Player Matchup

Apollo
Apollo
 
Apollo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Dust_Wolf30
Amaterasu
Level 146
God Stats
4W - 1L
1,436 SR
Queue Stats
412W - 449L
1,422 Elo+
Party 3
Jing Wei
Jing Wei
Johnnychannorris
Jing Wei
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 46L
1,305 Elo+
Party 3
He Bo
He Bo
SANDASx
He Bo
Level 145
God Stats
7W - 9L
1,336 SR
Queue Stats
252W - 294L
1,327 Elo+
Solo
Guan Yu
Guan Yu
ToastyFriend818
Guan Yu
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 157L
1,441 Elo+
Solo
Team Averages
Level 113
1,454 SR
1,399 Elo+

VS

Team Averages
Level 47
1,488 SR
1,383 Elo+
Thoth
Thoth
Boshido3658
Thoth
Level 86
God Stats
4W - 7L
1,441 SR
Queue Stats
249W - 235L
1,458 Elo+
Solo
Merlin
Merlin
Orzianna1304
Merlin
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,301 Elo+
Party 1
Athena
Athena
Otharaldaron
Athena
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,421 Elo+
Party 1
Guan Yu
Guan Yu
ThonyXIIIRD
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,386 Elo+
Party 2
Kali
Kali
XxSosa2709xX
Kali
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 38L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
10 / 4 / 16
13,542
752
33,645
19,300
9,180
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Dust_Wolf30
Amaterasu
20
7 / 4 / 18
14,230
791
18,792
30,967
23,302
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
2 / 6 / 21
11,822
657
11,286
14,557
4,919
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
SANDASx
He Bo
20
7 / 6 / 21
13,123
729
28,772
17,192
7,339
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 7 / 16
11,927
663
15,897
23,921
21,005
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 6
13,853
770
21,436
18,896
9,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
20
5 / 8 / 11
12,241
680
17,113
26,033
15,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Athena
19
2 / 4 / 13
11,504
639
10,213
28,438
36,753
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
ThonyXIIIRD
Guan Yu
20
4 / 8 / 15
12,649
703
11,913
31,918
39,029
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

19
3 / 7 / 12
12,809
712
9,553
30,000
16,064
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
81
32
Kills
24
27
Deaths
33
92
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
10
4
16
4.5
L
10
6
6
2.17
W
Amaterasu
Dust_Wolf30
Amaterasu
7
4
18
4
W
2
6
21
2.08
L
Merlin
5
8
11
1.31
L
Athena
2
4
13
2.13
W
He Bo
SANDASx
He Bo
7
6
21
2.92
L
Guan Yu
ThonyXIIIRD
Guan Yu
4
8
15
1.44
W
6
7
16
2
L
3
7
12
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,392
Damage
70,228
105,937
Taken
135,285
65,745
Mitigated
116,915
39,843
Healing
48,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
33,645
17,415
928
1,543
19,300
9,180
4,647
11,758
7,542
0
60,158
L
21,436
3,003
3,039
2,067
18,896
9,573
4,068
4,623
14,273
49,475
0
W
Amaterasu
Dust_Wolf30
Amaterasu
18,792
7,470
4,604
12,036
30,967
23,302
743
8,372
22,595
2,709
33,192
W
11,286
7,176
1,626
871
14,557
4,919
2,088
8,414
6,143
0
24,526
L
Merlin
17,113
2,632
1,755
3,794
26,033
15,496
1,152
5,605
20,428
41,622
0
L
Athena
10,213
1,843
2,870
5,030
28,438
36,753
501
7,577
20,861
15,222
0
W
He Bo
SANDASx
He Bo
28,772
1,341
3,742
2,283
17,192
7,339
1,903
8,699
8,493
55,122
0
L
Guan Yu
ThonyXIIIRD
Guan Yu
11,913
2,141
13,182
8,224
31,918
39,029
686
6,069
25,849
0
20,499
W
15,897
2,271
5,424
6,786
23,921
21,005
1,045
11,519
12,402
0
27,151
L
9,553
2,930
2,283
5,882
30,000
16,064
656
6,848
23,152
0
24,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,644
Gold Earned
63,056
175
Minions Killed
171
0
Camps Cleared
0
1,583,770
Distance Traveled
1,358,161
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,542
752
56
3
0
309,701
0
L
Thoth
13,853
770
58
3
0
215,832
0
W
Amaterasu
14,230
791
29
2
0
314,979
0
W
Jing Wei
11,822
657
22
1
0
325,046
3
L
Merlin
12,241
680
57
3
0
242,587
0
L
Athena
11,504
639
11
1
0
326,825
0
W
He Bo
13,123
729
49
3
0
302,123
0
L
Guan Yu
12,649
703
13
1
0
292,206
0
W
Guan Yu
11,927
663
19
1
0
331,921
0
L
Kali
12,809
712
32
2
0
280,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role