SR
Queue Stats
28W - 30L
1,418 Elo+
Party 2
Maui
Maui
Om3gaGG
Maui
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 154L
1,509 Elo+
Solo
Chiron
Chiron
RadekkBonk14
Chiron
Level 109
God Stats
6W - 2L
1,632 SR
Queue Stats
175W - 163L
1,507 Elo+
Solo
Chronos
Chronos
RyZeAnxious
Chronos
Level 146
God Stats
1W - 0L
1,948 SR
Queue Stats
11W - 9L
1,558 Elo+
Party 2
Nemesis
Nemesis
St0rmWalker
Nemesis
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 31L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
4 / 3 / 3
9,473
592
15,725
14,542
8,172
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
EWolff
Maui
17
0 / 6 / 9
9,788
612
11,057
22,317
35,103
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
2 / 7 / 3
8,966
560
16,892
23,470
25,739
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Kujo187
Merlin
19
2 / 2 / 5
10,566
660
21,936
13,266
7,827
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
15
1 / 6 / 7
10,184
637
7,458
30,985
33,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
I Pass Guards
Erlang Shen
17
4 / 3 / 14
11,889
743
14,469
28,919
32,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Maui
Om3gaGG
Maui
18
1 / 0 / 21
11,996
750
9,105
13,174
12,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
20
12 / 1 / 10
12,826
802
31,585
12,705
7,294
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chronos
RyZeAnxious
Chronos
19
6 / 2 / 13
12,053
753
28,613
20,543
11,265
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
St0rmWalker
Nemesis
18
1 / 3 / 20
10,743
671
11,130
17,565
14,232
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
102
9
Kills
24
24
Deaths
9
27
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
4
3
3
1.83
L
Maui
EWolff
Maui
0
6
9
0.75
W
Erlang Shen
I Pass Guards
Erlang Shen
4
3
14
3.67
L
2
7
3
0.5
L
Merlin
Kujo187
Merlin
2
2
5
2.25
W
Maui
Om3gaGG
Maui
1
0
21
11.5
W
Chiron
12
1
10
17
W
Chronos
RyZeAnxious
Chronos
6
2
13
6.25
W
Nemesis
St0rmWalker
Nemesis
1
3
20
3.67
L
Ymir
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,068
Damage
94,902
104,580
Taken
92,906
110,125
Mitigated
77,812
35,673
Healing
54,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
15,725
5,829
2,115
2,792
14,542
8,172
0
3,272
11,270
0
23,626
L
Maui
EWolff
Maui
11,057
1,724
2,777
1,797
22,317
35,103
0
8,188
14,129
24,770
0
W
Erlang Shen
I Pass Guards
Erlang Shen
14,469
5,998
7,141
11,670
28,919
32,418
639
12,263
16,656
0
31,200
L
16,892
2,251
2,162
6,124
23,470
25,739
0
7,260
16,210
0
25,673
L
Merlin
Kujo187
Merlin
21,936
1,515
4,317
2,854
13,266
7,827
0
5,367
7,899
55,430
0
W
Maui
Om3gaGG
Maui
9,105
662
3,241
4,513
13,174
12,603
150
5,890
7,284
15,783
0
W
Chiron
31,585
9,835
5,800
5,589
12,705
7,294
1,934
6,461
6,244
0
62,061
W
Chronos
RyZeAnxious
Chronos
28,613
12,103
3,039
7,400
20,543
11,265
4,371
8,726
11,817
57,596
0
W
Nemesis
St0rmWalker
Nemesis
11,130
2,478
2,834
3,386
17,565
14,232
1,082
7,111
10,454
0
17,760
L
Ymir
7,458
1,184
878
9,857
30,985
33,284
0
13,631
17,354
12,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,977
Gold Earned
59,507
161
Minions Killed
178
0
Camps Cleared
0
1,378,491
Distance Traveled
1,660,877
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,473
592
25
2
0
295,382
0
L
Maui
9,788
612
20
1
0
290,489
5
W
Erlang Shen
11,889
743
21
1
0
330,610
0
L
Ravana
8,966
560
23
1
0
285,470
0
L
Merlin
10,566
660
82
5
0
272,330
0
W
Maui
11,996
750
14
1
0
337,484
0
W
Chiron
12,826
802
55
3
0
325,247
2
W
Chronos
12,053
753
76
5
0
327,011
5
W
Nemesis
10,743
671
12
1
0
340,525
2
L
Ymir
10,184
637
11
1
0
234,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role