Player Matchup

Medusa
Medusa
EnipleD
Medusa
Level 100
God Stats
2W - 4L
1,623 SR
Queue Stats
22W - 29L
1,409 Elo+
Solo
Tyr
Tyr
JalopyTurtles
Tyr
Level 146
God Stats
5W - 4L
1,656 SR
Queue Stats
85W - 53L
1,733 Elo+
Solo
Scylla
Scylla
ReddSodda
Scylla
Level 128
God Stats
8W - 3L
1,685 SR
Queue Stats
38W - 36L
1,588 Elo+
Solo
Team Averages
Level 125
1,655 SR
1,576 Elo+

VS

Team Averages
Level 133
1,615 SR
1,550 Elo+
Tyr
Tyr
Fen3ck
Tyr
Level 157
God Stats
2W - 4L
1,651 SR
Queue Stats
76W - 75L
1,579 Elo+
Solo
Nu Wa
Nu Wa
HandofSpeed
Nu Wa
Level 157
God Stats
39W - 42L
1,539 SR
Queue Stats
760W - 752L
1,582 Elo+
Solo
Ravana
Ravana
kakyu
Ravana
Level 84
God Stats
13W - 12L
1,655 SR
Queue Stats
60W - 90L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EnipleD
Medusa
14
4 / 1 / 4
9,710
747
8,410
12,737
5,483
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 1 / 5
10,688
822
14,764
16,546
14,285
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
ReddSodda
Scylla
14
3 / 3 / 6
9,655
743
12,435
7,726
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Fen3ck
Tyr
13
1 / 5 / 3
8,344
642
8,850
17,989
18,074
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 5 / 4
8,233
633
7,498
10,960
4,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
kakyu
Ravana
12
3 / 4 / 2
8,588
661
7,247
10,532
5,231
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
14
Kills
5
5
Deaths
14
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
EnipleD
Medusa
4
1
4
6
L
Tyr
Fen3ck
Tyr
1
5
3
0.5
L
1
5
4
0.6
W
7
1
5
9.5
W
Scylla
ReddSodda
Scylla
3
3
6
2
L
Ravana
kakyu
Ravana
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,609
Damage
23,595
37,009
Taken
39,481
22,570
Mitigated
27,542
10,997
Healing
9,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
EnipleD
Medusa
8,410
3,268
181
3,829
12,737
5,483
1,336
2,506
10,231
0
39,819
L
Tyr
Fen3ck
Tyr
8,850
424
0
5,866
17,989
18,074
0
7,536
10,453
0
24,336
L
7,498
1,830
0
2,430
10,960
4,237
245
2,532
8,428
40,041
0
W
14,764
2,460
0
5,434
16,546
14,285
1,120
4,213
12,333
7,352
32,262
W
Scylla
ReddSodda
Scylla
12,435
1,423
0
1,553
7,726
2,802
565
1,799
5,927
41,300
0
L
Ravana
kakyu
Ravana
7,247
1,231
0
1,585
10,532
5,231
0
4,069
6,463
0
18,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,053
Gold Earned
25,165
186
Minions Killed
131
7
Camps Cleared
5
778,645
Distance Traveled
711,457
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,710
747
62
5
0
259,115
3
L
Tyr
8,344
642
31
2
1
259,880
5
L
Nu Wa
8,233
633
74
6
2
211,177
2
W
Tyr
10,688
822
50
4
2
270,579
4
W
Scylla
9,655
743
74
6
5
248,951
5
L
Ravana
8,588
661
26
2
2
240,400
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role