Player Matchup

Mercury
Mercury
King_vapebeerus
Mercury
Level 39
God Stats
19W - 27L
1,371 SR
Queue Stats
54W - 68L
1,313 Elo+
Party 1
Ymir
Ymir
MK_imbad
Ymir
Level 17
God Stats
11W - 9L
1,514 SR
Queue Stats
18W - 31L
1,250 Elo+
Party 1
Hun Batz
Hun Batz
ScaryFoal543627
Hun Batz
Level 48
God Stats
2W - 5L
1,426 SR
Queue Stats
110W - 129L
1,380 Elo+
Solo
Aphrodite
Aphrodite
Sousou1430
Aphrodite
Level 41
God Stats
5W - 4L
1,509 SR
Queue Stats
15W - 16L
1,335 Elo+
Solo
Ishtar
Ishtar
funkybeardman459
Ishtar
Level 126
God Stats
4W - 8L
1,291 SR
Queue Stats
189W - 189L
1,413 Elo+
Solo
Team Averages
Level 54
1,422 SR
1,339 Elo+

VS

Team Averages
Level 41
1,386 SR
1,373 Elo+
Ullr
Ullr
Dls we dvd
Ullr
Level 31
God Stats
4W - 6L
1,318 SR
Queue Stats
171W - 196L
1,342 Elo+
Solo
Nemesis
Nemesis
Gio-Rx
Nemesis
Level 48
God Stats
2W - 1L
1,756 SR
Queue Stats
61W - 81L
1,374 Elo+
Solo
Anubis
Anubis
MrConejo178
Anubis
Level 42
God Stats
0W - 1L
1,526 SR
Queue Stats
92W - 120L
1,345 Elo+
Solo
Maui
Maui
TheRuckoOTB
Maui
Level 38
God Stats
6W - 9L
1,155 SR
Queue Stats
85W - 75L
1,501 Elo+
Solo
Shiva
Shiva
syuuyuu85
Shiva
Level 47
God Stats
2W - 9L
1,175 SR
Queue Stats
150W - 198L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 11
12,035
501
23,066
19,818
9,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
15
3 / 1 / 11
10,806
450
4,709
16,477
18,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
18
7 / 2 / 7
11,664
486
14,719
21,357
14,407
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Aphrodite
Sousou1430
Aphrodite
17
4 / 2 / 10
10,753
448
15,684
18,226
17,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 0 / 4
10,621
443
6,491
9,202
4,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 1
11,229
468
10,385
19,794
10,775
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Gio-Rx
Nemesis
16
5 / 8 / 1
10,975
457
14,447
25,274
12,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
9
0 / 3 / 4
8,326
347
6,156
7,308
3,746
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 2 / 5
10,043
418
9,232
18,984
22,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shiva
syuuyuu85
Shiva
15
2 / 5 / 2
10,182
424
12,616
21,647
25,175
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
23
Kills
8
8
Deaths
23
43
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Nemesis
Gio-Rx
Nemesis
5
8
1
0.69
W
8
3
11
4.5
W
Ymir
3
1
11
8.5
L
Anubis
0
3
4
0.67
W
Hun Batz
7
2
7
5.25
W
Aphrodite
Sousou1430
Aphrodite
4
2
10
4.5
L
0
2
5
1.25
W
1
0
4
3
L
Shiva
syuuyuu85
Shiva
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,669
Damage
52,836
85,080
Taken
93,007
64,465
Mitigated
74,982
34,344
Healing
14,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,385
5,336
0
3,071
19,794
10,775
3,486
3,506
16,288
0
99,825
L
Nemesis
Gio-Rx
Nemesis
14,447
5,611
0
2,766
25,274
12,821
0
4,148
21,126
31
92,418
W
23,066
15,370
0
0
19,818
9,136
538
3,040
16,778
0
89,917
W
Ymir
4,709
1,222
0
2,922
16,477
18,635
609
2,693
13,784
28,590
0
L
Anubis
6,156
336
0
2,025
7,308
3,746
488
2,488
4,820
26,056
0
W
Hun Batz
14,719
3,364
0
7,544
21,357
14,407
1,039
2,782
17,492
0
65,506
W
Aphrodite
Sousou1430
Aphrodite
15,684
1,891
6,583
10,586
18,226
17,919
1,185
4,564
13,662
63,030
0
L
9,232
2,376
0
2,998
18,984
22,465
0
5,196
13,568
40,420
2,680
W
6,491
4,392
0
6,709
9,202
4,368
1,053
1,544
7,658
0
72,967
L
Shiva
syuuyuu85
Shiva
12,616
2,533
567
3,543
21,647
25,175
909
5,055
16,592
0
61,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,879
Gold Earned
50,755
460
Minions Killed
452
0
Camps Cleared
0
2,061,107
Distance Traveled
1,958,130
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,229
468
145
6
0
403,845
2
L
Nemesis
10,975
457
117
5
0
459,045
1
W
Mercury
12,035
501
139
6
0
505,270
0
W
Ymir
10,806
450
42
2
0
453,759
4
L
Anubis
8,326
347
51
2
0
216,773
2
W
Hun Batz
11,664
486
96
4
0
446,679
2
W
Aphrodite
10,753
448
64
3
0
415,852
0
L
Maui
10,043
418
53
2
0
446,660
6
W
Ishtar
10,621
443
119
5
0
239,547
0
L
Shiva
10,182
424
86
4
0
431,807
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role