Player Matchup

Kali
Kali
GoneDreamer
Kali
Level 119
God Stats
2W - 4L
1,369 SR
Queue Stats
463W - 449L
1,464 Elo+
Solo
Mulan
Mulan
Miss Alecia4498
Mulan
Level 44
God Stats
0W - 1L
1,575 SR
Queue Stats
54W - 75L
1,370 Elo+
Solo
Ymir
Ymir
TidalTrash
Ymir
Level 100
God Stats
3W - 1L
1,768 SR
Queue Stats
152W - 172L
1,374 Elo+
Solo
Cerberus
Cerberus
chonch0911
Cerberus
Level 27
God Stats
1W - 3L
1,165 SR
Queue Stats
39W - 58L
1,352 Elo+
Solo
Ne Zha
Ne Zha
guncel-fisek
Ne Zha
Level 122
God Stats
29W - 31L
1,489 SR
Queue Stats
2,163W - 2,555L
1,454 Elo+
Solo
Team Averages
Level 82
1,473 SR
1,403 Elo+

VS

Team Averages
Level 108
1,515 SR
1,440 Elo+
Chiron
Chiron
 
Chiron
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Atillah_95
Geb
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 42L
1,338 Elo+
Party 1
Bacchus
Bacchus
Bess777k
Bacchus
Level 79
God Stats
3W - 2L
1,662 SR
Queue Stats
158W - 172L
1,415 Elo+
Party 1
Sun Wukong
Sun Wukong
BurntWeet
Sun Wukong
Level 124
God Stats
15W - 13L
1,531 SR
Queue Stats
727W - 697L
1,492 Elo+
Party 2
Anubis
Anubis
Cerberus990
Anubis
Level 148
God Stats
2W - 0L
1,380 SR
Queue Stats
59W - 45L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 3
9,068
824
8,004
15,252
11,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 7 / 3
6,889
626
9,893
13,714
7,709
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 2 / 5
8,870
806
8,184
20,564
15,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
chonch0911
Cerberus
14
1 / 4 / 3
7,679
698
9,035
15,240
9,921
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
14
2 / 3 / 4
7,807
710
9,828
11,453
5,980
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
9 / 1 / 6
9,816
892
26,701
5,320
2,863
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

14
4 / 1 / 11
8,471
770
5,184
13,495
15,445
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
Bess777k
Bacchus
16
3 / 2 / 12
8,863
806
9,919
13,011
18,259
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sun Wukong
BurntWeet
Sun Wukong
14
3 / 4 / 13
8,374
761
12,613
19,289
23,159
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
16
3 / 1 / 9
9,017
820
12,806
10,176
6,615
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
73
9
Kills
22
22
Deaths
9
18
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
9
1
6
12
W
4
1
11
9.5
W
Bacchus
Bess777k
Bacchus
3
2
12
4.5
W
Sun Wukong
BurntWeet
Sun Wukong
3
4
13
2.38
W
Anubis
3
1
9
7.5
L
3
6
3
0.75
L
1
7
3
0.36
L
2
2
5
2.25
L
Cerberus
chonch0911
Cerberus
1
4
3
0.63
L
Ne Zha
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,944
Damage
67,223
76,223
Taken
61,291
50,991
Mitigated
66,341
27,585
Healing
26,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
26,701
7,978
3,450
1,875
5,320
2,863
956
1,552
3,768
0
43,268
W
5,184
638
250
2,371
13,495
15,445
182
2,660
10,835
7,525
0
W
Bacchus
Bess777k
Bacchus
9,919
813
709
3,489
13,011
18,259
0
4,200
8,811
18,615
0
W
Sun Wukong
BurntWeet
Sun Wukong
12,613
2,187
2,763
6,316
19,289
23,159
124
5,320
13,969
0
14,432
W
Anubis
12,806
633
615
4,651
10,176
6,615
339
3,487
6,689
28,483
0
L
8,004
3,478
1,363
2,647
15,252
11,495
0
6,156
8,738
0
19,553
L
9,893
1,314
975
1,500
13,714
7,709
0
4,710
8,798
0
15,234
L
8,184
155
1,353
9,950
20,564
15,886
0
7,857
12,625
19,216
0
L
Cerberus
chonch0911
Cerberus
9,035
330
343
5,516
15,240
9,921
0
5,985
8,906
16,634
0
L
Ne Zha
9,828
1,260
581
3,357
11,453
5,980
0
3,201
8,027
0
18,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,313
Gold Earned
44,541
106
Minions Killed
96
0
Camps Cleared
0
965,535
Distance Traveled
1,081,508
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,816
892
41
4
0
214,220
3
W
Geb
8,471
770
2
0
0
239,623
0
W
Bacchus
8,863
806
9
1
0
226,974
0
W
Sun Wukong
8,374
761
3
0
0
220,375
0
W
Anubis
9,017
820
41
4
0
180,316
0
L
Kali
9,068
824
32
3
0
188,965
0
L
Mulan
6,889
626
9
1
0
174,187
0
L
Ymir
8,870
806
23
2
0
187,873
0
L
Cerberus
7,679
698
26
2
0
218,895
0
L
Ne Zha
7,807
710
16
1
0
195,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role